Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Knight_shadowFH
Nike
Level 29
God Stats
4W - 7L
1,682 SR
Queue Stats
445W - 487L
1,480 Elo+
Party 1
Hera
Hera
Nacho_Flores19
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,423 Elo+
Party 2
Odin
Odin
O_CONQUISTADOR_X
Odin
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 296L
1,471 Elo+
Party 1
Skadi
Skadi
luchi_Joel
Skadi
Level 59
God Stats
2W - 8L
1,357 SR
Queue Stats
6W - 14L
1,378 Elo+
Party 2
Team Averages
Level 65
1,508 SR
1,450 Elo+

VS

Team Averages
Level 73
1,477 SR
1,425 Elo+
Xing Tian
Xing Tian
Facuxzxz
Xing Tian
Level 105
God Stats
2W - 1L
1,158 SR
Queue Stats
3W - 1L
1,217 Elo+
Party 3
Nemesis
Nemesis
FunayPQD
Nemesis
Level 81
God Stats
12W - 10L
1,883 SR
Queue Stats
194W - 232L
1,310 Elo+
Solo
Neith
Neith
HolaSanty0
Neith
Level 35
God Stats
3W - 1L
1,342 SR
Queue Stats
3W - 1L
1,217 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SnakePig001
Cu Chulainn
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 39L
1,690 Elo+
Party 4
Baron Samedi
Baron Samedi
Therobot40
Baron Samedi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,690 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 4 / 3
8,744
437
7,165
17,603
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 3 / 1
8,600
430
4,798
15,246
9,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 3 / 4
8,133
407
3,960
7,371
1,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 5
9,276
464
9,694
13,140
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
14
2 / 8 / 4
8,398
420
5,219
10,084
2,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Facuxzxz
Xing Tian
15
2 / 4 / 6
10,536
527
9,516
17,678
19,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
FunayPQD
Nemesis
19
3 / 1 / 7
11,415
571
9,594
12,311
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
15
0 / 4 / 6
9,453
473
4,031
7,551
2,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SnakePig001
Cu Chulainn
18
2 / 0 / 3
11,715
586
8,081
11,096
12,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Therobot40
Baron Samedi
20
14 / 1 / 2
13,331
667
17,911
11,143
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
21
21
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
4
3
1.38
W
Xing Tian
Facuxzxz
Xing Tian
2
4
6
1.25
W
Nemesis
FunayPQD
Nemesis
3
1
7
6.5
W
Neith
0
4
6
0.75
L
0
3
1
0.17
L
2
3
4
1.33
L
2
3
5
1.5
W
Cu Chulainn
SnakePig001
Cu Chulainn
2
0
3
3.5
W
Baron Samedi
Therobot40
Baron Samedi
14
1
2
15
L
Skadi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
49,133
63,444
Taken
59,779
36,754
Mitigated
44,968
10,312
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,165
755
0
2,850
17,603
18,663
13
8,090
9,366
34,638
0
W
Xing Tian
Facuxzxz
Xing Tian
9,516
1,300
0
992
17,678
19,237
272
4,269
13,409
42,566
0
W
Nemesis
FunayPQD
Nemesis
9,594
4,388
0
2,978
12,311
5,237
965
1,553
10,758
0
108,460
W
Neith
4,031
1,368
0
365
7,551
2,554
240
2,143
5,408
0
49,159
L
4,798
367
0
2,674
15,246
9,679
306
2,525
11,968
7,775
43,725
L
3,960
1,114
69
812
7,371
1,820
0
5,170
2,201
29,187
0
L
9,694
1,986
0
3,389
13,140
4,387
0
6,158
6,888
0
71,314
W
Cu Chulainn
SnakePig001
Cu Chulainn
8,081
1,121
0
4,305
11,096
12,795
0
2,364
8,732
11,232
64,378
W
Baron Samedi
Therobot40
Baron Samedi
17,911
1,292
1,379
5,658
11,143
5,145
2,525
2,129
9,014
119,446
0
L
Skadi
5,219
2,068
0
518
10,084
2,205
232
7,018
3,066
0
33,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
56,450
388
Minions Killed
634
0
Camps Cleared
0
1,852,194
Distance Traveled
1,930,528
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,744
437
50
3
0
337,460
3
W
Xing Tian
10,536
527
48
2
0
357,158
10
W
Nemesis
11,415
571
154
8
0
457,575
3
W
Neith
9,453
473
95
5
0
327,847
2
L
Nike
8,600
430
109
5
0
383,353
0
L
Hera
8,133
407
54
3
0
379,963
0
L
Odin
9,276
464
104
5
0
420,080
1
W
Cu Chulainn
11,715
586
142
7
0
397,653
4
W
Baron Samedi
13,331
667
195
10
0
390,295
3
L
Skadi
8,398
420
71
4
0
331,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role