Player Matchup

Cerberus
Cerberus
Platinum I
Bow2KingSwing
Cerberus
Platinum I
Level 157
God Stats
27W - 3L
2,023 SR
Queue Stats
327W - 114L
2,156 MMR
Party 1
Izanami
Izanami
Platinum II
ImMoto
Izanami
Platinum II
Level 160
God Stats
42W - 1L
2,106 SR
Queue Stats
195W - 12L
2,084 MMR
Party 1
Atlas
Atlas
Platinum II
TRîLL
Atlas
Platinum II
Level 100
God Stats
39W - 6L
2,016 SR
Queue Stats
213W - 27L
2,084 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
2,048 SR
2,108 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,796 SR
1,811 MMR
Sol
Sol
Platinum IV
Archimtiros7664
Sol
Platinum IV
Level 83
God Stats
6W - 2L
1,975 SR
Queue Stats
126W - 36L
2,010 MMR
Party 2
Cabrakan
Cabrakan
Gold I
DabAngel
Cabrakan
Gold I
Level 147
God Stats
21W - 12L
1,914 SR
Queue Stats
291W - 145L
1,751 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
ImSoQuirky
Tsukuyomi
Gold V
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 51L
1,671 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bow2KingSwing
Cerberus
11
3 / 0 / 5
7,961
796
4,579
9,528
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ImMoto
Izanami
12
5 / 0 / 1
7,839
784
7,928
5,045
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
TRîLL
Atlas
12
0 / 0 / 7
7,777
778
5,194
9,107
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ah Muzen CabFenrirOdinBastetAres

VS

Bans
ThothAchillesScyllaMulanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,154
615
7,402
5,469
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
DabAngel
Cabrakan
8
0 / 3 / 0
5,584
558
1,628
9,068
6,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
ImSoQuirky
Tsukuyomi
9
0 / 3 / 0
5,715
572
8,275
5,093
2,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cerberus
Bow2KingSwing
Cerberus
3
0
5
5.5
L
Cabrakan
DabAngel
Cabrakan
0
3
0
0
W
Izanami
ImMoto
Izanami
5
0
1
5.5
L
Tsukuyomi
ImSoQuirky
Tsukuyomi
0
3
0
0
W
Atlas
TRîLL
Atlas
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
17,305
23,680
Taken
19,630
13,070
Mitigated
10,136
13,087
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,402
1,996
0
1,203
5,469
1,517
0
3,190
2,279
25,534
0
W
Cerberus
Bow2KingSwing
Cerberus
4,579
404
978
4,605
9,528
5,945
127
3,502
5,719
17,693
0
L
Cabrakan
DabAngel
Cabrakan
1,628
202
0
821
9,068
6,582
0
3,999
5,069
5,748
0
W
Izanami
ImMoto
Izanami
7,928
4,178
0
1,161
5,045
1,534
2,397
2,833
2,074
0
49,375
L
Tsukuyomi
ImSoQuirky
Tsukuyomi
8,275
2,080
262
1,058
5,093
2,037
0
2,711
2,382
0
16,125
W
Atlas
TRîLL
Atlas
5,194
1,483
1,745
4,598
9,107
5,591
429
3,099
5,523
12,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,577
Gold Earned
17,453
161
Minions Killed
87
7
Camps Cleared
2
598,431
Distance Traveled
544,703
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,154
615
54
5
0
173,562
0
W
Cerberus
7,961
796
37
4
0
199,898
4
L
Cabrakan
5,584
558
11
1
2
177,966
4
W
Izanami
7,839
784
107
11
7
185,196
2
L
Tsukuyomi
5,715
572
22
2
0
193,175
3
W
Atlas
7,777
778
17
2
0
213,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role