Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
BOTBakes
Kali
Gold IV
Level 123
God Stats
8W - 4L
1,706 SR
Queue Stats
87W - 83L
1,630 MMR
Solo
Thanatos
Thanatos
Silver I
dHyperion
Thanatos
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,545 MMR
Solo
Bellona
Bellona
Gold V
jakeypipez
Bellona
Gold V
Level 123
God Stats
1W - 1L
1,364 SR
Queue Stats
20W - 20L
1,608 MMR
Solo
Medusa
Medusa
Silver I
nickalo
Medusa
Silver I
Level 104
God Stats
13W - 7L
1,528 SR
Queue Stats
42W - 38L
1,594 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,520 SR
1,575 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,571 SR
1,639 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
EchoTime
Fenrir
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Thoth
Thoth
Diamond IV
MrTimebomb
Thoth
Diamond IV
Level 107
God Stats
32W - 30L
1,620 SR
Queue Stats
413W - 362L
2,104 MMR
Solo
Odin
Odin
Bronze III
Royceope
Odin
Bronze III
Level 109
God Stats
0W - 1L
1,734 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Neith
Neith
Bronze III
Totomano0012
Neith
Bronze III
Level 145
God Stats
14W - 10L
1,500 SR
Queue Stats
229W - 214L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 4 / 5
10,038
590
11,236
9,345
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
16
2 / 1 / 5
9,584
564
5,289
10,240
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
dHyperion
Thanatos
18
8 / 2 / 1
11,195
659
12,739
12,809
5,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
jakeypipez
Bellona
16
6 / 1 / 5
9,995
588
7,509
7,644
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
nickalo
Medusa
18
4 / 1 / 3
11,287
664
7,252
7,999
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
TiamatBastetCliodhnaAchilles

VS

Bans
CamazotzMulanGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 5 / 2
7,637
449
1,643
10,415
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
EchoTime
Fenrir
14
1 / 7 / 5
8,129
478
6,574
14,179
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
17
6 / 5 / 2
10,818
636
7,945
10,690
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
12
0 / 4 / 2
7,508
442
2,744
10,171
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 3 / 2
8,325
490
3,138
8,812
1,448
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
24
Kills
9
9
Deaths
24
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
4
5
1.63
L
Khepri
 
Khepri
2
5
2
0.6
W
Kali
2
1
5
4.5
L
Fenrir
EchoTime
Fenrir
1
7
5
0.5
L
Thoth
6
5
2
1.4
L
Odin
0
4
2
0.25
L
0
3
2
0.33
W
Thanatos
dHyperion
Thanatos
8
2
1
4.25
W
Bellona
jakeypipez
Bellona
6
1
5
8.5
W
Medusa
nickalo
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,025
Damage
22,044
48,037
Taken
54,267
22,095
Mitigated
23,560
26,358
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,236
961
124
1,323
9,345
2,459
0
4,655
4,648
71,577
0
L
Khepri
 
Khepri
1,643
236
0
1,302
10,415
6,799
0
4,249
6,166
13,834
0
W
Kali
5,289
2,679
0
5,109
10,240
5,102
0
1,297
8,906
0
71,545
L
Fenrir
EchoTime
Fenrir
6,574
977
0
4,481
14,179
4,342
0
1,666
12,513
0
50,787
L
Thoth
7,945
121
0
813
10,690
2,787
0
3,562
7,128
65,114
0
L
Odin
2,744
606
0
1,810
10,171
8,184
292
1,623
8,548
767
36,743
L
3,138
1,029
0
1,537
8,812
1,448
902
136
8,676
0
57,080
W
Thanatos
dHyperion
Thanatos
12,739
5,078
0
11,714
12,809
5,022
0
1,674
10,790
0
69,861
W
Bellona
jakeypipez
Bellona
7,509
2,492
0
3,542
7,644
6,728
184
1,146
6,498
0
60,132
W
Medusa
nickalo
Medusa
7,252
3,046
0
4,546
7,999
2,784
1,387
1,168
6,831
0
98,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
42,417
632
Minions Killed
442
0
Camps Cleared
0
1,765,844
Distance Traveled
1,673,853
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,038
590
127
7
0
297,610
3
L
Khepri
7,637
449
24
1
0
325,437
5
W
Kali
9,584
564
107
6
0
401,018
9
L
Fenrir
8,129
478
82
5
0
334,674
2
L
Thoth
10,818
636
126
7
0
326,004
1
L
Odin
7,508
442
87
5
0
338,712
2
L
Neith
8,325
490
123
7
0
349,026
6
W
Thanatos
11,195
659
127
7
0
363,032
4
W
Bellona
9,995
588
111
7
0
357,423
5
W
Medusa
11,287
664
160
9
0
346,761
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role