Player Matchup

Tsukuyomi
Tsukuyomi
TroubleX2
Tsukuyomi
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 17L
1,400 Elo+
Solo
Medusa
Medusa
battle_daemon
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,576 Elo+
Solo
Bacchus
Bacchus
haskaal
Bacchus
Level 127
God Stats
24W - 21L
1,721 SR
Queue Stats
478W - 463L
1,608 Elo+
Solo
Ravana
Ravana
jiggajones8
Ravana
Level 109
God Stats
2W - 1L
1,798 SR
Queue Stats
168W - 153L
1,783 Elo+
Solo
Ra
Ra
naku232
Ra
Level 139
God Stats
2W - 3L
1,715 SR
Queue Stats
263W - 231L
1,673 Elo+
Solo
Team Averages
Level 117
1,647 SR
1,608 Elo+

VS

Team Averages
Level 116
1,539 SR
1,481 Elo+
Freya
Freya
AndasaurusRex
Freya
Level 124
God Stats
0W - 2L
1,351 SR
Queue Stats
136W - 122L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
Postxr
Jormungandr
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 140L
1,318 Elo+
Party 1
Ravana
Ravana
ToteKiing
Ravana
Level 156
God Stats
1W - 2L
1,521 SR
Queue Stats
64W - 86L
1,608 Elo+
Solo
Athena
Athena
iLyuda
Athena
Level 102
God Stats
5W - 3L
1,798 SR
Queue Stats
130W - 115L
1,502 Elo+
Party 2
Tiamat
Tiamat
xXDeeadManXx
Tiamat
Level 80
God Stats
5W - 3L
1,524 SR
Queue Stats
210W - 183L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TroubleX2
Tsukuyomi
15
5 / 0 / 0
8,607
662
4,848
8,675
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 2 / 5
8,600
662
9,372
8,142
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
haskaal
Bacchus
11
6 / 0 / 7
7,665
590
7,182
9,137
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
12
0 / 3 / 1
7,235
557
4,376
10,880
5,309
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 1 / 8
7,316
563
6,515
7,491
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,777
521
5,400
9,345
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
Postxr
Jormungandr
13
1 / 1 / 2
8,175
629
8,408
7,458
9,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
ToteKiing
Ravana
12
3 / 5 / 0
7,000
538
3,860
6,733
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
iLyuda
Athena
10
1 / 4 / 2
6,478
498
4,174
11,649
5,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
10
0 / 3 / 2
6,457
497
5,654
8,276
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
6
6
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Jormungandr
Postxr
Jormungandr
1
1
2
2
L
Ravana
ToteKiing
Ravana
3
5
0
0.6
W
Tsukuyomi
TroubleX2
Tsukuyomi
5
0
0
5
W
6
2
5
4.25
W
Bacchus
haskaal
Bacchus
6
0
7
9.5
L
Athena
iLyuda
Athena
1
4
2
0.5
W
Ravana
0
3
1
0.17
W
2
1
8
6
L
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
27,496
44,325
Taken
43,461
24,309
Mitigated
24,601
14,183
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,400
2,447
0
2,760
9,345
2,285
0
3,859
5,430
35,503
0
L
Jormungandr
Postxr
Jormungandr
8,408
4,321
0
1,895
7,458
9,239
63
0
7,458
57,373
0
L
Ravana
ToteKiing
Ravana
3,860
862
0
1,272
6,733
2,526
71
497
6,236
0
35,156
W
Tsukuyomi
TroubleX2
Tsukuyomi
4,848
1,099
0
1,262
8,675
3,219
0
1,729
6,946
0
62,377
W
9,372
4,876
0
3,088
8,142
2,950
2,177
4,067
4,075
0
70,236
W
Bacchus
haskaal
Bacchus
7,182
1,596
678
2,313
9,137
10,028
0
5,523
3,614
17,768
0
L
Athena
iLyuda
Athena
4,174
1,734
1,535
2,259
11,649
5,959
0
4,741
6,519
12,941
1,029
W
Ravana
4,376
1,377
0
3,455
10,880
5,309
0
7,227
3,653
0
41,977
W
6,515
1,567
825
2,562
7,491
2,803
1,054
4,945
2,546
39,595
0
L
Tiamat
5,654
715
0
2,738
8,276
4,592
0
4,162
3,722
47,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
34,887
411
Minions Killed
375
0
Camps Cleared
0
1,325,153
Distance Traveled
1,233,718
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,777
521
71
5
0
244,295
2
L
Jormungandr
8,175
629
126
10
0
226,663
3
L
Ravana
7,000
538
69
5
0
259,404
5
W
Tsukuyomi
8,607
662
116
9
0
333,825
1
W
Medusa
8,600
662
89
7
0
244,169
3
W
Bacchus
7,665
590
19
1
0
257,189
7
L
Athena
6,478
498
13
1
0
255,665
2
W
Ravana
7,235
557
94
7
0
245,071
3
W
Ra
7,316
563
93
7
0
244,899
0
L
Tiamat
6,457
497
96
7
0
247,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role