Player Matchup

Horus
Horus
BinHead4
Horus
Level 88
God Stats
4W - 5L
1,482 SR
Queue Stats
71W - 64L
1,586 Elo+
Party 2
Charybdis
Charybdis
ImNotDino
Charybdis
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 2
Mercury
Mercury
Miquellriley
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,626 Elo+
Party 1
Kali
Kali
PredatorDDS
Kali
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,523 Elo+
Party 1
Discordia
Discordia
Tiorium
Discordia
Level 62
God Stats
1W - 2L
1,546 SR
Queue Stats
28W - 29L
1,614 Elo+
Party 2
Team Averages
Level 88
1,506 SR
1,570 Elo+

VS

Team Averages
Level 131
1,500 SR
1,480 Elo+
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SanicDaBawbag
Danzaburou
Level 105
God Stats
1W - 0L
1,501 SR
Queue Stats
14W - 11L
1,400 Elo+
Solo
Vamana
Vamana
lelemaus
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
xWzE
Baron Samedi
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BinHead4
Horus
16
2 / 4 / 5
9,229
659
4,269
14,599
16,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
ImNotDino
Charybdis
16
1 / 4 / 2
9,268
662
5,568
10,901
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Miquellriley
Mercury
16
2 / 4 / 4
9,637
688
11,540
12,108
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 5 / 2
9,951
711
10,131
16,636
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Tiorium
Discordia
17
0 / 1 / 4
9,431
674
7,818
6,276
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
5 / 0 / 6
10,996
785
10,436
11,661
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
18
5 / 2 / 5
10,688
763
8,691
8,419
4,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
SanicDaBawbag
Danzaburou
17
2 / 2 / 6
10,375
741
8,658
9,542
4,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
lelemaus
Vamana
17
1 / 2 / 7
10,598
757
8,055
15,637
14,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
xWzE
Baron Samedi
18
5 / 3 / 8
10,888
778
14,443
10,910
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
9
Kills
18
18
Deaths
9
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
6
8
W
Da Ji
 
Da Ji
5
2
5
3.75
L
Horus
BinHead4
Horus
2
4
5
1.13
L
Charybdis
ImNotDino
Charybdis
1
4
2
0.5
L
Mercury
Miquellriley
Mercury
2
4
4
1
L
4
5
2
1
W
Danzaburou
SanicDaBawbag
Danzaburou
2
2
6
2.5
L
Discordia
Tiorium
Discordia
0
1
4
2
W
Vamana
lelemaus
Vamana
1
2
7
2.25
W
Baron Samedi
xWzE
Baron Samedi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,326
Damage
50,283
60,520
Taken
56,169
36,431
Mitigated
33,675
10,877
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,436
4,168
0
2,505
11,661
4,634
1,955
2,008
9,033
40,387
0
W
Da Ji
 
Da Ji
8,691
1,823
0
2,292
8,419
4,842
0
304
7,892
0
33,972
L
Horus
BinHead4
Horus
4,269
961
940
2,607
14,599
16,288
0
6,008
8,092
0
16,942
L
Charybdis
ImNotDino
Charybdis
5,568
1,654
0
2,407
10,901
3,756
0
4,313
6,298
0
26,941
L
Mercury
Miquellriley
Mercury
11,540
3,473
0
1,372
12,108
5,704
0
3,785
8,144
0
33,428
L
10,131
2,783
0
3,551
16,636
8,516
0
7,019
9,326
0
31,930
W
Danzaburou
SanicDaBawbag
Danzaburou
8,658
2,343
0
2,075
9,542
4,099
2,331
1,222
7,887
0
40,326
L
Discordia
Tiorium
Discordia
7,818
333
0
0
6,276
2,167
0
2,694
3,464
42,211
0
W
Vamana
lelemaus
Vamana
8,055
3,528
1,695
7,461
15,637
14,434
417
3,040
12,000
0
32,948
W
Baron Samedi
xWzE
Baron Samedi
14,443
236
1,449
3,754
10,910
5,666
0
1,244
9,149
37,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,516
Gold Earned
53,545
247
Minions Killed
295
0
Camps Cleared
0
1,494,993
Distance Traveled
1,510,867
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,996
785
68
5
0
314,049
0
W
Da Ji
10,688
763
51
4
0
336,785
3
L
Horus
9,229
659
18
1
0
286,458
3
L
Charybdis
9,268
662
56
4
0
277,058
1
L
Mercury
9,637
688
51
4
0
321,916
3
L
Kali
9,951
711
47
3
0
302,669
2
W
Danzaburou
10,375
741
58
4
0
283,650
5
L
Discordia
9,431
674
75
5
0
306,892
0
W
Vamana
10,598
757
51
4
0
299,925
3
W
Baron Samedi
10,888
778
67
5
0
276,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role