Player Matchup

Danzaburou
Danzaburou
MochiWaffles
Danzaburou
Level 69
God Stats
11W - 14L
1,336 SR
Queue Stats
38W - 52L
1,349 Elo+
Solo
Set
Set
Sigiphian
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,417 Elo+
Solo
Hel
Hel
Tripkly
Hel
Level 21
God Stats
1W - 2L
1,717 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 1
Zeus
Zeus
c3phole
Zeus
Level 47
God Stats
10W - 17L
1,471 SR
Queue Stats
81W - 124L
1,469 Elo+
Solo
Geb
Geb
xKillersLOGiCx
Geb
Level 108
God Stats
3W - 2L
1,715 SR
Queue Stats
25W - 36L
1,267 Elo+
Party 1
Team Averages
Level 54
1,548 SR
1,333 Elo+

VS

Team Averages
Level 88
1,592 SR
1,574 Elo+
Zeus
Zeus
 
Zeus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TruB1u1
Hou Yi
Level 123
God Stats
9W - 9L
1,791 SR
Queue Stats
90W - 68L
1,675 Elo+
Party 2
Chaac
Chaac
immortal034sb
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Hera
Hera
xX27DEEPXx
Hera
Level 88
God Stats
5W - 5L
1,670 SR
Queue Stats
37W - 42L
1,500 Elo+
Solo
Fafnir
Fafnir
zxEleven
Fafnir
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 49L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MochiWaffles
Danzaburou
12
0 / 2 / 2
6,525
653
2,722
6,301
2,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 7 / 1
6,546
655
5,066
10,248
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
11
1 / 6 / 2
6,323
632
2,626
8,390
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zeus
c3phole
Zeus
13
2 / 4 / 1
6,957
696
8,364
6,555
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 0
6,702
670
2,527
9,921
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 0 / 6
8,788
879
9,571
2,911
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
TruB1u1
Hou Yi
16
6 / 0 / 5
8,617
862
7,111
6,110
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 9
7,705
771
7,241
9,518
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
2 / 0 / 8
7,510
751
6,295
4,582
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
zxEleven
Fafnir
14
3 / 0 / 11
8,299
830
5,148
7,333
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
23
23
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
6
12
L
Danzaburou
MochiWaffles
Danzaburou
0
2
2
0.5
L
0
7
1
0.07
L
Hel
1
6
2
0.33
W
Hou Yi
TruB1u1
Hou Yi
6
0
5
8.5
L
Zeus
c3phole
Zeus
2
4
1
0.63
W
3
3
9
2.5
L
0
4
0
0
W
2
0
8
6
W
Fafnir
zxEleven
Fafnir
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
35,366
41,415
Taken
30,454
19,262
Mitigated
23,368
6,405
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,571
1,086
0
138
2,911
1,091
130
1,469
1,362
26,467
0
L
Danzaburou
MochiWaffles
Danzaburou
2,722
698
0
513
6,301
2,134
0
3,722
2,452
0
13,434
L
5,066
1,663
0
1,121
10,248
5,470
648
4,262
5,793
0
16,622
L
Hel
2,626
166
2,166
1,087
8,390
2,871
235
3,970
4,287
6,000
0
W
Hou Yi
TruB1u1
Hou Yi
7,111
3,144
0
1,264
6,110
2,285
279
1,889
3,928
0
35,899
L
Zeus
c3phole
Zeus
8,364
289
87
594
6,555
2,395
315
3,828
2,615
23,091
0
W
7,241
487
0
3,119
9,518
10,021
0
4,707
4,406
0
26,191
L
2,527
125
0
837
9,921
6,392
0
5,232
4,620
15,490
0
W
6,295
1,922
199
1,165
4,582
1,405
1,386
2,129
2,183
19,565
0
W
Fafnir
zxEleven
Fafnir
5,148
1,544
448
1,976
7,333
8,566
0
2,601
4,428
14,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
40,919
116
Minions Killed
213
0
Camps Cleared
0
888,717
Distance Traveled
995,384
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,788
879
48
5
0
197,052
0
L
Danzaburou
6,525
653
22
2
0
182,253
2
L
Set
6,546
655
28
3
0
176,235
0
L
Hel
6,323
632
7
1
0
180,876
1
W
Hou Yi
8,617
862
78
8
0
196,245
2
L
Zeus
6,957
696
39
4
0
183,573
1
W
Chaac
7,705
771
35
4
0
201,525
0
L
Geb
6,702
670
20
2
0
165,780
1
W
Hera
7,510
751
35
4
0
199,345
0
W
Fafnir
8,299
830
17
2
0
201,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role