Player Matchup

Anubis
Anubis
Fleshking1
Anubis
Level 63
God Stats
18W - 17L
1,258 SR
Queue Stats
92W - 103L
1,341 Elo+
Party 2
Artio
Artio
Jaspiir
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,493 Elo+
Party 3
Hercules
Hercules
ZaiDHakkii
Hercules
Level 46
God Stats
6W - 3L
1,324 SR
Queue Stats
259W - 251L
1,390 Elo+
Solo
Rama
Rama
ZinLinx
Rama
Level 70
God Stats
2W - 1L
1,413 SR
Queue Stats
28W - 28L
1,493 Elo+
Party 3
Fenrir
Fenrir
anas3408
Fenrir
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 179L
1,420 Elo+
Party 2
Team Averages
Level 56
1,399 SR
1,427 Elo+

VS

Team Averages
Level 57
1,420 SR
1,306 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Granitozz_
Hou Yi
Level 9
God Stats
11W - 19L
1,266 SR
Queue Stats
196W - 249L
1,278 Elo+
Party 1
Amaterasu
Amaterasu
Mahur
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,278 Elo+
Party 1
Nu Wa
Nu Wa
MissesGoku
Nu Wa
Level 124
God Stats
226W - 221L
1,335 SR
Queue Stats
458W - 515L
1,196 Elo+
Party 1
Nemesis
Nemesis
Speedkill3d
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fleshking1
Anubis
12
4 / 0 / 8
6,846
622
7,786
5,559
2,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Jaspiir
Artio
9
2 / 2 / 7
6,121
556
3,707
11,472
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
ZaiDHakkii
Hercules
12
4 / 1 / 4
7,088
644
5,024
4,727
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
ZinLinx
Rama
10
2 / 2 / 5
5,484
499
4,577
6,796
1,631
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
anas3408
Fenrir
12
6 / 0 / 3
7,087
644
4,629
7,116
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 2 / 3
5,230
475
4,632
8,385
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Granitozz_
Hou Yi
9
4 / 2 / 0
5,852
532
7,997
5,612
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Mahur
Amaterasu
7
1 / 5 / 0
4,767
433
2,312
7,856
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
7
0 / 4 / 0
4,492
408
4,011
6,854
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Speedkill3d
Nemesis
8
0 / 5 / 1
5,017
456
1,957
7,907
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
5
5
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
3
0.75
W
Anubis
Fleshking1
Anubis
4
0
8
8
L
Hou Yi
Granitozz_
Hou Yi
4
2
0
2
W
Artio
Jaspiir
Artio
2
2
7
2.75
L
Amaterasu
Mahur
Amaterasu
1
5
0
0.2
L
Nu Wa
0
4
0
0
L
Nemesis
Speedkill3d
Nemesis
0
5
1
0.1
W
Hercules
ZaiDHakkii
Hercules
4
1
4
6
W
Rama
ZinLinx
Rama
2
2
5
2.25
W
Fenrir
anas3408
Fenrir
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
20,909
35,670
Taken
36,614
15,831
Mitigated
13,113
14,390
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,632
725
269
1,680
8,385
4,669
0
2,658
5,680
12,382
0
W
Anubis
Fleshking1
Anubis
7,786
488
0
3,963
5,559
2,351
306
1,140
4,165
43,287
0
L
Hou Yi
Granitozz_
Hou Yi
7,997
3,844
0
1,245
5,612
1,505
50
1,831
3,690
0
24,621
W
Artio
Jaspiir
Artio
3,707
513
612
4,463
11,472
6,323
324
2,819
8,573
13,197
0
L
Amaterasu
Mahur
Amaterasu
2,312
536
0
908
7,856
3,824
0
2,630
5,095
2,246
10,112
L
Nu Wa
4,011
1,010
0
1,258
6,854
1,224
17
3,086
3,768
15,464
0
L
Nemesis
Speedkill3d
Nemesis
1,957
594
0
1,757
7,907
1,891
0
1,288
6,513
0
20,450
W
Hercules
ZaiDHakkii
Hercules
5,024
1,265
0
1,464
4,727
3,149
167
956
3,571
0
33,254
W
Rama
ZinLinx
Rama
4,577
3,539
0
2,210
6,796
1,631
677
1,938
4,716
0
29,050
W
Fenrir
anas3408
Fenrir
4,629
700
0
1,678
7,116
2,377
142
1,653
5,156
0
36,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,626
Gold Earned
25,358
295
Minions Killed
146
0
Camps Cleared
0
1,057,142
Distance Traveled
1,021,702
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,230
475
17
2
0
192,283
2
W
Anubis
6,846
622
84
8
0
203,051
4
L
Hou Yi
5,852
532
34
3
0
182,579
0
W
Artio
6,121
556
14
1
0
210,405
0
L
Amaterasu
4,767
433
18
2
0
226,514
0
L
Nu Wa
4,492
408
27
2
0
205,695
1
L
Nemesis
5,017
456
50
5
0
214,631
4
W
Hercules
7,088
644
71
6
0
205,462
1
W
Rama
5,484
499
55
5
0
200,882
0
W
Fenrir
7,087
644
71
6
0
237,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role