Player Matchup

Nemesis
Nemesis
DiaEvans
Nemesis
Level 62
God Stats
0W - 3L
1,326 SR
Queue Stats
0W - 17L
930 Elo+
Party 1
Kukulkan
Kukulkan
Sacika12
Kukulkan
Level 43
God Stats
0W - 4L
1,326 SR
Queue Stats
0W - 14L
1,112 Elo+
Party 1
Cupid
Cupid
Stafane
Cupid
Level 59
God Stats
0W - 4L
1,236 SR
Queue Stats
0W - 8L
930 Elo+
Party 1
Team Averages
Level 55
1,296 SR
990 Elo+

VS

Team Averages
Level 77
1,517 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
DerCeylon
Tsukuyomi
Level 106
God Stats
9W - 10L
1,500 SR
Queue Stats
24W - 20L
1,597 Elo+
Solo
Pele
Pele
OverxSoul
Pele
Level 44
God Stats
4W - 11L
1,550 SR
Queue Stats
12W - 43L
1,401 Elo+
Party 2
Hel
Hel
Sakalam
Hel
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 43L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiaEvans
Nemesis
14
1 / 6 / 4
9,850
616
9,766
18,513
6,220
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Sacika12
Kukulkan
15
2 / 15 / 3
10,483
655
8,516
18,723
5,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Stafane
Cupid
14
3 / 11 / 1
10,563
660
11,037
20,179
9,781
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DerCeylon
Tsukuyomi
18
12 / 2 / 16
13,013
813
19,392
11,634
4,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
19
13 / 0 / 13
13,239
827
15,351
13,974
5,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
16
7 / 4 / 19
11,975
748
14,335
17,724
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
6
Kills
32
32
Deaths
6
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DerCeylon
Tsukuyomi
12
2
16
10
L
Nemesis
DiaEvans
Nemesis
1
6
4
0.5
W
Pele
13
0
13
19.5
L
Kukulkan
Sacika12
Kukulkan
2
15
3
0.23
W
Hel
7
4
19
4.13
L
Cupid
Stafane
Cupid
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,319
Damage
49,078
57,415
Taken
43,332
21,904
Mitigated
17,013
8,253
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DerCeylon
Tsukuyomi
19,392
5,369
0
1,448
11,634
4,984
1,581
571
11,063
0
50,189
L
Nemesis
DiaEvans
Nemesis
9,766
2,401
126
2,871
18,513
6,220
0
5,151
13,362
0
32,559
W
Pele
15,351
2,103
0
3,447
13,974
5,547
801
2,765
11,209
0
41,734
L
Kukulkan
Sacika12
Kukulkan
8,516
661
791
2,308
18,723
5,903
0
6,759
11,964
39,121
0
W
Hel
14,335
1,294
5,218
11,207
17,724
6,482
581
5,853
11,871
47,060
0
L
Cupid
Stafane
Cupid
11,037
4,128
1,325
832
20,179
9,781
50
2,967
17,212
0
34,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
38,227
132
Minions Killed
169
5
Camps Cleared
8
709,365
Distance Traveled
887,007
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,013
813
51
3
3
292,819
4
L
Nemesis
9,850
616
43
3
3
277,589
2
W
Pele
13,239
827
49
3
2
308,176
0
L
Kukulkan
10,483
655
50
3
1
212,243
4
W
Hel
11,975
748
69
4
3
286,012
1
L
Cupid
10,563
660
39
2
1
219,533
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role