Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
KamNova
Persephone
Level 154
God Stats
16W - 10L
1,566 SR
Queue Stats
101W - 93L
1,497 Elo+
Party 2
Geb
Geb
PLURedVision672
Geb
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
SOUL0FDASOUTH
Gilgamesh
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 73L
1,726 Elo+
Party 2
Thor
Thor
ULTRASAUCE1337
Thor
Level 18
God Stats
3W - 0L
1,706 SR
Queue Stats
8W - 8L
1,414 Elo+
Solo
Team Averages
Level 102
1,554 SR
1,544 Elo+

VS

Team Averages
Level 54
1,587 SR
1,461 Elo+
Guan Yu
Guan Yu
Chan-1807
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 3
Ra
Ra
LilJewMan
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 69L
1,639 Elo+
Party 1
Susano
Susano
ZucchiniSticks
Susano
Level 23
God Stats
3W - 1L
1,936 SR
Queue Stats
29W - 19L
1,670 Elo+
Party 1
King Arthur
King Arthur
mecrappy
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 1
Ares
Ares
wasman2
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
16 / 4 / 13
13,545
968
26,985
21,352
26,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
KamNova
Persephone
19
11 / 1 / 12
12,249
875
25,534
9,583
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 2 / 16
9,855
704
5,569
12,278
12,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
SOUL0FDASOUTH
Gilgamesh
18
6 / 1 / 17
11,054
790
13,742
16,962
15,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 5 / 12
10,590
756
9,574
13,851
5,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chan-1807
Guan Yu
16
0 / 6 / 3
8,863
633
3,252
18,841
19,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 8 / 3
11,098
793
20,476
17,175
7,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 4
10,002
714
14,418
18,514
8,309
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
mecrappy
King Arthur
15
2 / 8 / 3
8,922
637
11,832
20,433
11,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
wasman2
Ares
16
1 / 8 / 3
9,824
702
5,934
19,753
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
36
Kills
13
13
Deaths
36
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
16
4
13
5.63
L
Guan Yu
Chan-1807
Guan Yu
0
6
3
0.25
W
Persephone
KamNova
Persephone
11
1
12
17
L
7
8
3
1.06
W
1
2
16
4.5
W
Gilgamesh
SOUL0FDASOUTH
Gilgamesh
6
1
17
14.5
W
2
5
12
1.6
L
3
6
4
0.83
L
King Arthur
mecrappy
King Arthur
2
8
3
0.44
L
Ares
wasman2
Ares
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,404
Damage
55,912
74,026
Taken
94,716
63,007
Mitigated
68,988
22,017
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
26,985
8,976
0
6,572
21,352
26,601
2,193
7,004
13,984
0
75,111
L
Guan Yu
Chan-1807
Guan Yu
3,252
751
2,057
2,619
18,841
19,548
0
6,630
12,211
0
18,430
W
Persephone
KamNova
Persephone
25,534
1,381
0
3,404
9,583
3,335
1,900
2,722
6,808
57,804
0
L
20,476
991
4,914
3,749
17,175
7,588
0
4,524
12,651
47,140
0
W
5,569
632
525
1,748
12,278
12,835
1,277
5,301
6,701
18,008
0
W
Gilgamesh
SOUL0FDASOUTH
Gilgamesh
13,742
2,628
1,174
3,455
16,962
15,098
457
7,210
9,376
0
19,444
W
9,574
1,485
527
4,612
13,851
5,138
335
3,686
10,005
0
44,468
L
14,418
1,716
684
2,454
18,514
8,309
0
4,951
13,563
0
27,601
L
King Arthur
mecrappy
King Arthur
11,832
1,486
1,058
1,611
20,433
11,764
0
6,383
14,050
1,276
22,489
L
Ares
wasman2
Ares
5,934
703
0
569
19,753
21,779
0
8,615
11,138
28,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,293
Gold Earned
48,709
272
Minions Killed
193
0
Camps Cleared
0
1,462,840
Distance Traveled
1,292,018
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,545
968
109
8
0
291,511
1
L
Guan Yu
8,863
633
35
3
0
263,340
0
W
Persephone
12,249
875
74
5
0
293,277
1
L
Ra
11,098
793
68
5
0
261,720
0
W
Geb
9,855
704
22
2
0
279,202
0
W
Gilgamesh
11,054
790
12
1
0
316,395
0
W
Thor
10,590
756
55
4
0
282,455
0
L
Susano
10,002
714
35
3
0
267,605
1
L
King Arthur
8,922
637
26
2
0
261,418
0
L
Ares
9,824
702
29
2
0
237,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role