Player Matchup

Sol
Sol
BSKxKRAKEN
Sol
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,233 Elo+
Solo
Bakasura
Bakasura
DarkRunner92
Bakasura
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 101L
1,398 Elo+
Solo
Neith
Neith
FearlessFreckles
Neith
Level 147
God Stats
4W - 2L
1,492 SR
Queue Stats
13W - 14L
1,601 Elo+
Solo
Tiamat
Tiamat
LuciferTheDecent
Tiamat
Level 63
God Stats
0W - 1L
1,702 SR
Queue Stats
11W - 14L
1,419 Elo+
Solo
Xing Tian
Xing Tian
Sus Banana6784
Xing Tian
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 101
1,539 SR
1,430 Elo+

VS

Team Averages
Level 125
1,500 SR
1,482 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KukiWRLD
Atlas
Level 89
God Stats
1W - 0L
1,718 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Thor
Thor
YungHerbLyfe
Thor
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
248W - 205L
1,650 Elo+
Solo
Hachiman
Hachiman
acowboy11
Hachiman
Level 128
God Stats
13W - 18L
1,428 SR
Queue Stats
303W - 296L
1,519 Elo+
Solo
Achilles
Achilles
delittlee
Achilles
Level 124
God Stats
4W - 5L
1,352 SR
Queue Stats
15W - 19L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
7,593
759
7,800
7,796
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
DarkRunner92
Bakasura
12
0 / 2 / 1
6,633
663
1,795
7,610
2,759
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 3
7,837
784
6,313
7,076
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 1
7,023
702
3,644
6,315
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Sus Banana6784
Xing Tian
12
0 / 1 / 4
6,639
664
9,119
11,467
7,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 4 / 6
7,735
774
7,293
7,408
2,738
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
KukiWRLD
Atlas
14
3 / 0 / 8
7,985
799
6,348
8,795
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 3
7,796
780
8,865
8,618
3,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
acowboy11
Hachiman
15
4 / 0 / 1
8,046
805
6,703
5,065
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
delittlee
Achilles
13
1 / 1 / 8
7,128
713
4,415
12,198
14,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
13
13
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
4
6
1
L
3
4
2
1
L
Bakasura
DarkRunner92
Bakasura
0
2
1
0.25
L
3
4
3
1.13
W
Atlas
KukiWRLD
Atlas
3
0
8
7
L
1
2
1
0.75
L
Xing Tian
Sus Banana6784
Xing Tian
0
1
4
2
W
4
2
3
2.75
W
Hachiman
acowboy11
Hachiman
4
0
1
4.5
W
Achilles
delittlee
Achilles
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
33,624
40,264
Taken
42,084
18,341
Mitigated
31,048
7,905
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,293
360
0
729
7,408
2,738
0
2,412
4,941
33,455
0
L
7,800
2,030
0
2,470
7,796
2,488
0
1,986
5,629
23,570
0
L
Bakasura
DarkRunner92
Bakasura
1,795
927
0
966
7,610
2,759
0
3,314
4,031
0
12,806
L
6,313
2,093
0
1,412
7,076
2,601
1,655
2,716
4,268
0
28,867
W
Atlas
KukiWRLD
Atlas
6,348
1,935
0
1,148
8,795
7,942
290
4,486
4,254
17,387
0
L
3,644
87
0
1,875
6,315
2,848
0
1,233
4,881
13,336
0
L
Xing Tian
Sus Banana6784
Xing Tian
9,119
310
322
860
11,467
7,645
0
3,920
7,107
16,991
0
W
8,865
2,169
0
877
8,618
3,898
0
4,260
4,358
0
21,008
W
Hachiman
acowboy11
Hachiman
6,703
1,200
0
1,720
5,065
2,018
465
3,011
2,054
0
26,430
W
Achilles
delittlee
Achilles
4,415
651
841
2,044
12,198
14,452
468
6,394
5,664
0
13,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
38,690
164
Minions Killed
192
0
Camps Cleared
0
994,441
Distance Traveled
1,031,829
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,735
774
60
6
0
192,439
0
L
Sol
7,593
759
32
3
0
169,106
0
L
Bakasura
6,633
663
31
3
0
210,985
0
L
Neith
7,837
784
60
6
0
193,505
1
W
Atlas
7,985
799
29
3
0
208,962
0
L
Tiamat
7,023
702
25
3
0
197,391
2
L
Xing Tian
6,639
664
16
2
0
223,454
1
W
Thor
7,796
780
26
3
0
202,022
0
W
Hachiman
8,046
805
55
6
0
202,462
1
W
Achilles
7,128
713
22
2
0
225,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role