Player Matchup

Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
BullzYami
Nemesis
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,543 MMR
Party 1
Chang'e
Chang'e
Gold IV
Fekir61
Chang'e
Gold IV
Level 97
God Stats
37W - 30L
1,679 SR
Queue Stats
244W - 242L
1,583 MMR
Solo
Achilles
Achilles
Bronze III
GoddessHinata
Achilles
Bronze III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,543 MMR
Party 1
Medusa
Medusa
Silver II
Jovaras Jofka
Medusa
Silver II
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 46L
1,546 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,536 SR
1,543 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,538 SR
1,549 MMR
Gilgamesh
Gilgamesh
Silver I
Archangęl
Gilgamesh
Silver I
Level 144
God Stats
1W - 0L
1,418 SR
Queue Stats
7W - 5L
1,586 MMR
Solo
Ganesha
Ganesha
Silver I
Copperkofex1337
Ganesha
Silver I
Level 148
God Stats
2W - 1L
1,640 SR
Queue Stats
37W - 27L
1,523 MMR
Party 2
Hou Yi
Hou Yi
Silver I
Just_EroX-_-
Hou Yi
Silver I
Level 127
God Stats
3W - 0L
1,816 SR
Queue Stats
50W - 39L
1,569 MMR
Party 2
Ravana
Ravana
Bronze III
SupremeCommunist
Ravana
Bronze III
Level 157
God Stats
3W - 2L
1,104 SR
Queue Stats
61W - 56L
1,545 MMR
Solo
Thoth
Thoth
Silver III
bymarcos-_-
Thoth
Silver III
Level 158
God Stats
5W - 2L
1,710 SR
Queue Stats
39W - 35L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 5 / 1
6,703
419
5,353
14,569
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
BullzYami
Nemesis
12
0 / 5 / 3
7,258
454
3,771
13,851
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Fekir61
Chang'e
11
1 / 4 / 1
7,098
444
5,945
11,017
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
GoddessHinata
Achilles
13
2 / 3 / 0
7,974
498
7,323
12,672
13,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 5 / 0
7,225
452
3,595
9,194
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaKaliYemoja

VS

Bans
CliodhnaArtioLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archangęl
Gilgamesh
14
2 / 1 / 3
8,518
532
6,004
10,567
8,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 0 / 13
8,939
559
4,940
11,306
12,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
16
8 / 0 / 2
10,200
638
11,533
8,232
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 5
9,118
570
8,388
10,425
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 5
9,685
605
14,525
6,281
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
22
22
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
1
0.3
W
Gilgamesh
Archangęl
Gilgamesh
2
1
3
3.5
L
Nemesis
BullzYami
Nemesis
0
5
3
0.3
W
1
0
13
7.5
L
Chang'e
Fekir61
Chang'e
1
4
1
0.38
L
Achilles
GoddessHinata
Achilles
2
3
0
0.67
L
0
5
0
0
W
Hou Yi
8
0
2
9
W
4
2
5
3.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
45,390
61,303
Taken
46,811
29,115
Mitigated
31,022
14,372
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,353
2,332
367
2,501
14,569
9,341
0
5,036
9,533
23,018
0
W
Gilgamesh
Archangęl
Gilgamesh
6,004
1,134
114
3,654
10,567
8,475
338
1,768
8,799
5,755
41,627
L
Nemesis
BullzYami
Nemesis
3,771
1,693
0
1,516
13,851
3,178
0
4,382
9,469
0
50,166
W
4,940
720
709
3,344
11,306
12,226
329
3,485
7,821
27,567
0
L
Chang'e
Fekir61
Chang'e
5,945
130
762
3,217
11,017
1,959
0
5,920
5,097
44,645
0
L
Achilles
GoddessHinata
Achilles
7,323
1,398
77
4,672
12,672
13,598
0
2,097
10,575
0
47,088
L
3,595
1,695
0
1,260
9,194
1,039
0
3,160
6,034
0
39,492
W
Hou Yi
11,533
5,794
0
5,180
8,232
3,526
366
1,405
6,827
0
75,713
W
8,388
2,504
0
3,532
10,425
4,500
0
2,371
8,054
0
56,742
W
14,525
537
0
2,325
6,281
2,295
609
2,269
4,012
73,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
46,460
389
Minions Killed
488
0
Camps Cleared
0
1,456,671
Distance Traveled
1,595,999
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,703
419
21
1
0
230,199
6
W
Gilgamesh
8,518
532
98
6
0
319,938
3
L
Nemesis
7,258
454
91
6
0
352,725
2
W
Ganesha
8,939
559
12
1
0
290,841
6
L
Chang'e
7,098
444
88
6
0
269,597
4
L
Achilles
7,974
498
97
6
0
290,703
4
L
Medusa
7,225
452
92
6
0
313,447
4
W
Hou Yi
10,200
638
145
9
0
302,362
4
W
Ravana
9,118
570
98
6
0
351,510
2
W
Thoth
9,685
605
135
8
0
331,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role