Player Matchup

Atlas
Atlas
BullseyeX2000
Atlas
Level 20
God Stats
13W - 13L
1,522 SR
Queue Stats
113W - 109L
1,391 Elo+
Solo
Nemesis
Nemesis
EnHrK
Nemesis
Level 28
God Stats
3W - 2L
1,637 SR
Queue Stats
19W - 29L
1,463 Elo+
Solo
Anubis
Anubis
OG-GateKeeper
Anubis
Level 28
God Stats
4W - 7L
1,196 SR
Queue Stats
7W - 14L
1,172 Elo+
Solo
Hercules
Hercules
ShcAWWldy
Hercules
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo
Ra
Ra
zastava_m70ab
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,306 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,327 Elo+

VS

Team Averages
Level 31
1,599 SR
1,662 Elo+
Ah Muzen Cab
Ah Muzen Cab
LigmaBigOne
Ah Muzen Cab
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
RAPTORMESSIAH
Gilgamesh
Level 21
God Stats
11W - 5L
1,701 SR
Queue Stats
27W - 14L
1,716 Elo+
Party 1
Guan Yu
Guan Yu
SPKER
Guan Yu
Level 45
God Stats
41W - 15L
1,796 SR
Queue Stats
666W - 335L
1,734 Elo+
Party 1
Nu Wa
Nu Wa
Thanizo0
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
januarious
Mercury
Level 42
God Stats
25W - 20L
1,500 SR
Queue Stats
586W - 299L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,379
797
7,322
12,487
6,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
EnHrK
Nemesis
11
1 / 4 / 1
5,934
742
3,745
8,123
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 1
6,319
790
9,598
10,243
4,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
ShcAWWldy
Hercules
11
0 / 3 / 2
6,220
778
1,913
10,004
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 0
5,514
689
686
3,883
917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LigmaBigOne
Ah Muzen Cab
14
4 / 0 / 3
7,288
911
6,890
3,127
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
RAPTORMESSIAH
Gilgamesh
14
8 / 1 / 7
8,018
1,002
9,418
10,784
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
SPKER
Guan Yu
13
4 / 1 / 8
7,139
892
10,155
8,637
5,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Thanizo0
Nu Wa
13
2 / 1 / 8
7,050
881
7,825
3,856
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
januarious
Mercury
13
2 / 1 / 6
7,038
880
4,439
5,909
2,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
20
20
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Nemesis
EnHrK
Nemesis
1
4
1
0.38
W
Ah Muzen Cab
LigmaBigOne
Ah Muzen Cab
4
0
3
5.5
L
1
5
1
0.3
W
Gilgamesh
RAPTORMESSIAH
Gilgamesh
8
1
7
11.5
W
Guan Yu
SPKER
Guan Yu
4
1
8
8
L
Hercules
ShcAWWldy
Hercules
0
3
2
0.33
W
Nu Wa
Thanizo0
Nu Wa
2
1
8
6
W
Mercury
januarious
Mercury
2
1
6
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
38,727
44,740
Taken
32,313
23,022
Mitigated
14,294
7,696
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,322
3,092
605
1,191
12,487
6,546
0
2,122
10,195
18,056
0
L
Nemesis
EnHrK
Nemesis
3,745
1,254
0
638
8,123
3,474
0
1,115
6,914
0
15,814
W
Ah Muzen Cab
LigmaBigOne
Ah Muzen Cab
6,890
2,792
0
1,736
3,127
1,026
2,184
1,821
1,306
0
26,285
L
9,598
456
0
2,867
10,243
4,392
0
2,248
7,771
23,463
0
W
Gilgamesh
RAPTORMESSIAH
Gilgamesh
9,418
2,459
1,060
1,475
10,784
4,044
160
5,085
5,699
695
18,545
W
Guan Yu
SPKER
Guan Yu
10,155
2,177
1,198
3,820
8,637
5,700
448
4,857
3,780
392
18,983
L
Hercules
ShcAWWldy
Hercules
1,913
799
0
2,184
10,004
7,693
0
1,869
8,003
0
9,666
W
Nu Wa
Thanizo0
Nu Wa
7,825
1,889
0
265
3,856
1,017
194
1,369
2,487
18,899
0
W
Mercury
januarious
Mercury
4,439
2,135
0
670
5,909
2,507
1,295
4,474
1,435
0
14,366
L
686
0
125
86
3,883
917
0
327
3,504
7,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
36,533
109
Minions Killed
155
0
Camps Cleared
0
707,005
Distance Traveled
907,161
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,379
797
11
1
0
150,480
2
L
Nemesis
5,934
742
29
4
0
156,619
2
W
Ah Muzen Cab
7,288
911
54
7
0
168,471
0
L
Anubis
6,319
790
37
5
0
140,313
0
W
Gilgamesh
8,018
1,002
21
3
0
188,962
0
W
Guan Yu
7,139
892
17
2
0
188,410
0
L
Hercules
6,220
778
15
2
0
183,100
0
W
Nu Wa
7,050
881
32
4
0
169,227
3
W
Mercury
7,038
880
31
4
0
192,091
0
L
Ra
5,514
689
17
2
0
76,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role