Player Matchup

Cabrakan
Cabrakan
ANIKIILADOR
Cabrakan
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,749 Elo+
Party 2
Gilgamesh
Gilgamesh
Carluyo
Gilgamesh
Level 120
God Stats
2W - 3L
1,473 SR
Queue Stats
9W - 8L
1,797 Elo+
Party 2
Chiron
Chiron
Inquisitorxq
Chiron
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,674 Elo+
Solo
Hachiman
Hachiman
Zalev93
Hachiman
Level 29
God Stats
3W - 4L
1,977 SR
Queue Stats
3W - 5L
1,683 Elo+
Party 2
Eset
Eset
xXFrostynianoXx
Eset
Level 146
God Stats
2W - 1L
2,006 SR
Queue Stats
8W - 6L
1,719 Elo+
Party 2
Team Averages
Level 111
1,691 SR
1,725 Elo+

VS

Team Averages
Level 32
1,490 SR
1,587 Elo+
Cerberus
Cerberus
Arihko
Cerberus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 3
Tiamat
Tiamat
DragonbornDovah
Tiamat
Level 27
God Stats
39W - 45L
1,596 SR
Queue Stats
250W - 367L
1,598 Elo+
Party 1
Janus
Janus
RandomVillagerD
Janus
Level 5
God Stats
1W - 2L
1,302 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 3
Gilgamesh
Gilgamesh
Skildir
Gilgamesh
Level 66
God Stats
28W - 24L
1,550 SR
Queue Stats
271W - 374L
1,632 Elo+
Party 1
Hou Yi
Hou Yi
eisenhore
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ANIKIILADOR
Cabrakan
18
3 / 0 / 15
10,889
778
10,386
9,331
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Carluyo
Gilgamesh
17
6 / 3 / 15
10,741
767
14,199
18,509
19,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
19
11 / 0 / 12
11,961
854
14,289
10,713
4,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Zalev93
Hachiman
17
5 / 2 / 9
10,793
771
9,941
12,140
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 18
11,198
800
22,336
12,831
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arihko
Cerberus
14
1 / 7 / 3
8,578
613
6,195
19,289
12,512
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
0 / 2 / 5
8,472
605
9,058
10,860
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 9 / 5
9,417
673
11,608
13,585
4,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Skildir
Gilgamesh
16
2 / 3 / 5
10,189
728
13,077
22,782
16,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
eisenhore
Hou Yi
16
2 / 9 / 3
9,458
676
4,674
15,029
5,483
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
30
Kills
7
7
Deaths
30
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ANIKIILADOR
Cabrakan
3
0
15
10.5
L
Cerberus
Arihko
Cerberus
1
7
3
0.36
W
Gilgamesh
Carluyo
Gilgamesh
6
3
15
4.5
L
0
2
5
1.25
W
Chiron
11
0
12
17
L
2
9
5
0.5
L
Gilgamesh
Skildir
Gilgamesh
2
3
5
1.5
W
Hachiman
Zalev93
Hachiman
5
2
9
4.75
L
Hou Yi
eisenhore
Hou Yi
2
9
3
0.39
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,151
Damage
44,612
63,524
Taken
81,545
44,070
Mitigated
42,959
27,393
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ANIKIILADOR
Cabrakan
10,386
1,231
0
1,842
9,331
10,078
684
2,620
6,544
36,980
0
L
Cerberus
Arihko
Cerberus
6,195
498
194
3,418
19,289
12,512
0
8,044
10,633
13,671
0
W
Gilgamesh
Carluyo
Gilgamesh
14,199
2,181
986
4,136
18,509
19,283
579
6,356
11,913
0
27,203
L
9,058
260
0
1,448
10,860
3,778
145
4,353
6,028
22,704
0
W
Chiron
14,289
5,737
1,643
5,937
10,713
4,305
4,352
5,330
5,145
0
55,180
L
11,608
629
0
590
13,585
4,358
0
6,269
6,952
27,799
0
L
Gilgamesh
Skildir
Gilgamesh
13,077
3,002
1,493
2,067
22,782
16,828
0
8,285
13,343
0
33,200
W
Hachiman
Zalev93
Hachiman
9,941
5,529
654
5,054
12,140
4,912
4,246
6,417
5,469
0
39,690
L
Hou Yi
eisenhore
Hou Yi
4,674
1,783
376
877
15,029
5,483
1,061
4,531
10,310
0
26,776
W
22,336
1,618
1,525
5,616
12,831
5,492
1,352
5,111
7,592
48,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,582
Gold Earned
46,114
276
Minions Killed
181
0
Camps Cleared
0
1,443,558
Distance Traveled
1,178,573
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,889
778
37
3
0
309,813
1
L
Cerberus
8,578
613
15
1
0
191,090
0
W
Gilgamesh
10,741
767
25
2
0
312,373
2
L
Tiamat
8,472
605
38
3
0
262,840
0
W
Chiron
11,961
854
95
7
0
294,346
4
L
Janus
9,417
673
47
3
0
231,034
2
L
Gilgamesh
10,189
728
43
3
0
285,849
1
W
Hachiman
10,793
771
62
4
0
254,104
0
L
Hou Yi
9,458
676
38
3
0
207,760
0
W
Eset
11,198
800
57
4
0
272,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role