Player Matchup

Camazotz
Camazotz
Silver II
Archie69
Camazotz
Silver II
Level 139
God Stats
9W - 6L
1,688 SR
Queue Stats
328W - 325L
1,533 MMR
Party 1
Kali
Kali
Gold V
Rasengan7
Kali
Gold V
Level 125
God Stats
19W - 16L
1,500 SR
Queue Stats
538W - 550L
1,539 MMR
Solo
Ullr
Ullr
Bronze III
Sаhotа
Ullr
Bronze III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,534 MMR
Solo
Sol
Sol
Silver II
nexpure
Sol
Silver II
Level 156
God Stats
5W - 5L
1,733 SR
Queue Stats
589W - 577L
1,523 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
viesis10
Kuzenbo
Gold III
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 182L
1,486 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,584 SR
1,523 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,557 SR
1,532 MMR
Olorun
Olorun
Bronze III
 
Olorun
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Silver I
 
Susano
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Dioné
Neith
Gold IV
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
430W - 431L
1,525 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Soonicx
Guan Yu
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,523 MMR
Solo
Sylvanus
Sylvanus
Silver II
ZPiuhSenSei
Sylvanus
Silver II
Level 160
God Stats
12W - 15L
1,785 SR
Queue Stats
40W - 42L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Archie69
Camazotz
20
9 / 2 / 7
13,730
687
16,934
26,369
19,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
19
7 / 4 / 7
12,654
633
13,777
20,668
9,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
20
10 / 4 / 3
13,773
689
32,874
15,262
6,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
20
5 / 2 / 5
13,739
687
12,252
12,607
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
viesis10
Kuzenbo
13
0 / 2 / 9
9,837
492
5,594
16,529
20,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GebAtlasThothThe MorriganMulan

VS

Bans
NemesisAthenaGilgameshAchillesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
4 / 5 / 4
10,045
502
12,208
18,280
8,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
 
Susano
15
3 / 6 / 1
9,218
461
9,442
17,332
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Dioné
Neith
17
3 / 7 / 2
10,464
523
10,969
22,098
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Soonicx
Guan Yu
13
1 / 9 / 0
8,102
405
6,512
16,863
16,877
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sylvanus
ZPiuhSenSei
Sylvanus
16
3 / 4 / 7
10,221
511
9,024
20,771
24,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
31
Kills
14
14
Deaths
31
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
5
4
1.2
L
Susano
 
Susano
3
6
1
0.58
W
Camazotz
Archie69
Camazotz
9
2
7
6.25
L
Neith
Dioné
Neith
3
7
2
0.57
W
Kali
7
4
7
2.63
L
Guan Yu
Soonicx
Guan Yu
1
9
0
0.11
W
Ullr
10
4
3
2.88
L
Sylvanus
ZPiuhSenSei
Sylvanus
3
4
7
1.63
W
Sol
5
2
5
3.75
W
Kuzenbo
viesis10
Kuzenbo
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,431
Damage
48,155
91,435
Taken
95,344
60,957
Mitigated
63,521
40,908
Healing
21,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,208
5,212
1,210
3,442
18,280
8,823
482
2,232
16,048
65,286
6,448
L
Susano
 
Susano
9,442
2,471
0
1,679
17,332
6,839
0
2,409
14,721
0
68,379
W
Camazotz
Archie69
Camazotz
16,934
6,244
532
16,096
26,369
19,829
2,055
1,960
24,409
0
104,773
L
Neith
Dioné
Neith
10,969
3,409
0
4,762
22,098
6,428
0
6,254
15,682
0
73,349
W
Kali
13,777
5,906
0
10,197
20,668
9,791
0
5,390
13,555
0
77,345
L
Guan Yu
Soonicx
Guan Yu
6,512
1,455
228
1,754
16,863
16,877
0
2,347
13,777
0
34,724
W
Ullr
32,874
13,824
0
2,883
15,262
6,237
0
6,901
8,361
0
121,197
L
Sylvanus
ZPiuhSenSei
Sylvanus
9,024
2,020
1,607
6,560
20,771
24,554
0
4,419
16,143
33,809
0
W
Sol
12,252
6,392
0
7,967
12,607
4,528
7,902
1,251
11,356
125,895
4,787
W
Kuzenbo
viesis10
Kuzenbo
5,594
2,046
0
3,233
16,529
20,572
604
6,941
9,588
16,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,733
Gold Earned
48,050
703
Minions Killed
490
0
Camps Cleared
0
1,992,443
Distance Traveled
1,743,850
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,045
502
135
7
0
340,046
5
L
Susano
9,218
461
100
5
0
379,852
0
W
Camazotz
13,730
687
181
9
0
410,698
1
L
Neith
10,464
523
134
7
0
318,483
6
W
Kali
12,654
633
117
6
0
406,063
3
L
Guan Yu
8,102
405
80
4
0
362,655
2
W
Ullr
13,773
689
184
9
0
375,783
4
L
Sylvanus
10,221
511
41
2
0
342,814
7
W
Sol
13,739
687
200
10
0
386,995
3
W
Kuzenbo
9,837
492
21
1
0
412,904
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role