Player Matchup

Izanami
Izanami
DannyLEo
Izanami
Level 50
God Stats
2W - 1L
1,304 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
SAHINNATOR
Anubis
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
WolvenDagger
Baron Samedi
Level 122
God Stats
2W - 0L
1,781 SR
Queue Stats
47W - 30L
1,450 Elo+
Party 1
Hel
Hel
delta38456
Hel
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
smitedhick
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,231 Elo+
Party 1
Team Averages
Level 79
1,517 SR
1,436 Elo+

VS

Team Averages
Level 57
1,457 SR
1,485 Elo+
Zeus
Zeus
KvNinho
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Agni
Agni
M992
Agni
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,578 Elo+
Solo
Cupid
Cupid
Masamwne
Cupid
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 29L
1,345 Elo+
Solo
Nemesis
Nemesis
Paco82
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ansomone
Ymir
Level 89
God Stats
0W - 3L
1,285 SR
Queue Stats
22W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DannyLEo
Izanami
16
5 / 0 / 8
8,999
1,000
7,969
4,293
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
SAHINNATOR
Anubis
14
3 / 1 / 5
7,713
857
4,593
6,126
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
WolvenDagger
Baron Samedi
13
1 / 0 / 5
7,217
802
2,256
3,525
2,554
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
2 / 0 / 9
8,153
906
5,672
5,503
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
smitedhick
Chiron
15
4 / 0 / 6
8,456
940
2,836
5,339
1,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KvNinho
Zeus
12
0 / 7 / 0
6,306
701
2,572
7,762
3,765
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Agni
M992
Agni
15
1 / 2 / 0
7,364
818
6,592
3,648
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Masamwne
Cupid
13
0 / 2 / 1
6,504
723
5,105
7,452
4,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Paco82
Nemesis
8
0 / 0 / 0
4,137
460
0
0
0
Ymir
12
0 / 4 / 1
6,473
719
1,934
8,874
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
15
Kills
1
1
Deaths
15
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
DannyLEo
Izanami
5
0
8
9
L
Zeus
KvNinho
Zeus
0
7
0
0
L
Agni
M992
Agni
1
2
0
0.5
L
Cupid
Masamwne
Cupid
0
2
1
0.25
L
Nemesis
Paco82
Nemesis
0
0
0
0
W
Anubis
SAHINNATOR
Anubis
3
1
5
5.5
W
Baron Samedi
WolvenDagger
Baron Samedi
1
0
5
3.5
L
Ymir
0
4
1
0.13
W
2
0
9
6.5
W
Chiron
smitedhick
Chiron
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
16,203
24,786
Taken
27,736
10,456
Mitigated
15,896
16,645
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DannyLEo
Izanami
7,969
5,401
0
1,217
4,293
1,690
2,565
1,677
2,616
0
34,053
L
Zeus
KvNinho
Zeus
2,572
528
0
0
7,762
3,765
0
3,918
3,844
15,112
0
L
Agni
M992
Agni
6,592
38
0
640
3,648
1,270
0
1,984
1,664
34,281
0
L
Cupid
Masamwne
Cupid
5,105
918
511
956
7,452
4,672
63
3,354
4,098
0
20,002
L
Nemesis
Paco82
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
SAHINNATOR
Anubis
4,593
359
0
1,606
6,126
2,653
1,554
2,924
3,202
17,287
0
W
Baron Samedi
WolvenDagger
Baron Samedi
2,256
275
104
1,435
3,525
2,554
435
1,170
2,355
14,360
0
L
Ymir
1,934
139
73
982
8,874
6,189
0
3,225
5,609
8,357
0
W
5,672
208
3,698
4,611
5,503
1,987
1,029
2,538
2,965
22,787
0
W
Chiron
smitedhick
Chiron
2,836
737
642
3,332
5,339
1,572
3,839
2,789
2,550
0
27,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
30,784
234
Minions Killed
137
0
Camps Cleared
0
960,203
Distance Traveled
677,419
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,999
1,000
77
9
0
195,278
1
L
Zeus
6,306
701
29
3
0
132,281
0
L
Agni
7,364
818
61
7
0
185,414
3
L
Cupid
6,504
723
29
3
0
193,603
0
L
Nemesis
4,137
460
0
0
0
0
0
W
Anubis
7,713
857
27
3
0
171,803
3
W
Baron Samedi
7,217
802
17
2
0
179,444
3
L
Ymir
6,473
719
18
2
0
166,121
0
W
Hel
8,153
906
58
6
0
203,086
2
W
Chiron
8,456
940
55
6
0
210,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role