Player Matchup

Tiamat
Tiamat
Legendescu
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,248 Elo+
Party 2
Mercury
Mercury
Mitchell_James88
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Artemis
Artemis
Ordavnov
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Themultifaker95
Tsukuyomi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 65L
1,248 Elo+
Party 2
Kukulkan
Kukulkan
VBIT
Kukulkan
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
577W - 605L
1,485 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,402 Elo+

VS

Team Averages
Level 136
1,568 SR
1,517 Elo+
Ah Puch
Ah Puch
HypnoticWasTaken
Ah Puch
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,547 Elo+
Party 3
Jing Wei
Jing Wei
IIJessII
Jing Wei
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,481 Elo+
Party 3
Tiamat
Tiamat
R4chenKr4cher
Tiamat
Level 138
God Stats
8W - 5L
1,733 SR
Queue Stats
912W - 806L
1,545 Elo+
Party 1
Vamana
Vamana
RASTAADADDY
Vamana
Level 160
God Stats
11W - 6L
1,733 SR
Queue Stats
617W - 547L
1,567 Elo+
Party 1
Apollo
Apollo
xAbsturzx
Apollo
Level 147
God Stats
7W - 9L
1,375 SR
Queue Stats
876W - 798L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Legendescu
Tiamat
14
1 / 10 / 6
9,657
604
9,938
14,995
7,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 11 / 5
9,743
609
9,653
15,185
5,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Ordavnov
Artemis
18
2 / 7 / 8
10,747
672
19,054
17,309
7,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Themultifaker95
Tsukuyomi
20
9 / 7 / 6
14,054
878
23,663
18,801
8,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
VBIT
Kukulkan
20
5 / 2 / 8
13,493
843
21,843
11,056
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 19
11,369
711
12,829
17,226
8,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IIJessII
Jing Wei
20
9 / 3 / 20
12,541
784
10,367
13,308
6,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 6 / 19
13,316
832
17,582
19,386
17,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vamana
19
5 / 3 / 20
13,109
819
16,771
34,213
47,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
xAbsturzx
Apollo
20
10 / 2 / 16
12,886
805
11,930
22,056
15,905
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
131
18
Kills
37
37
Deaths
18
33
Assists
94
Player
Kills
Deaths
Assists
KDA
W
4
4
19
3.38
W
Jing Wei
IIJessII
Jing Wei
9
3
20
6.33
L
Tiamat
Legendescu
Tiamat
1
10
6
0.4
L
1
11
5
0.32
L
Artemis
Ordavnov
Artemis
2
7
8
0.86
W
9
6
19
3.08
W
Vamana
5
3
20
5
L
Tsukuyomi
Themultifaker95
Tsukuyomi
9
7
6
1.71
L
Kukulkan
VBIT
Kukulkan
5
2
8
4.5
W
Apollo
xAbsturzx
Apollo
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,151
Damage
69,479
77,346
Taken
106,189
34,356
Mitigated
95,633
23,853
Healing
47,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,829
497
2,042
5,735
17,226
8,185
853
5,907
11,177
27,815
0
W
Jing Wei
IIJessII
Jing Wei
10,367
8,192
1,870
2,721
13,308
6,887
3,509
2,713
10,421
0
31,344
L
Tiamat
Legendescu
Tiamat
9,938
163
653
1,359
14,995
7,143
240
5,634
9,361
12,494
0
L
9,653
1,434
479
1,261
15,185
5,605
571
6,128
9,057
0
17,025
L
Artemis
Ordavnov
Artemis
19,054
9,800
744
5,485
17,309
7,350
1,131
7,844
9,465
0
28,935
W
17,582
673
2,415
4,549
19,386
17,453
310
6,280
12,931
46,713
0
W
Vamana
16,771
5,811
6,040
15,206
34,213
47,203
258
8,834
25,201
673
27,224
L
Tsukuyomi
Themultifaker95
Tsukuyomi
23,663
4,974
2,317
6,788
18,801
8,608
1,319
7,927
10,874
0
46,086
L
Kukulkan
VBIT
Kukulkan
21,843
1,596
788
3,979
11,056
5,650
659
3,551
7,505
56,468
0
W
Apollo
xAbsturzx
Apollo
11,930
3,718
2,543
4,192
22,056
15,905
1,760
7,100
14,678
0
24,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,694
Gold Earned
63,221
211
Minions Killed
177
0
Camps Cleared
0
1,489,482
Distance Traveled
1,533,717
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,369
711
32
2
0
273,439
0
W
Jing Wei
12,541
784
41
3
0
261,500
0
L
Tiamat
9,657
604
10
1
0
254,800
0
L
Mercury
9,743
609
15
1
0
316,118
0
L
Artemis
10,747
672
31
2
0
277,227
1
W
Tiamat
13,316
832
67
4
0
305,869
2
W
Vamana
13,109
819
17
1
0
353,022
0
L
Tsukuyomi
14,054
878
44
3
0
313,258
4
L
Kukulkan
13,493
843
111
7
0
328,079
3
W
Apollo
12,886
805
20
1
0
339,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role