Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Garcia01499
Vamana
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 138L
1,350 Elo+
Solo
Hou Yi
Hou Yi
Karteluin
Hou Yi
Level 68
God Stats
2W - 2L
1,702 SR
Queue Stats
131W - 109L
1,493 Elo+
Solo
Bacchus
Bacchus
LoreOgier
Bacchus
Level 79
God Stats
0W - 2L
1,449 SR
Queue Stats
256W - 266L
1,529 Elo+
Solo
Ra
Ra
Ponetz
Ra
Level 139
God Stats
0W - 3L
1,177 SR
Queue Stats
92W - 87L
1,449 Elo+
Party 2
Team Averages
Level 95
1,466 SR
1,464 Elo+

VS

Team Averages
Level 109
1,500 SR
1,434 Elo+
Cthulhu
Cthulhu
BROGUY1093
Cthulhu
Level 155
God Stats
7W - 3L
1,500 SR
Queue Stats
789W - 856L
1,354 Elo+
Party 1
Artemis
Artemis
DarthVapor91
Artemis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 49L
1,500 Elo+
Party 3
Fenrir
Fenrir
Jurnitho
Fenrir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
Omega_X_Ultra
Chang'e
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 255L
1,415 Elo+
Party 1
He Bo
He Bo
paid2playe
He Bo
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 205L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
5 / 6 / 7
10,996
647
18,351
17,174
12,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
17
2 / 8 / 9
10,179
599
19,061
25,662
30,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Karteluin
Hou Yi
17
2 / 5 / 5
10,143
597
19,741
16,785
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
LoreOgier
Bacchus
19
2 / 3 / 12
11,782
693
14,773
23,616
23,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
20
7 / 2 / 5
12,724
748
22,271
11,360
6,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BROGUY1093
Cthulhu
20
4 / 4 / 19
11,910
701
17,731
38,040
32,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
DarthVapor91
Artemis
20
7 / 5 / 13
12,946
762
29,021
16,795
6,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Jurnitho
Fenrir
19
7 / 5 / 15
12,396
729
17,443
30,660
21,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
20
3 / 1 / 19
12,274
722
9,270
16,505
15,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
20
3 / 3 / 16
11,730
690
13,111
16,444
5,393
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
106
18
Kills
24
24
Deaths
18
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
6
7
1.42
W
Cthulhu
BROGUY1093
Cthulhu
4
4
19
3.38
W
Artemis
DarthVapor91
Artemis
7
5
13
2.7
L
Vamana
2
8
9
0.81
W
Fenrir
Jurnitho
Fenrir
7
5
15
2.9
L
Hou Yi
Karteluin
Hou Yi
2
5
5
0.9
L
Bacchus
LoreOgier
Bacchus
2
3
12
2.67
W
Chang'e
3
1
19
12.5
L
Ra
7
2
5
4.75
W
He Bo
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,197
Damage
86,576
94,597
Taken
118,444
80,719
Mitigated
81,439
42,345
Healing
65,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
18,351
2,077
537
4,543
17,174
12,623
0
9,127
7,563
27,100
0
W
Cthulhu
BROGUY1093
Cthulhu
17,731
1,263
2,939
14,386
38,040
32,919
488
17,779
20,261
42,537
0
W
Artemis
DarthVapor91
Artemis
29,021
10,435
2,709
2,721
16,795
6,453
2,810
9,244
7,551
0
54,675
L
Vamana
19,061
10,316
577
5,659
25,662
30,202
144
8,852
16,050
299
31,366
W
Fenrir
Jurnitho
Fenrir
17,443
3,939
1,785
10,647
30,660
21,528
518
10,575
20,085
0
25,726
L
Hou Yi
Karteluin
Hou Yi
19,741
9,078
1,512
4,189
16,785
7,773
0
5,335
11,241
0
32,919
L
Bacchus
LoreOgier
Bacchus
14,773
946
1,340
10,047
23,616
23,972
0
10,027
13,156
22,859
0
W
Chang'e
9,270
741
17,638
9,129
16,505
15,146
582
8,473
8,032
29,444
0
L
Ra
22,271
1,228
7,953
5,988
11,360
6,149
0
4,622
6,475
62,057
0
W
He Bo
13,111
464
1,464
1,696
16,444
5,393
702
9,619
6,825
28,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,824
Gold Earned
61,256
172
Minions Killed
194
0
Camps Cleared
0
1,542,378
Distance Traveled
1,662,933
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,996
647
34
2
0
287,201
1
W
Cthulhu
11,910
701
38
2
0
355,535
1
W
Artemis
12,946
762
66
4
0
259,504
0
L
Vamana
10,179
599
21
1
0
293,218
0
W
Fenrir
12,396
729
13
1
0
324,008
5
L
Hou Yi
10,143
597
25
1
0
296,939
0
L
Bacchus
11,782
693
15
1
0
312,118
2
W
Chang'e
12,274
722
42
2
0
395,994
2
L
Ra
12,724
748
77
5
0
352,902
1
W
He Bo
11,730
690
35
2
0
327,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role