Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BuuLLPuP
Rama
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,154 Elo+
Party 1
King Arthur
King Arthur
ExequielArG
King Arthur
Level 160
God Stats
2W - 0L
1,344 SR
Queue Stats
327W - 130L
1,221 Elo+
Party 1
Da Ji
Da Ji
xShadowMonarchx
Da Ji
Level 154
God Stats
6W - 1L
1,500 SR
Queue Stats
110W - 54L
1,221 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
x_WhiteWizard_x
Morgan Le Fay
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 51L
1,456 Elo+
Solo
Team Averages
Level 151
1,469 SR
1,310 Elo+

VS

Team Averages
Level 89
1,436 SR
1,563 Elo+
Vulcan
Vulcan
 
Vulcan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AVDLM
Ganesha
Level 87
God Stats
13W - 17L
1,179 SR
Queue Stats
219W - 200L
1,449 Elo+
Party 2
Cliodhna
Cliodhna
Arimanius720
Cliodhna
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 318L
1,688 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Guimpereira
Ah Muzen Cab
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
181W - 172L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 6
5,907
537
3,672
7,211
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
12
0 / 1 / 0
6,516
592
2,681
5,944
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ExequielArG
King Arthur
12
4 / 1 / 3
6,740
613
5,218
7,180
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 1 / 5
6,670
606
8,478
7,252
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
x_WhiteWizard_x
Morgan Le Fay
11
4 / 1 / 3
6,498
591
6,783
5,518
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 4 / 1
5,698
518
4,539
6,193
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
 
Scylla
9
1 / 4 / 1
5,167
470
1,853
7,126
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
AVDLM
Ganesha
8
0 / 1 / 1
5,491
499
3,622
11,550
4,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Arimanius720
Cliodhna
10
1 / 3 / 2
5,854
532
4,926
8,871
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Guimpereira
Ah Muzen Cab
12
1 / 0 / 0
6,908
628
4,357
4,017
1,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
4
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
L
Vulcan
 
Vulcan
1
4
1
0.38
L
Scylla
 
Scylla
1
4
1
0.38
L
Ganesha
AVDLM
Ganesha
0
1
1
0.5
L
Cliodhna
Arimanius720
Cliodhna
1
3
2
0.67
W
Rama
0
1
0
0
W
King Arthur
ExequielArG
King Arthur
4
1
3
5.5
L
Ah Muzen Cab
Guimpereira
Ah Muzen Cab
1
0
0
1
W
4
1
5
6.5
W
Morgan Le Fay
x_WhiteWizard_x
Morgan Le Fay
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,832
Damage
19,297
33,105
Taken
37,757
14,451
Mitigated
10,860
9,540
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,672
385
221
2,574
7,211
4,900
0
1,846
5,267
18,481
0
L
Vulcan
 
Vulcan
4,539
2,103
0
704
6,193
1,465
58
1,403
4,439
24,969
0
L
Scylla
 
Scylla
1,853
359
40
1,335
7,126
1,677
0
2,603
4,215
20,932
0
L
Ganesha
AVDLM
Ganesha
3,622
341
1,481
2,908
11,550
4,286
0
4,684
6,531
13,561
3,712
L
Cliodhna
Arimanius720
Cliodhna
4,926
381
0
3,378
8,871
2,264
0
839
7,837
0
32,272
W
Rama
2,681
2,501
0
3,589
5,944
1,201
0
421
5,523
0
48,149
W
King Arthur
ExequielArG
King Arthur
5,218
512
0
1,498
7,180
3,980
0
2,519
4,623
0
38,110
L
Ah Muzen Cab
Guimpereira
Ah Muzen Cab
4,357
1,704
0
1,819
4,017
1,168
180
261
3,756
0
54,046
W
8,478
2,592
0
598
7,252
2,437
0
2,444
4,750
0
37,273
W
Morgan Le Fay
x_WhiteWizard_x
Morgan Le Fay
6,783
690
0
1,060
5,518
1,933
0
1,658
3,804
31,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
29,118
358
Minions Killed
301
0
Camps Cleared
0
1,116,420
Distance Traveled
1,108,400
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,907
537
10
1
0
222,281
1
L
Vulcan
5,698
518
49
4
0
200,421
2
L
Scylla
5,167
470
46
4
0
213,775
6
L
Ganesha
5,491
499
8
1
0
229,843
3
L
Cliodhna
5,854
532
67
6
0
236,365
2
W
Rama
6,516
592
134
12
0
213,969
3
W
King Arthur
6,740
613
79
7
0
228,508
1
L
Ah Muzen Cab
6,908
628
131
12
0
227,996
5
W
Da Ji
6,670
606
62
6
0
221,431
2
W
Morgan Le Fay
6,498
591
73
7
0
230,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role