Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Eburxs
Tyr
Level 160
God Stats
6W - 3L
1,780 SR
Queue Stats
126W - 107L
1,559 Elo+
Party 2
Thor
Thor
SnipeApplez
Thor
Level 129
God Stats
1W - 1L
1,302 SR
Queue Stats
23W - 22L
1,663 Elo+
Party 2
Ares
Ares
ramasnipez
Ares
Level 28
God Stats
3W - 0L
1,845 SR
Queue Stats
24W - 7L
1,974 Elo+
Party 2
Freya
Freya
whiitehot
Freya
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,937 Elo+
Party 2
Team Averages
Level 116
1,585 SR
1,727 Elo+

VS

Team Averages
Level 84
1,529 SR
1,470 Elo+
Ullr
Ullr
Bruh9000
Ullr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,645 Elo+
Party 1
Thor
Thor
Its Zyxxos
Thor
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 117L
1,433 Elo+
Party 1
Sol
Sol
OfficialJ5983
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,166 Elo+
Solo
Bellona
Bellona
YoWasabii
Bellona
Level 148
God Stats
7W - 8L
1,477 SR
Queue Stats
71W - 60L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
h0p3w0rld
Nu Wa
Level 16
God Stats
1W - 2L
1,668 SR
Queue Stats
23W - 27L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
6 / 2 / 9
7,610
846
6,130
5,387
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Eburxs
Tyr
15
9 / 1 / 12
8,407
934
10,804
11,655
5,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 2 / 7
7,937
882
4,878
6,391
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 20
8,195
911
12,945
10,848
12,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
whiitehot
Freya
15
5 / 1 / 14
8,106
901
8,591
7,648
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 7 / 4
6,557
729
3,288
9,926
3,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 6 / 4
6,852
761
7,619
12,673
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 7 / 0
5,688
632
1,288
6,327
1,907
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
YoWasabii
Bellona
12
2 / 4 / 6
6,537
726
8,605
12,395
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
h0p3w0rld
Nu Wa
12
2 / 6 / 4
6,367
707
7,806
7,951
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
30
Kills
8
8
Deaths
30
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
2
9
5.25
L
Ullr
1
7
4
0.43
W
Tyr
Eburxs
Tyr
9
1
12
15
L
3
6
4
0.83
L
0
7
0
0
W
6
2
7
4.75
L
Bellona
YoWasabii
Bellona
2
4
6
1.25
L
Nu Wa
h0p3w0rld
Nu Wa
2
6
4
0.67
W
4
2
20
7
W
Freya
whiitehot
Freya
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,348
Damage
28,606
41,929
Taken
49,272
25,340
Mitigated
23,166
9,705
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,130
47
0
785
5,387
1,753
764
1,150
4,031
13,616
0
L
Ullr
3,288
1,631
0
172
9,926
3,517
87
4,894
5,032
0
14,575
W
Tyr
Eburxs
Tyr
10,804
1,794
0
3,550
11,655
5,694
0
2,394
8,884
0
25,950
L
7,619
984
0
1,261
12,673
7,495
0
6,502
6,171
0
15,444
L
1,288
740
0
318
6,327
1,907
143
2,473
3,854
4,626
0
W
4,878
891
0
294
6,391
2,830
113
1,175
4,989
0
18,544
L
Bellona
YoWasabii
Bellona
8,605
2,430
0
1,160
12,395
7,457
43
8,176
4,219
0
16,513
L
Nu Wa
h0p3w0rld
Nu Wa
7,806
2,157
0
433
7,951
2,790
125
5,621
2,330
13,827
0
W
12,945
1,601
0
803
10,848
12,171
0
1,810
8,406
29,363
0
W
Freya
whiitehot
Freya
8,591
3,590
0
4,273
7,648
2,892
470
1,521
5,759
28,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
32,001
176
Minions Killed
86
0
Camps Cleared
0
982,667
Distance Traveled
767,390
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,610
846
18
2
0
185,353
3
L
Ullr
6,557
729
35
4
0
168,059
1
W
Tyr
8,407
934
42
5
0
224,593
3
L
Thor
6,852
761
15
2
0
167,389
1
L
Sol
5,688
632
8
1
0
117,449
0
W
Thor
7,937
882
37
4
0
187,619
2
L
Bellona
6,537
726
20
2
0
180,731
1
L
Nu Wa
6,367
707
8
1
0
133,762
0
W
Ares
8,195
911
27
3
0
185,807
0
W
Freya
8,106
901
52
6
0
199,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role