Player Matchup

Anubis
Anubis
Killary_Xeno
Anubis
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,646 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nois21
Tsukuyomi
Level 63
God Stats
3W - 5L
1,424 SR
Queue Stats
22W - 29L
1,597 Elo+
Party 4
Bellona
Bellona
Sword--Strife
Bellona
Level 17
God Stats
4W - 2L
1,671 SR
Queue Stats
27W - 19L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
james10219
Danzaburou
Level 64
God Stats
12W - 10L
1,618 SR
Queue Stats
23W - 29L
1,560 Elo+
Party 4
Mulan
Mulan
marcomarco18
Mulan
Level 61
God Stats
13W - 24L
1,493 SR
Queue Stats
27W - 37L
1,576 Elo+
Party 4
Team Averages
Level 47
1,541 SR
1,596 Elo+

VS

Team Averages
Level 85
1,478 SR
1,519 Elo+
Bacchus
Bacchus
Alexmtnz114
Bacchus
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
356W - 350L
1,437 Elo+
Party 1
King Arthur
King Arthur
Drageye0
King Arthur
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 312L
1,403 Elo+
Solo
Nemesis
Nemesis
Elias1201_03
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,584 Elo+
Party 3
Charybdis
Charybdis
JAVIgk
Charybdis
Level 66
God Stats
21W - 34L
1,389 SR
Queue Stats
224W - 238L
1,537 Elo+
Party 1
Scylla
Scylla
JCJC_2000
Scylla
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 106L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
4
0 / 1 / 1
4,345
362
404
1,760
442
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Nois21
Tsukuyomi
10
2 / 4 / 2
6,184
515
4,011
9,807
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
10
1 / 2 / 3
5,814
485
4,048
9,527
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
james10219
Danzaburou
11
4 / 2 / 1
6,696
558
7,960
7,938
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 3
5,638
470
3,124
9,090
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alexmtnz114
Bacchus
10
1 / 0 / 5
6,419
535
4,925
7,186
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Drageye0
King Arthur
12
2 / 2 / 1
6,677
556
5,297
8,933
8,140
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Elias1201_03
Nemesis
11
3 / 3 / 3
6,637
553
4,599
7,997
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
JAVIgk
Charybdis
11
1 / 1 / 3
6,538
545
4,302
5,650
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JCJC_2000
Scylla
11
3 / 2 / 2
6,864
572
6,177
4,524
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
7
Kills
10
10
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alexmtnz114
Bacchus
1
0
5
3.5
W
King Arthur
Drageye0
King Arthur
2
2
1
1.25
W
Nemesis
Elias1201_03
Nemesis
3
3
3
1.5
W
Charybdis
JAVIgk
Charybdis
1
1
3
2.5
W
Scylla
JCJC_2000
Scylla
3
2
2
2
L
Anubis
0
1
1
0.5
L
Tsukuyomi
Nois21
Tsukuyomi
2
4
2
0.75
L
Bellona
1
2
3
1.25
L
Danzaburou
james10219
Danzaburou
4
2
1
2.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
25,300
38,122
Taken
34,290
17,383
Mitigated
18,739
11,882
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alexmtnz114
Bacchus
4,925
461
0
2,467
7,186
6,155
0
62
7,124
16,423
0
W
King Arthur
Drageye0
King Arthur
5,297
435
0
2,540
8,933
8,140
111
612
8,321
0
37,356
W
Nemesis
Elias1201_03
Nemesis
4,599
1,805
0
723
7,997
2,462
94
307
7,411
0
37,273
W
Charybdis
JAVIgk
Charybdis
4,302
1,385
202
3,288
5,650
1,137
77
0
5,650
0
43,102
W
Scylla
JCJC_2000
Scylla
6,177
290
0
260
4,524
845
370
276
4,248
32,559
0
L
Anubis
404
46
0
563
1,760
442
140
473
1,201
8,771
0
L
Tsukuyomi
Nois21
Tsukuyomi
4,011
1,060
0
3,025
9,807
2,834
0
2,770
6,877
0
27,443
L
Bellona
4,048
592
0
1,660
9,527
7,919
0
616
8,895
3,722
19,497
L
Danzaburou
james10219
Danzaburou
7,960
3,821
0
3,145
7,938
2,000
750
3,606
4,220
0
38,430
L
3,124
387
0
3,489
9,090
4,188
0
3,185
5,827
0
20,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
33,135
226
Minions Killed
327
0
Camps Cleared
0
985,214
Distance Traveled
1,113,981
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,419
535
14
1
0
247,472
3
W
King Arthur
6,677
556
80
7
0
209,912
4
W
Nemesis
6,637
553
67
6
0
242,758
0
W
Charybdis
6,538
545
96
8
0
220,423
0
W
Scylla
6,864
572
70
6
0
193,416
3
L
Anubis
4,345
362
15
1
0
68,788
0
L
Tsukuyomi
6,184
515
57
5
0
242,402
5
L
Bellona
5,814
485
53
4
0
223,326
0
L
Danzaburou
6,696
558
70
6
0
227,476
4
L
Mulan
5,638
470
31
3
0
223,222
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role