Player Matchup

Nemesis
Nemesis
SpankYaMfMeat
Nemesis
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,262 Elo+
Party 1
Discordia
Discordia
YaMfMeat
Discordia
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,234 Elo+
Party 1
Cerberus
Cerberus
alecupim
Cerberus
Level 160
God Stats
26W - 38L
1,666 SR
Queue Stats
366W - 572L
1,278 Elo+
Solo
Team Averages
Level 73
1,555 SR
1,258 Elo+

VS

Team Averages
Level 88
1,323 SR
1,295 Elo+
Atlas
Atlas
BlackCatHulio
Atlas
Level 49
God Stats
2W - 6L
1,254 SR
Queue Stats
61W - 70L
1,204 Elo+
Solo
Anhur
Anhur
TheGreatJacinto1
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 92L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
unhðly
Baron Samedi
Level 89
God Stats
15W - 33L
1,216 SR
Queue Stats
17W - 39L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
8 / 4 / 4
13,079
688
16,592
16,560
9,330
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
YaMfMeat
Discordia
16
2 / 9 / 6
11,379
599
13,015
13,759
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
alecupim
Cerberus
17
2 / 2 / 8
11,602
611
9,208
20,586
16,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
11,959
629
9,658
18,093
15,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 3 / 3
14,237
749
17,906
14,296
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
unhðly
Baron Samedi
17
2 / 6 / 7
12,156
640
7,877
15,112
12,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
15
15
Deaths
12
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Nemesis
8
4
4
2.5
W
9
3
3
3.5
L
Discordia
YaMfMeat
Discordia
2
9
6
0.56
L
Cerberus
alecupim
Cerberus
2
2
8
3
W
Baron Samedi
unhðly
Baron Samedi
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,815
Damage
35,441
50,905
Taken
47,501
30,012
Mitigated
32,428
6,627
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,658
2,848
746
3,275
18,093
15,464
403
9,691
7,860
26,933
0
L
Nemesis
16,592
9,512
0
1,366
16,560
9,330
279
4,365
12,195
0
36,208
W
17,906
12,025
257
881
14,296
4,634
2,132
6,795
7,283
0
59,643
L
Discordia
YaMfMeat
Discordia
13,015
850
0
2,540
13,759
3,831
222
6,748
7,011
47,640
0
L
Cerberus
alecupim
Cerberus
9,208
260
93
2,628
20,586
16,851
491
7,086
13,500
38,182
0
W
Baron Samedi
unhðly
Baron Samedi
7,877
276
2,908
4,396
15,112
12,330
313
5,205
9,693
49,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
38,352
168
Minions Killed
193
6
Camps Cleared
8
850,941
Distance Traveled
914,275
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,959
629
32
2
1
345,093
0
L
Nemesis
13,079
688
35
2
1
329,286
0
W
Anhur
14,237
749
69
4
5
274,769
2
L
Discordia
11,379
599
63
3
2
246,564
1
L
Cerberus
11,602
611
70
4
3
275,091
0
W
Baron Samedi
12,156
640
92
5
2
294,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role