Player Matchup

Loki
Loki
PaintingLeek550
Loki
Level 12
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 9L
1,090 Elo+
Party 1
Arachne
Arachne
ShadowDeath2323
Arachne
Level 10
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 8L
938 Elo+
Party 1
Tyr
Tyr
SquirtnSquirt1e
Tyr
Level 78
God Stats
0W - 2L
1,258 SR
Queue Stats
2W - 7L
1,147 Elo+
Party 1
King Arthur
King Arthur
SzechuanChix
King Arthur
Level 45
God Stats
0W - 5L
1,380 SR
Queue Stats
2W - 17L
1,220 Elo+
Party 1
Scylla
Scylla
gamestocks
Scylla
Level 18
God Stats
4W - 8L
1,336 SR
Queue Stats
76W - 86L
1,410 Elo+
Solo
Team Averages
Level 33
1,287 SR
1,161 Elo+

VS

Team Averages
Level 46
1,512 SR
1,434 Elo+
Atlas
Atlas
BaggDaKidd
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
BusbyDM
Fenrir
Level 29
God Stats
2W - 6L
1,611 SR
Queue Stats
235W - 290L
1,417 Elo+
Party 2
Merlin
Merlin
Dakushpanda
Merlin
Level 49
God Stats
6W - 6L
1,450 SR
Queue Stats
35W - 46L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PapaSlaus
Ah Muzen Cab
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
229W - 288L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
ZapnZay
Sun Wukong
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
240W - 267L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
10,756
633
7,204
13,388
8,674
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 10 / 4
10,806
636
5,403
21,095
11,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
5 / 5 / 5
11,793
694
17,359
26,526
15,634
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
SzechuanChix
King Arthur
17
2 / 9 / 2
10,393
611
9,712
25,193
17,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
gamestocks
Scylla
19
4 / 4 / 4
11,442
673
16,142
11,582
3,912
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
3 / 3 / 19
12,573
740
11,099
17,445
20,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
BusbyDM
Fenrir
20
9 / 5 / 5
13,940
820
12,192
17,068
11,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
20
9 / 1 / 13
13,705
806
20,315
9,127
4,068
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
PapaSlaus
Ah Muzen Cab
18
2 / 5 / 11
11,967
704
12,081
13,574
6,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
ZapnZay
Sun Wukong
20
11 / 1 / 16
14,343
844
21,663
20,203
28,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
14
Kills
34
35
Deaths
15
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
3
19
4.17
W
Fenrir
BusbyDM
Fenrir
9
5
5
2.3
W
Merlin
9
1
13
15.5
L
2
7
5
0.64
W
Ah Muzen Cab
PapaSlaus
Ah Muzen Cab
2
5
11
1.5
L
1
10
4
0.3
L
5
5
5
1.5
L
King Arthur
SzechuanChix
King Arthur
2
9
2
0.33
W
Sun Wukong
ZapnZay
Sun Wukong
11
1
16
19
L
Scylla
gamestocks
Scylla
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,820
Damage
77,350
97,784
Taken
77,417
56,522
Mitigated
70,491
12,911
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
11,099
3,394
0
1,763
17,445
20,607
0
3,484
13,133
24,194
0
W
Fenrir
BusbyDM
Fenrir
12,192
2,626
0
5,157
17,068
11,436
2,422
4,897
12,043
0
84,420
W
Merlin
20,315
2,207
1,475
3,367
9,127
4,068
3,762
1,716
7,243
54,513
0
L
7,204
1,731
0
603
13,388
8,674
0
5,740
7,353
0
20,607
W
Ah Muzen Cab
PapaSlaus
Ah Muzen Cab
12,081
3,458
0
2,482
13,574
6,064
2,511
3,393
9,937
0
45,781
L
5,403
3,213
280
2,210
21,095
11,080
0
4,525
16,060
0
19,996
L
17,359
1,303
0
1,541
26,526
15,634
0
9,706
15,990
4,937
40,937
L
King Arthur
SzechuanChix
King Arthur
9,712
769
229
5,966
25,193
17,222
0
7,209
17,023
0
38,325
W
Sun Wukong
ZapnZay
Sun Wukong
21,663
6,737
1,554
7,731
20,203
28,316
505
4,258
15,275
1,290
43,356
L
Scylla
gamestocks
Scylla
16,142
1,577
100
1,982
11,582
3,912
0
2,991
8,288
52,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,190
Gold Earned
66,528
231
Minions Killed
316
0
Camps Cleared
0
1,465,619
Distance Traveled
1,633,003
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,573
740
31
2
0
299,609
6
W
Fenrir
13,940
820
80
5
0
318,427
0
W
Merlin
13,705
806
82
5
0
354,147
0
L
Loki
10,756
633
22
1
0
333,042
0
W
Ah Muzen Cab
11,967
704
56
3
0
287,905
5
L
Arachne
10,806
636
29
2
0
228,596
0
L
Tyr
11,793
694
66
4
0
331,500
3
L
King Arthur
10,393
611
41
2
0
279,544
0
W
Sun Wukong
14,343
844
67
4
0
372,915
0
L
Scylla
11,442
673
73
4
0
292,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role