Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Amaterasu
Amaterasu
Bronze III
All Dilligence
Amaterasu
Bronze III
Level 123
God Stats
13W - 6L
1,500 SR
Queue Stats
532W - 528L
1,499 MMR
Party 4
Awilix
Awilix
Bronze III
AwiIixOrFeed
Awilix
Bronze III
Level 145
God Stats
57W - 47L
1,971 SR
Queue Stats
161W - 144L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
DerLekoo
Bacchus
Bronze III
Level 89
God Stats
8W - 5L
1,500 SR
Queue Stats
104W - 123L
1,454 MMR
Solo
Thoth
Thoth
Silver II
Five Sheet Pete
Thoth
Silver II
Level 145
God Stats
33W - 43L
1,913 SR
Queue Stats
389W - 384L
1,496 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,677 SR
1,490 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,557 SR
1,491 MMR
Discordia
Discordia
Bronze III
BullzYami
Discordia
Bronze III
Level 86
God Stats
5W - 2L
1,735 SR
Queue Stats
24W - 28L
1,497 MMR
Party 3
Ullr
Ullr
Bronze III
GoddessHinata
Ullr
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,497 MMR
Party 3
Hercules
Hercules
Bronze III
MiniGoDzZ
Hercules
Bronze III
Level 119
God Stats
1W - 2L
1,351 SR
Queue Stats
25W - 29L
1,493 MMR
Party 1
Cerberus
Cerberus
Bronze III
Shadow_sway_
Cerberus
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,493 MMR
Party 1
Da Ji
Da Ji
Silver III
bymarcos-_-
Da Ji
Silver III
Level 158
God Stats
5W - 0L
1,699 SR
Queue Stats
39W - 35L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 11 / 9
15,497
484
26,627
29,753
16,131
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
All Dilligence
Amaterasu
20
10 / 6 / 12
16,630
520
31,238
46,136
49,616
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
20
14 / 13 / 12
17,777
556
35,940
35,872
17,131
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
DerLekoo
Bacchus
19
0 / 6 / 18
13,643
426
10,399
36,792
59,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
8 / 12 / 11
16,159
505
21,542
24,383
13,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KaliAtlasBastetMulan

VS

Bans
ApolloAthenaCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BullzYami
Discordia
20
9 / 9 / 16
17,401
544
30,883
18,884
5,992
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 7 / 18
18,266
571
22,824
28,899
11,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
MiniGoDzZ
Hercules
20
12 / 5 / 22
17,153
536
31,024
45,141
81,150
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Shadow_sway_
Cerberus
19
3 / 8 / 20
15,006
469
17,548
40,787
67,098
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
17 / 10 / 16
18,495
578
36,742
35,167
18,510
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
140
39
Kills
48
48
Deaths
39
62
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
11
9
1.05
L
Amaterasu
All Dilligence
Amaterasu
10
6
12
2.67
L
Awilix
14
13
12
1.54
W
Discordia
BullzYami
Discordia
9
9
16
1.89
L
Bacchus
DerLekoo
Bacchus
0
6
18
1.5
L
8
12
11
1.13
W
7
7
18
2.29
W
Hercules
MiniGoDzZ
Hercules
12
5
22
4.6
W
Cerberus
Shadow_sway_
Cerberus
3
8
20
1.63
W
17
10
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,746
Damage
139,021
172,936
Taken
168,878
156,545
Mitigated
183,777
31,944
Healing
48,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
26,627
11,096
634
6,756
29,753
16,131
3,425
4,953
24,643
0
124,334
L
Amaterasu
All Dilligence
Amaterasu
31,238
15,333
867
11,426
46,136
49,616
1,524
15,723
30,413
0
99,031
L
Awilix
35,940
14,343
0
3,045
35,872
17,131
0
9,486
26,386
0
132,229
W
Discordia
BullzYami
Discordia
30,883
2,373
0
2,369
18,884
5,992
1,842
4,744
13,908
134,761
0
L
Bacchus
DerLekoo
Bacchus
10,399
1,522
871
7,345
36,792
59,787
573
13,661
23,131
27,643
0
L
21,542
257
0
1,000
24,383
13,880
0
5,936
18,447
105,519
0
W
22,824
10,272
0
4,849
28,899
11,027
5,547
4,806
23,959
0
168,390
W
Hercules
MiniGoDzZ
Hercules
31,024
13,978
0
21,632
45,141
81,150
1,252
7,245
36,467
0
97,716
W
Cerberus
Shadow_sway_
Cerberus
17,548
1,060
704
9,475
40,787
67,098
160
7,980
32,019
53,074
6,823
W
36,742
13,140
0
9,265
35,167
18,510
1,616
7,521
27,011
0
120,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,706
Gold Earned
86,321
615
Minions Killed
781
0
Camps Cleared
0
2,832,542
Distance Traveled
2,925,159
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,497
484
183
6
0
490,943
2
L
Amaterasu
16,630
520
120
4
0
667,917
8
L
Awilix
17,777
556
140
4
0
566,178
3
W
Discordia
17,401
544
181
6
0
573,141
10
L
Bacchus
13,643
426
31
1
0
573,628
9
L
Thoth
16,159
505
141
4
0
533,876
6
W
Ullr
18,266
571
227
7
0
583,056
7
W
Hercules
17,153
536
161
5
0
607,026
4
W
Cerberus
15,006
469
81
3
0
572,692
3
W
Da Ji
18,495
578
131
4
0
589,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role