Player Matchup

Ares
Ares
Hhjuyttg
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,409 Elo+
Party 2
Ymir
Ymir
NickZNackZ
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,409 Elo+
Party 2
Guan Yu
Guan Yu
Xenyan
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,515 Elo+
Party 2
Bastet
Bastet
Xramu
Bastet
Level 16
God Stats
8W - 9L
1,500 SR
Queue Stats
20W - 18L
1,464 Elo+
Party 2
Sol
Sol
Ziiviz
Sol
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,409 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,441 Elo+

VS

Team Averages
Level 74
1,509 SR
1,649 Elo+
Ymir
Ymir
DynamicR
Ymir
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 17L
1,732 Elo+
Party 1
Charybdis
Charybdis
HARRATRON61
Charybdis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,827 Elo+
Party 1
Gilgamesh
Gilgamesh
KillerWillyWorm
Gilgamesh
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 32L
1,671 Elo+
Party 1
Thor
Thor
zodarooni
Thor
Level 7
God Stats
7W - 4L
1,472 SR
Queue Stats
16W - 12L
1,561 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ïmaginaerun
Morgan Le Fay
Level 34
God Stats
31W - 25L
1,574 SR
Queue Stats
202W - 225L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 7 / 5
9,557
683
6,579
23,148
26,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 7 / 7
9,805
700
5,940
20,640
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Xenyan
Guan Yu
14
0 / 10 / 4
8,544
610
4,285
19,580
20,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Xramu
Bastet
17
5 / 4 / 3
10,552
754
13,086
15,384
6,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Ziiviz
Sol
16
2 / 9 / 3
9,164
655
10,184
13,666
4,875
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 2 / 24
11,234
802
8,527
17,253
19,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
HARRATRON61
Charybdis
17
0 / 2 / 17
10,480
749
13,935
7,147
2,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
KillerWillyWorm
Gilgamesh
18
8 / 4 / 16
11,960
854
13,599
17,451
13,647
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
20
17 / 3 / 17
12,707
908
23,525
9,119
3,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
ïmaginaerun
Morgan Le Fay
20
10 / 0 / 16
12,737
910
18,746
9,177
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
127
11
Kills
37
37
Deaths
11
22
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
24
7
W
Charybdis
HARRATRON61
Charybdis
0
2
17
4.25
L
Ares
2
7
5
0.64
W
Gilgamesh
KillerWillyWorm
Gilgamesh
8
4
16
4
L
2
7
7
0.79
L
Guan Yu
Xenyan
Guan Yu
0
10
4
0.2
L
Bastet
Xramu
Bastet
5
4
3
1.63
L
Sol
Ziiviz
Sol
2
9
3
0.39
W
Thor
17
3
17
8.5
W
Morgan Le Fay
ïmaginaerun
Morgan Le Fay
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,074
Damage
78,332
92,418
Taken
60,147
76,523
Mitigated
43,002
12,299
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,527
1,367
532
6,082
17,253
19,594
217
7,031
10,222
23,679
0
W
Charybdis
HARRATRON61
Charybdis
13,935
8,412
0
1,829
7,147
2,384
1,261
2,576
4,571
0
49,330
L
Ares
6,579
901
0
1,770
23,148
26,931
174
8,045
14,582
16,380
0
W
Gilgamesh
KillerWillyWorm
Gilgamesh
13,599
2,848
0
2,195
17,451
13,647
306
7,005
10,446
0
21,959
L
5,940
965
567
2,076
20,640
17,524
162
4,872
15,449
21,397
0
L
Guan Yu
Xenyan
Guan Yu
4,285
512
1,988
2,310
19,580
20,679
75
3,955
15,193
0
20,313
L
Bastet
Xramu
Bastet
13,086
3,004
454
2,626
15,384
6,514
0
3,936
11,295
0
34,438
L
Sol
Ziiviz
Sol
10,184
1,043
0
508
13,666
4,875
250
5,436
8,055
35,307
0
W
Thor
23,525
3,912
0
1,797
9,119
3,654
514
1,777
7,342
0
49,596
W
Morgan Le Fay
ïmaginaerun
Morgan Le Fay
18,746
1,525
107
4,302
9,177
3,723
369
4,314
4,863
63,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
59,118
176
Minions Killed
293
0
Camps Cleared
0
1,324,337
Distance Traveled
1,526,256
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,234
802
33
2
0
299,560
3
W
Charybdis
10,480
749
91
7
0
256,249
2
L
Ares
9,557
683
22
2
0
253,072
0
W
Gilgamesh
11,960
854
16
1
0
308,025
0
L
Ymir
9,805
700
32
2
0
244,915
0
L
Guan Yu
8,544
610
33
2
0
267,821
0
L
Bastet
10,552
754
36
3
0
316,558
3
L
Sol
9,164
655
53
4
0
241,971
0
W
Thor
12,707
908
50
4
0
325,106
2
W
Morgan Le Fay
12,737
910
103
7
0
337,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role