Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dam3on420
Arachne
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 14L
1,235 Elo+
Solo
Ra
Ra
Huitronmor79
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PIckleRick3
Morgan Le Fay
Level 15
God Stats
2W - 4L
1,810 SR
Queue Stats
7W - 11L
1,726 Elo+
Party 1
Team Averages
Level 34
1,562 SR
1,433 Elo+

VS

Team Averages
Level 31
1,491 SR
1,533 Elo+
Ymir
Ymir
KazuoTaoka_
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,372 Elo+
Solo
Zeus
Zeus
OGzECHO
Zeus
Level 36
God Stats
6W - 2L
1,500 SR
Queue Stats
44W - 44L
1,520 Elo+
Solo
Nu Wa
Nu Wa
SlothsNutButter
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,778 Elo+
Solo
Medusa
Medusa
makachu
Medusa
Level 27
God Stats
7W - 7L
1,345 SR
Queue Stats
77W - 76L
1,453 Elo+
Solo
King Arthur
King Arthur
spify2easy
King Arthur
Level 48
God Stats
12W - 11L
1,612 SR
Queue Stats
195W - 160L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 6 / 0
7,789
779
6,484
11,502
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
14
0 / 5 / 2
7,207
721
7,668
9,597
3,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Dam3on420
Arachne
12
0 / 6 / 0
6,929
693
3,742
11,934
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 1
6,445
645
49
6,555
1,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
PIckleRick3
Morgan Le Fay
12
0 / 5 / 1
6,579
658
4,170
7,045
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 14
9,160
916
6,307
10,813
10,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
OGzECHO
Zeus
15
5 / 0 / 7
8,107
811
3,202
2,150
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 15
8,411
841
9,657
5,033
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
makachu
Medusa
16
8 / 0 / 14
9,373
937
9,848
5,974
2,496
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
spify2easy
King Arthur
15
6 / 0 / 11
8,454
845
9,582
7,662
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
89
2
Kills
28
28
Deaths
2
4
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
0
0.33
L
Heimdallr
 
Heimdallr
0
5
2
0.2
L
Arachne
Dam3on420
Arachne
0
6
0
0
L
0
6
1
0.08
W
5
1
14
12
W
Zeus
OGzECHO
Zeus
5
0
7
8.5
L
Morgan Le Fay
PIckleRick3
Morgan Le Fay
0
5
1
0.1
W
4
1
15
11.5
W
Medusa
makachu
Medusa
8
0
14
15
W
King Arthur
spify2easy
King Arthur
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
38,596
46,633
Taken
31,632
21,073
Mitigated
20,733
5,433
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,484
127
0
976
11,502
8,942
0
4,383
6,701
14,811
0
L
Heimdallr
 
Heimdallr
7,668
2,226
0
736
9,597
3,546
93
4,589
4,744
0
32,059
L
Arachne
Dam3on420
Arachne
3,742
2,636
0
2,744
11,934
4,151
0
3,642
7,784
0
17,855
L
49
49
0
455
6,555
1,964
196
2,663
3,615
3,908
0
W
6,307
738
1,711
2,398
10,813
10,629
93
3,348
7,465
25,969
0
W
Zeus
OGzECHO
Zeus
3,202
576
0
0
2,150
747
1,385
854
1,296
10,560
0
L
Morgan Le Fay
PIckleRick3
Morgan Le Fay
4,170
399
0
522
7,045
2,470
58
3,662
3,149
14,193
0
W
9,657
3,217
0
706
5,033
1,683
859
3,015
2,018
24,125
0
W
Medusa
makachu
Medusa
9,848
4,863
0
2,053
5,974
2,496
920
842
5,132
0
32,106
W
King Arthur
spify2easy
King Arthur
9,582
1,610
0
583
7,662
5,178
521
2,644
5,018
3,016
23,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
43,505
125
Minions Killed
212
0
Camps Cleared
0
849,318
Distance Traveled
1,171,224
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,789
779
12
1
0
135,461
0
L
Heimdallr
7,207
721
56
6
0
187,670
2
L
Arachne
6,929
693
34
3
0
200,588
3
L
Ra
6,445
645
7
1
0
137,915
2
W
Ymir
9,160
916
54
5
0
223,423
2
W
Zeus
8,107
811
20
2
0
210,029
1
L
Morgan Le Fay
6,579
658
16
2
0
187,684
0
W
Nu Wa
8,411
841
30
3
0
191,228
0
W
Medusa
9,373
937
63
6
0
317,651
0
W
King Arthur
8,454
845
45
5
0
228,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role