Player Matchup

Hades
Hades
Silver II
 
Hades
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
JrWaffles
Xbalanque
Gold V
Level 115
God Stats
28W - 27L
1,559 SR
Queue Stats
153W - 157L
1,450 MMR
Party 1
Achilles
Achilles
Silver I
Raytric
Achilles
Silver I
Level 135
God Stats
5W - 3L
1,462 SR
Queue Stats
188W - 183L
1,478 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
SevendyTree
Erlang Shen
Gold V
Level 148
God Stats
5W - 0L
1,741 SR
Queue Stats
72W - 68L
1,484 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,552 SR
1,482 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,626 SR
1,473 MMR
Horus
Horus
Silver I
BlastingBussy
Horus
Silver I
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 64L
1,473 MMR
Solo
Arachne
Arachne
Gold IV
Greatwitenarwal
Arachne
Gold IV
Level 127
God Stats
10W - 6L
1,699 SR
Queue Stats
129W - 125L
1,473 MMR
Solo
King Arthur
King Arthur
Bronze III
HyodoIseed
King Arthur
Bronze III
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 113L
1,466 MMR
Solo
Janus
Janus
Silver II
KikuchiSugawara
Janus
Silver II
Level 48
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 32L
1,474 MMR
Solo
Ullr
Ullr
Bronze III
reacon32
Ullr
Bronze III
Level 128
God Stats
4W - 3L
1,715 SR
Queue Stats
175W - 176L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 0 / 4
8,754
625
4,449
6,241
2,828
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
11
1 / 0 / 3
7,261
519
2,733
6,127
3,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
JrWaffles
Xbalanque
15
1 / 1 / 5
8,492
607
6,125
9,518
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Raytric
Achilles
12
4 / 0 / 2
7,544
539
5,141
9,097
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
SevendyTree
Erlang Shen
13
5 / 0 / 5
8,448
603
6,039
7,602
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MulanAtlasCamazotz

VS

Bans
BastetGilgameshSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,252
447
2,601
11,115
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 0
6,692
478
4,408
10,208
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
HyodoIseed
King Arthur
11
0 / 4 / 0
6,529
466
3,720
9,379
3,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 2 / 1
7,627
545
1,268
4,762
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
1 / 3 / 0
7,144
510
4,613
6,074
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
4
4
W
Geb
 
Geb
1
0
3
2.5
L
0
2
1
0.25
L
0
2
0
0
L
King Arthur
HyodoIseed
King Arthur
0
4
0
0
W
Xbalanque
JrWaffles
Xbalanque
1
1
5
3.5
L
0
2
1
0.25
W
Achilles
Raytric
Achilles
4
0
2
5
W
Erlang Shen
SevendyTree
Erlang Shen
5
0
5
7.5
L
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
16,610
38,585
Taken
41,538
24,988
Mitigated
18,355
18,366
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,449
563
154
5,035
6,241
2,828
330
531
5,710
58,119
0
W
Geb
 
Geb
2,733
468
1,407
1,601
6,127
3,480
0
0
6,127
22,543
0
L
2,601
1,030
652
5,040
11,115
7,298
0
3,283
7,832
0
17,048
L
4,408
2,472
0
3,444
10,208
4,098
0
2,123
8,010
0
47,593
L
King Arthur
HyodoIseed
King Arthur
3,720
317
0
1,300
9,379
3,910
0
876
7,987
0
32,765
W
Xbalanque
JrWaffles
Xbalanque
6,125
2,525
0
4,255
9,518
2,642
0
482
9,036
0
66,819
L
1,268
120
0
510
4,762
1,235
0
586
4,176
66,687
0
W
Achilles
Raytric
Achilles
5,141
812
0
2,028
9,097
10,593
148
0
9,097
0
37,650
W
Erlang Shen
SevendyTree
Erlang Shen
6,039
3,037
0
3,886
7,602
5,445
438
255
7,347
0
59,575
L
Ullr
4,613
1,506
0
209
6,074
1,814
0
314
5,760
0
49,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,499
Gold Earned
34,244
470
Minions Killed
440
0
Camps Cleared
0
1,453,517
Distance Traveled
1,424,867
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,754
625
136
10
0
273,829
1
W
Geb
7,261
519
36
3
0
299,352
3
L
Horus
6,252
447
21
2
0
291,567
3
L
Arachne
6,692
478
101
7
0
325,323
3
L
King Arthur
6,529
466
69
5
0
243,606
8
W
Xbalanque
8,492
607
138
10
0
244,277
3
L
Janus
7,627
545
140
10
0
307,287
0
W
Achilles
7,544
539
63
5
0
298,269
6
W
Erlang Shen
8,448
603
97
7
0
337,790
1
L
Ullr
7,144
510
109
8
0
257,084
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role