Player Matchup

Atlas
Atlas
Bronze III
GranddadGreco
Atlas
Bronze III
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 86L
1,371 MMR
Solo
Heimdallr
Heimdallr
Silver IV
Tababs1227
Heimdallr
Silver IV
Level 125
God Stats
1W - 2L
1,244 SR
Queue Stats
33W - 27L
1,365 MMR
Solo
Janus
Janus
Silver IV
Zelm3
Janus
Silver IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 171L
1,373 MMR
Solo
Hun Batz
Hun Batz
Bronze III
izo001
Hun Batz
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,354 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
lil humpty
Erlang Shen
Silver IV
Level 122
God Stats
7W - 8L
1,252 SR
Queue Stats
195W - 197L
1,373 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,399 SR
1,367 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,522 SR
1,374 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver IV
DominateYoGame--
Chernobog
Silver IV
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
152W - 171L
1,130 MMR
Solo
Nemesis
Nemesis
Silver I
FadedCade
Nemesis
Silver I
Level 128
God Stats
15W - 16L
1,603 SR
Queue Stats
294W - 302L
1,365 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Minato42150
Baron Samedi
Silver III
Level 81
God Stats
2W - 5L
1,508 SR
Queue Stats
42W - 59L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,844
606
1,447
7,877
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Tababs1227
Heimdallr
9
0 / 0 / 1
4,938
617
2,413
3,153
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Zelm3
Janus
9
0 / 0 / 1
5,020
628
1,000
2,957
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
izo001
Hun Batz
9
4 / 1 / 0
5,455
682
3,845
4,965
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
lil humpty
Erlang Shen
10
2 / 1 / 2
5,890
736
4,202
5,470
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
OdinArtioBastetArachne

VS

Bans
GilgameshKaliLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 1
5,237
655
4,655
4,406
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
 
Mulan
5
1 / 1 / 0
3,846
481
1,142
3,437
1,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
8
0 / 1 / 0
4,522
565
2,322
3,530
728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
FadedCade
Nemesis
9
1 / 1 / 0
5,032
629
2,410
4,874
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Minato42150
Baron Samedi
7
0 / 1 / 0
4,441
555
2,616
4,762
1,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
Mulan
 
Mulan
1
1
0
1
L
Chernobog
0
1
0
0
L
Nemesis
FadedCade
Nemesis
1
1
0
1
W
0
0
2
1
L
Baron Samedi
Minato42150
Baron Samedi
0
1
0
0
W
Heimdallr
Tababs1227
Heimdallr
0
0
1
0.5
W
Janus
Zelm3
Janus
0
0
1
0.5
W
Hun Batz
izo001
Hun Batz
4
1
0
4
W
Erlang Shen
lil humpty
Erlang Shen
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,907
Damage
13,145
24,422
Taken
21,009
9,795
Mitigated
6,270
9,111
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,655
1,380
0
2,052
4,406
1,101
47
807
3,533
35,114
0
L
Mulan
 
Mulan
1,142
381
0
1,405
3,437
1,375
0
0
3,437
0
9,106
L
Chernobog
2,322
1,022
0
743
3,530
728
0
301
3,229
0
25,668
L
Nemesis
FadedCade
Nemesis
2,410
835
0
1,181
4,874
1,348
0
425
4,383
0
24,687
W
1,447
546
315
3,682
7,877
3,257
0
3,349
4,528
10,117
0
L
Baron Samedi
Minato42150
Baron Samedi
2,616
519
277
1,996
4,762
1,718
0
782
3,980
13,183
0
W
Heimdallr
Tababs1227
Heimdallr
2,413
245
0
1,506
3,153
893
0
557
2,596
0
25,987
W
Janus
Zelm3
Janus
1,000
41
0
500
2,957
790
0
1,280
1,677
28,961
0
W
Hun Batz
izo001
Hun Batz
3,845
776
0
233
4,965
1,467
0
1,617
3,317
0
23,869
W
Erlang Shen
lil humpty
Erlang Shen
4,202
2,207
562
2,313
5,470
3,388
246
468
4,931
0
31,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,147
Gold Earned
23,078
254
Minions Killed
221
0
Camps Cleared
0
854,823
Distance Traveled
717,716
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,237
655
59
7
0
144,895
2
L
Mulan
3,846
481
22
3
0
81,397
2
L
Chernobog
4,522
565
58
7
0
145,896
0
L
Nemesis
5,032
629
57
7
0
190,183
3
W
Atlas
4,844
606
10
1
0
170,723
3
L
Baron Samedi
4,441
555
25
3
0
155,345
2
W
Heimdallr
4,938
617
63
8
0
151,253
2
W
Janus
5,020
628
65
8
0
174,015
2
W
Hun Batz
5,455
682
50
6
0
183,706
0
W
Erlang Shen
5,890
736
66
8
0
175,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role