Player Matchup

Chaac
Chaac
Davisbomber2002
Chaac
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Loki
Loki
FanTomAs-37
Loki
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Keshy91
Baron Samedi
Level 125
God Stats
18W - 7L
1,500 SR
Queue Stats
396W - 434L
1,359 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,453 Elo+

VS

Team Averages
Level 41
1,582 SR
1,385 Elo+
Anubis
Anubis
FBNani
Anubis
Level 82
God Stats
10W - 10L
1,547 SR
Queue Stats
20W - 30L
1,362 Elo+
Party 1
Ares
Ares
TrKaPTaN07
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,502 Elo+
Party 1
Hercules
Hercules
mTn erturk
Hercules
Level 18
God Stats
6W - 5L
1,698 SR
Queue Stats
8W - 16L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
9,899
761
12,263
13,137
7,324
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 2 / 7
10,533
810
14,768
9,862
3,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Keshy91
Baron Samedi
15
3 / 1 / 12
9,669
744
10,608
4,822
1,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FBNani
Anubis
14
4 / 6 / 2
9,705
747
12,692
12,435
5,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 4
9,064
697
3,449
16,057
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
mTn erturk
Hercules
11
1 / 5 / 2
7,745
596
3,395
14,447
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
6
6
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Anubis
FBNani
Anubis
4
6
2
0.83
W
8
2
7
5.75
W
Baron Samedi
Keshy91
Baron Samedi
3
1
12
9
L
1
5
4
0.6
L
Hercules
mTn erturk
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,639
Damage
19,536
27,821
Taken
42,939
12,416
Mitigated
29,003
11,666
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,263
4,356
0
4,179
13,137
7,324
515
8,604
4,325
0
30,901
L
Anubis
FBNani
Anubis
12,692
404
0
3,106
12,435
5,949
0
1,468
10,631
26,924
0
W
14,768
4,525
0
3,711
9,862
3,114
484
4,563
5,080
0
51,608
W
Baron Samedi
Keshy91
Baron Samedi
10,608
2,241
2,218
1,558
4,822
1,978
684
3,544
1,206
29,239
0
L
3,449
291
0
803
16,057
16,080
0
4,497
11,233
10,406
0
L
Hercules
mTn erturk
Hercules
3,395
539
0
2,742
14,447
6,974
0
4,786
9,297
0
14,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
26,514
159
Minions Killed
84
11
Camps Cleared
1
685,264
Distance Traveled
618,712
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,899
761
38
3
1
232,619
1
L
Anubis
9,705
747
48
4
1
188,313
2
W
Loki
10,533
810
67
5
4
243,089
1
W
Baron Samedi
9,669
744
54
4
6
209,556
5
L
Ares
9,064
697
12
1
0
221,884
3
L
Hercules
7,745
596
24
2
0
208,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role