Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 155
God Stats
203W - 139L
1,450 SR
Queue Stats
815W - 810L
1,565 Elo+
Party 3
Ah Puch
Ah Puch
net_renegade99
Ah Puch
Level 44
God Stats
16W - 18L
1,298 SR
Queue Stats
227W - 189L
1,646 Elo+
Party 3
Team Averages
Level 108
1,450 SR
1,542 Elo+

VS

Team Averages
Level 55
1,464 SR
1,587 Elo+
Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
El_TitePR
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,765 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kiritoyea
Ah Muzen Cab
Level 40
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 1L
1,765 Elo+
Party 1
Achilles
Achilles
OneMoreBrewSKI
Achilles
Level 38
God Stats
12W - 11L
1,303 SR
Queue Stats
402W - 386L
1,479 Elo+
Solo
Janus
Janus
dAddyDuBB
Janus
Level 45
God Stats
2W - 14L
1,324 SR
Queue Stats
115W - 99L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 1 / 3
6,334
633
4,499
5,443
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
 
Loki
10
2 / 0 / 3
5,920
592
3,719
4,973
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
 
Cthulhu
8
2 / 2 / 2
5,187
519
2,847
6,307
4,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Alexonism
Nu Wa
10
0 / 0 / 4
5,738
574
3,219
3,958
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 0
7,007
701
5,405
3,637
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 2 / 0
4,878
488
3,960
7,258
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
El_TitePR
Serqet
7
0 / 5 / 2
4,550
455
2,359
6,906
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Muzen Cab
Kiritoyea
Ah Muzen Cab
7
0 / 2 / 1
4,510
451
2,279
5,076
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
9
0 / 2 / 0
5,086
509
1,292
6,045
3,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
dAddyDuBB
Janus
11
1 / 2 / 2
5,819
582
3,792
5,101
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
3
3
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
3
4.5
W
Loki
 
Loki
2
0
3
3.5
W
Cthulhu
 
Cthulhu
2
2
2
1.5
L
Atlas
 
Atlas
2
2
0
1
W
Nu Wa
Alexonism
Nu Wa
0
0
4
2
L
Serqet
El_TitePR
Serqet
0
5
2
0.2
L
Ah Muzen Cab
Kiritoyea
Ah Muzen Cab
0
2
1
0.25
L
Achilles
0
2
0
0
L
Janus
dAddyDuBB
Janus
1
2
2
1
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,689
Damage
13,682
24,318
Taken
30,386
9,231
Mitigated
11,180
12,343
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,499
1,249
0
2,970
5,443
1,513
762
1,883
3,218
0
26,063
W
Loki
 
Loki
3,719
1,265
0
2,369
4,973
1,258
0
1,210
3,591
0
28,261
W
Cthulhu
 
Cthulhu
2,847
561
406
2,071
6,307
4,131
178
1,841
4,093
17,097
1,928
L
Atlas
 
Atlas
3,960
1,208
236
1,475
7,258
3,698
0
1,748
5,356
13,331
0
W
Nu Wa
Alexonism
Nu Wa
3,219
714
0
2,112
3,958
1,114
605
1,788
1,894
28,056
0
L
Serqet
El_TitePR
Serqet
2,359
515
0
1,470
6,906
1,909
0
2,461
4,363
0
14,142
L
Ah Muzen Cab
Kiritoyea
Ah Muzen Cab
2,279
776
272
1,828
5,076
1,296
0
1,587
3,407
0
18,821
L
Achilles
1,292
106
0
646
6,045
3,064
0
3,491
2,472
0
24,114
L
Janus
dAddyDuBB
Janus
3,792
205
0
1,000
5,101
1,213
0
1,205
3,854
41,879
0
W
5,405
31
0
2,415
3,637
1,215
126
69
3,405
43,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
24,843
306
Minions Killed
249
0
Camps Cleared
0
953,171
Distance Traveled
980,689
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,334
633
64
6
0
186,116
2
W
Loki
5,920
592
66
7
0
228,142
3
W
Cthulhu
5,187
519
28
3
0
168,253
3
L
Atlas
4,878
488
18
2
0
193,184
1
W
Nu Wa
5,738
574
59
6
0
192,979
4
L
Serqet
4,550
455
37
4
0
220,227
2
L
Ah Muzen Cab
4,510
451
44
4
0
180,659
5
L
Achilles
5,086
509
59
6
0
164,857
0
L
Janus
5,819
582
91
9
0
221,762
3
W
Ah Puch
7,007
701
89
9
0
177,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role