Player Matchup

Ravana
Ravana
Noobmasteronie
Ravana
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
Strawberry90
Kukulkan
Level 159
God Stats
6W - 2L
1,717 SR
Queue Stats
55W - 42L
1,875 Elo+
Party 2
Ganesha
Ganesha
Zerkah
Ganesha
Level 87
God Stats
1W - 0L
1,733 SR
Queue Stats
2W - 6L
1,170 Elo+
Solo
Skadi
Skadi
gabs2122
Skadi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,446 Elo+
Solo
Vamana
Vamana
keith19694
Vamana
Level 108
God Stats
1W - 0L
1,539 SR
Queue Stats
43W - 37L
1,656 Elo+
Solo
Team Averages
Level 111
1,598 SR
1,537 Elo+

VS

Team Averages
Level 124
1,586 SR
1,338 Elo+
He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JITHKRAK
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Hou Yi
Hou Yi
KrolTafelnikof_I
Hou Yi
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 28L
1,449 Elo+
Solo
Bastet
Bastet
saitamagin
Bastet
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 1
Kumbhakarna
Kumbhakarna
vaishu
Kumbhakarna
Level 86
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 10
8,480
848
9,987
9,530
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Strawberry90
Kukulkan
15
3 / 0 / 8
8,327
833
9,652
5,956
2,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Zerkah
Ganesha
13
0 / 3 / 14
7,513
751
3,555
9,462
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
gabs2122
Skadi
14
3 / 2 / 8
7,819
782
7,141
5,985
2,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
keith19694
Vamana
15
8 / 2 / 6
8,663
866
8,501
11,504
8,387
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 5 / 3
6,852
685
8,594
6,404
1,853
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
12
0 / 2 / 5
6,421
642
4,487
11,097
5,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 4 / 2
7,834
783
9,313
9,287
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bastet
saitamagin
Bastet
13
3 / 2 / 5
7,250
725
8,235
7,627
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
vaishu
Kumbhakarna
12
0 / 7 / 5
6,807
681
3,249
12,627
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
20
Kills
9
9
Deaths
20
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
3
0.5
L
Odin
0
2
5
1.25
L
5
4
2
1.5
W
6
2
10
5.5
W
Kukulkan
Strawberry90
Kukulkan
3
0
8
7
W
Ganesha
Zerkah
Ganesha
0
3
14
2.33
W
Skadi
gabs2122
Skadi
3
2
8
3.5
W
Vamana
keith19694
Vamana
8
2
6
5.5
L
Bastet
saitamagin
Bastet
3
2
5
2.75
L
Kumbhakarna
vaishu
Kumbhakarna
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,836
Damage
33,878
42,437
Taken
47,042
27,335
Mitigated
22,947
8,863
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,594
271
0
254
6,404
1,853
0
2,240
4,164
19,965
0
L
Odin
4,487
705
0
3,199
11,097
5,759
0
4,118
6,979
0
9,424
L
9,313
4,860
0
1,858
9,287
3,910
0
1,731
7,556
0
23,018
W
9,987
2,611
0
276
9,530
4,504
39
3,900
5,630
0
21,760
W
Kukulkan
Strawberry90
Kukulkan
9,652
1,457
75
895
5,956
2,753
640
1,219
4,737
27,275
0
W
Ganesha
Zerkah
Ganesha
3,555
428
0
1,535
9,462
9,471
0
3,175
6,287
6,418
0
W
Skadi
gabs2122
Skadi
7,141
3,354
0
740
5,985
2,220
2,353
1,085
4,900
0
22,891
W
Vamana
keith19694
Vamana
8,501
3,008
740
4,602
11,504
8,387
486
2,464
9,040
0
23,025
L
Bastet
saitamagin
Bastet
8,235
1,655
0
2,751
7,627
2,535
0
1,824
5,803
0
19,208
L
Kumbhakarna
vaishu
Kumbhakarna
3,249
199
0
313
12,627
8,890
42
3,294
9,333
12,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,802
Gold Earned
35,164
164
Minions Killed
116
0
Camps Cleared
0
976,207
Distance Traveled
960,256
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,852
685
32
3
0
178,794
2
L
Odin
6,421
642
8
1
0
209,828
4
L
Hou Yi
7,834
783
35
4
0
169,947
0
W
Ravana
8,480
848
26
3
0
222,534
2
W
Kukulkan
8,327
833
52
5
0
205,976
2
W
Ganesha
7,513
751
1
0
0
126,109
0
W
Skadi
7,819
782
45
5
0
191,679
2
W
Vamana
8,663
866
40
4
0
229,909
4
L
Bastet
7,250
725
22
2
0
217,561
9
L
Kumbhakarna
6,807
681
19
2
0
184,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role