Player Matchup

Fafnir
Fafnir
Binnibeast
Fafnir
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 55L
1,957 Elo+
Party 1
Mercury
Mercury
Covertactician
Mercury
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 50L
1,944 Elo+
Party 1
Anhur
Anhur
Fexez
Anhur
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
278W - 83L
2,078 Elo+
Party 1
Achilles
Achilles
LUBruzer
Achilles
Level 45
God Stats
31W - 12L
1,583 SR
Queue Stats
182W - 96L
1,485 Elo+
Party 1
Chronos
Chronos
Viví
Chronos
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 57L
2,044 Elo+
Party 1
Team Averages
Level 129
1,517 SR
1,901 Elo+

VS

Team Averages
Level 25
1,496 SR
1,553 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigLeSchlauski23
Ah Muzen Cab
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,764 Elo+
Solo
Discordia
Discordia
Corrps
Discordia
Level 30
God Stats
1W - 3L
1,683 SR
Queue Stats
63W - 81L
1,473 Elo+
Solo
Bakasura
Bakasura
LIGHNTINGWOLF
Bakasura
Level 29
God Stats
0W - 3L
1,295 SR
Queue Stats
46W - 65L
1,489 Elo+
Solo
Sol
Sol
MrJohnToaster
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,521 Elo+
Solo
Ymir
Ymir
gnomo_unito
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Binnibeast
Fafnir
13
4 / 2 / 7
6,970
871
4,235
7,599
4,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 7
7,788
974
6,821
4,882
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Fexez
Anhur
15
10 / 1 / 2
8,025
1,003
9,607
5,917
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
LUBruzer
Achilles
13
4 / 0 / 11
6,824
853
7,889
6,302
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Viví
Chronos
11
1 / 0 / 6
6,030
754
2,942
4,156
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigLeSchlauski23
Ah Muzen Cab
7
0 / 0 / 0
3,416
427
0
0
0
Discordia
Corrps
Discordia
12
3 / 6 / 0
6,705
838
6,606
7,428
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
LIGHNTINGWOLF
Bakasura
10
1 / 9 / 0
5,542
693
1,934
10,421
2,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 7 / 1
5,450
681
3,676
8,184
1,326
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 5 / 2
5,770
721
508
7,929
2,588

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
27
Kills
4
4
Deaths
27
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigLeSchlauski23
Ah Muzen Cab
0
0
0
0
W
Fafnir
Binnibeast
Fafnir
4
2
7
3.75
L
Discordia
Corrps
Discordia
3
6
0
0.5
W
8
1
7
11.5
W
Anhur
Fexez
Anhur
10
1
2
11
L
Bakasura
LIGHNTINGWOLF
Bakasura
1
9
0
0.11
W
Achilles
LUBruzer
Achilles
4
0
11
9.5
L
0
7
1
0.07
W
Chronos
Viví
Chronos
1
0
6
4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
12,724
28,856
Taken
33,962
13,287
Mitigated
7,799
5,726
Healing
2,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigLeSchlauski23
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
Binnibeast
Fafnir
4,235
1,373
90
1,617
7,599
4,988
32
2,032
5,567
15,286
0
L
Discordia
Corrps
Discordia
6,606
393
0
644
7,428
1,434
0
1,051
6,176
15,992
0
W
6,821
4,172
0
582
4,882
1,779
564
1,729
3,113
0
22,318
W
Anhur
Fexez
Anhur
9,607
5,608
0
998
5,917
2,157
149
2,513
3,384
0
31,380
L
Bakasura
LIGHNTINGWOLF
Bakasura
1,934
1,329
190
326
10,421
2,451
0
3,265
6,848
0
3,553
W
Achilles
LUBruzer
Achilles
7,889
2,494
0
1,550
6,302
3,082
99
3,606
2,696
350
15,969
L
3,676
663
0
1,224
8,184
1,326
0
1,437
6,663
9,432
0
W
Chronos
Viví
Chronos
2,942
753
0
889
4,156
1,281
1,021
910
3,161
12,636
0
L
508
193
0
0
7,929
2,588
0
1,243
6,414
2,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
26,883
164
Minions Killed
45
0
Camps Cleared
0
861,186
Distance Traveled
565,890
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,416
427
0
0
0
0
0
W
Fafnir
6,970
871
24
3
0
163,887
1
L
Discordia
6,705
838
17
2
0
155,474
1
W
Mercury
7,788
974
42
5
0
197,007
3
W
Anhur
8,025
1,003
57
7
0
156,443
1
L
Bakasura
5,542
693
3
0
0
154,199
1
W
Achilles
6,824
853
19
2
0
187,417
1
L
Sol
5,450
681
20
3
0
134,384
2
W
Chronos
6,030
754
22
3
0
156,432
3
L
Ymir
5,770
721
5
1
0
121,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role