Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Haaknor99
Amaterasu
Level 39
God Stats
2W - 3L
1,261 SR
Queue Stats
3W - 9L
1,160 Elo+
Party 2
Zeus
Zeus
OYVIND_AoP
Zeus
Level 16
God Stats
1W - 2L
1,496 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TeeKaaay_
Hou Yi
Level 26
God Stats
1W - 0L
1,665 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
romkomotorko
Kuzenbo
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 53
1,485 SR
1,432 Elo+

VS

Team Averages
Level 64
1,441 SR
1,477 Elo+
Susano
Susano
 
Susano
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Streetkiller1993
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Ganesha
Ganesha
lKheops
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,492 Elo+
Solo
Jormungandr
Jormungandr
redlek
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Agni
Agni
tismey_68_
Agni
Level 102
God Stats
2W - 3L
1,205 SR
Queue Stats
65W - 67L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 4 / 5
8,165
817
5,371
9,077
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Haaknor99
Amaterasu
14
1 / 0 / 3
7,245
725
5,384
9,713
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 6 / 8
7,988
799
6,239
10,789
3,507
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
TeeKaaay_
Hou Yi
16
8 / 1 / 5
8,905
891
10,906
7,846
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
romkomotorko
Kuzenbo
13
1 / 1 / 6
7,788
779
4,826
10,906
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 2 / 2
8,511
851
12,393
7,098
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 3
6,799
680
4,932
7,651
2,629
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
lKheops
Ganesha
13
0 / 4 / 5
7,413
741
4,640
11,015
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
redlek
Jormungandr
12
1 / 3 / 4
6,886
689
2,526
6,824
4,490
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 2 / 4
7,842
784
11,453
5,233
1,610
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
17
Kills
12
12
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
4
5
1.13
L
Susano
 
Susano
6
2
2
3.5
W
Amaterasu
Haaknor99
Amaterasu
1
0
3
2.5
W
5
6
8
1.5
L
1
6
3
0.42
W
Hou Yi
TeeKaaay_
Hou Yi
8
1
5
10.5
L
Ganesha
lKheops
Ganesha
0
4
5
0.63
L
Jormungandr
redlek
Jormungandr
1
3
4
1
W
Kuzenbo
romkomotorko
Kuzenbo
1
1
6
4
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,726
Damage
35,944
48,331
Taken
37,821
29,545
Mitigated
20,791
13,811
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,371
283
1,083
2,148
9,077
4,050
563
3,339
5,738
29,561
0
L
Susano
 
Susano
12,393
3,093
0
1,024
7,098
2,695
0
3,472
3,477
0
31,397
W
Amaterasu
Haaknor99
Amaterasu
5,384
1,067
0
4,096
9,713
5,512
584
4,056
5,657
1,529
19,154
W
6,239
2,148
75
969
10,789
3,507
276
7,371
3,418
14,291
0
L
4,932
1,137
0
450
7,651
2,629
288
2,779
4,751
12,013
0
W
Hou Yi
TeeKaaay_
Hou Yi
10,906
8,227
0
3,352
7,846
3,094
1,979
3,720
4,126
0
33,280
L
Ganesha
lKheops
Ganesha
4,640
592
142
1,401
11,015
9,367
0
6,171
4,732
12,539
0
L
Jormungandr
redlek
Jormungandr
2,526
589
0
0
6,824
4,490
0
2,217
4,532
8,869
0
W
Kuzenbo
romkomotorko
Kuzenbo
4,826
2,301
0
2,088
10,906
13,382
164
5,065
5,841
13,579
0
L
11,453
104
0
0
5,233
1,610
0
1,998
3,235
26,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
37,451
190
Minions Killed
128
0
Camps Cleared
0
1,005,084
Distance Traveled
954,131
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,165
817
46
5
0
194,773
0
L
Susano
8,511
851
49
5
0
222,092
0
W
Amaterasu
7,245
725
37
4
0
226,339
0
W
Zeus
7,988
799
31
3
0
186,938
0
L
Sol
6,799
680
22
2
0
182,309
0
W
Hou Yi
8,905
891
61
6
0
178,488
0
L
Ganesha
7,413
741
3
0
0
156,612
4
L
Jormungandr
6,886
689
17
2
0
189,414
2
W
Kuzenbo
7,788
779
15
2
0
218,546
3
L
Agni
7,842
784
37
4
0
203,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role