Player Matchup

Poseidon
Poseidon
Cyberdalek224
Poseidon
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 125L
1,456 Elo+
Party 2
Guan Yu
Guan Yu
LGTxxDMAX
Guan Yu
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 288L
1,291 Elo+
Party 3
Hel
Hel
LGTxxPUPPET
Hel
Level 18
God Stats
0W - 7L
1,500 SR
Queue Stats
13W - 29L
1,235 Elo+
Party 3
Sun Wukong
Sun Wukong
RimeWarden
Sun Wukong
Level 28
God Stats
5W - 7L
1,444 SR
Queue Stats
9W - 11L
1,394 Elo+
Party 2
Set
Set
SoLaROfficial
Set
Level 48
God Stats
2W - 6L
1,288 SR
Queue Stats
64W - 72L
1,445 Elo+
Party 2
Team Averages
Level 43
1,446 SR
1,364 Elo+

VS

Team Averages
Level 94
1,640 SR
1,840 Elo+
Yemoja
Yemoja
Crítules
Yemoja
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 14L
2,056 Elo+
Party 1
Ganesha
Ganesha
GameFreakJN
Ganesha
Level 81
God Stats
129W - 41L
2,061 SR
Queue Stats
277W - 96L
1,921 Elo+
Party 1
Baron Samedi
Baron Samedi
JACKAL-PTY
Baron Samedi
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 26L
1,652 Elo+
Solo
Fenrir
Fenrir
NoliePolie
Fenrir
Level 159
God Stats
12W - 1L
1,852 SR
Queue Stats
211W - 65L
1,994 Elo+
Party 1
Neith
Neith
Rusul_Valera
Neith
Level 84
God Stats
46W - 49L
1,285 SR
Queue Stats
100W - 104L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cyberdalek224
Poseidon
16
3 / 3 / 7
10,698
1,070
10,703
7,114
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
LGTxxDMAX
Guan Yu
16
1 / 4 / 9
10,531
1,053
8,987
23,427
18,591
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 1 / 7
10,376
1,038
2,881
8,761
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RimeWarden
Sun Wukong
16
3 / 3 / 5
10,660
1,066
9,969
14,397
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

16
2 / 9 / 6
10,035
1,004
8,262
17,629
4,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

158

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crítules
Yemoja
17
4 / 1 / 12
11,474
1,147
16,949
7,672
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
GameFreakJN
Ganesha
17
0 / 4 / 19
10,643
1,064
13,365
12,996
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
JACKAL-PTY
Baron Samedi
17
3 / 1 / 9
10,920
1,092
9,872
3,540
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NoliePolie
Fenrir
17
12 / 2 / 6
13,227
1,323
17,525
14,704
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 13
10,664
1,066
8,339
6,640
2,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
10
Kills
20
20
Deaths
10
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Crítules
Yemoja
4
1
12
10
L
Poseidon
Cyberdalek224
Poseidon
3
3
7
2.17
W
Ganesha
GameFreakJN
Ganesha
0
4
19
2.38
W
Baron Samedi
JACKAL-PTY
Baron Samedi
3
1
9
7.5
L
Guan Yu
LGTxxDMAX
Guan Yu
1
4
9
1.38
L
1
1
7
4.5
W
Fenrir
NoliePolie
Fenrir
12
2
6
7.5
L
Sun Wukong
RimeWarden
Sun Wukong
3
3
5
1.83
W
1
2
13
3.75
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
66,050
71,328
Taken
45,552
36,732
Mitigated
21,475
15,979
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Crítules
Yemoja
16,949
2,638
2,331
629
7,672
2,972
0
3,739
3,897
35,126
0
L
Poseidon
Cyberdalek224
Poseidon
10,703
236
0
294
7,114
1,801
0
2,992
3,912
38,217
0
W
Ganesha
GameFreakJN
Ganesha
13,365
470
0
305
12,996
5,210
0
4,947
7,796
21,125
0
W
Baron Samedi
JACKAL-PTY
Baron Samedi
9,872
470
2,288
148
3,540
1,871
0
769
2,672
30,754
0
L
Guan Yu
LGTxxDMAX
Guan Yu
8,987
1,238
988
2,792
23,427
18,591
0
15,399
7,800
7,676
15,578
L
2,881
0
4,968
3,993
8,761
2,459
0
4,228
4,497
24,696
0
W
Fenrir
NoliePolie
Fenrir
17,525
3,476
0
3,484
14,704
9,224
0
4,519
9,822
782
28,763
L
Sun Wukong
RimeWarden
Sun Wukong
9,969
194
0
2,062
14,397
9,282
0
7,536
6,620
0
14,801
W
8,339
3,851
1,109
1,807
6,640
2,198
0
2,526
4,114
0
34,349
L
8,262
2,851
0
882
17,629
4,599
0
10,401
6,988
0
13,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,300
Gold Earned
56,928
159
Minions Killed
199
6
Camps Cleared
7
943,581
Distance Traveled
895,966
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,474
1,147
48
5
0
183,723
0
L
Poseidon
10,698
1,070
63
6
1
188,561
0
W
Ganesha
10,643
1,064
0
0
0
166,623
0
W
Baron Samedi
10,920
1,092
58
6
3
166,915
1
L
Guan Yu
10,531
1,053
24
2
2
192,294
0
L
Hel
10,376
1,038
45
5
0
206,681
0
W
Fenrir
13,227
1,323
29
3
4
218,761
0
L
Sun Wukong
10,660
1,066
13
1
2
189,782
0
W
Neith
10,664
1,066
64
6
0
159,944
5
L
Set
10,035
1,004
14
1
1
166,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role