Player Matchup

Zeus
Zeus
 
Zeus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DeftestSwing531
Izanami
Level 8
God Stats
1W - 2L
1,187 SR
Queue Stats
48W - 62L
1,243 Elo+
Party 1
Mulan
Mulan
xDBxFlootrJuice
Mulan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,153 Elo+
Party 1
Janus
Janus
xDBxOhbaby
Janus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
xDBxPickleRick
Danzaburou
Level 141
God Stats
1W - 0L
1,357 SR
Queue Stats
15W - 15L
1,526 Elo+
Party 1
Team Averages
Level 80
1,409 SR
1,357 Elo+

VS

Team Averages
Level 21
1,556 SR
1,366 Elo+
Ra
Ra
D0P3MAN740
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Monocyte_87
Fenrir
Level 34
God Stats
9W - 17L
1,509 SR
Queue Stats
82W - 99L
1,242 Elo+
Solo
Ymir
Ymir
OnlyGasBruh
Ymir
Level 27
God Stats
2W - 3L
1,528 SR
Queue Stats
19W - 28L
1,426 Elo+
Solo
Nike
Nike
majorjok
Nike
Level 25
God Stats
1W - 3L
1,743 SR
Queue Stats
11W - 18L
1,396 Elo+
Solo
Chronos
Chronos
viticos
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 0 / 3
9,421
942
7,254
2,658
940
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 3
7,285
729
3,801
5,899
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 2 / 7
8,066
807
5,223
9,965
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
15
4 / 1 / 6
8,363
836
11,376
5,531
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xDBxPickleRick
Danzaburou
15
4 / 0 / 10
8,891
889
9,605
6,876
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,199
720
492
7,114
2,284
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
14
4 / 2 / 0
7,762
776
6,851
8,426
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 3 / 2
7,340
734
5,301
11,684
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
13
0 / 4 / 1
6,713
671
4,048
10,832
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
viticos
Chronos
12
0 / 6 / 0
6,668
667
1,207
9,264
3,285
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
4
4
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
3
8.5
L
0
4
0
0
W
1
1
3
2.5
L
Fenrir
4
2
0
2
L
0
3
2
0.33
L
Nike
0
4
1
0.13
L
Chronos
viticos
Chronos
0
6
0
0
W
3
2
7
3.25
W
Janus
4
1
6
7
W
Danzaburou
xDBxPickleRick
Danzaburou
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
17,899
30,929
Taken
47,320
13,913
Mitigated
22,510
8,646
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,254
476
0
913
2,658
940
0
535
2,081
41,074
0
L
492
95
417
1,086
7,114
2,284
0
2,648
4,326
26,585
0
W
3,801
2,619
0
875
5,899
2,002
1,048
2,031
3,826
0
9,812
L
Fenrir
6,851
690
0
2,306
8,426
3,195
0
1,818
6,308
0
18,919
L
5,301
503
610
1,938
11,684
7,790
29
5,622
5,689
14,136
0
L
Nike
4,048
690
32
1,698
10,832
5,956
342
3,585
6,967
0
13,948
L
Chronos
viticos
Chronos
1,207
304
0
203
9,264
3,285
727
4,295
4,575
9,286
0
W
5,223
696
0
1,738
9,965
6,563
435
1,771
7,984
1,209
17,572
W
Janus
11,376
272
0
1,652
5,531
1,882
102
1,356
4,138
33,235
0
W
Danzaburou
xDBxPickleRick
Danzaburou
9,605
4,936
0
3,468
6,876
2,526
941
1,307
5,367
0
33,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,026
Gold Earned
35,682
238
Minions Killed
142
0
Camps Cleared
0
1,097,152
Distance Traveled
1,035,048
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,421
942
85
9
0
246,782
2
L
Ra
7,199
720
58
6
0
190,972
1
W
Izanami
7,285
729
22
2
0
196,318
4
L
Fenrir
7,762
776
23
2
0
221,928
1
L
Ymir
7,340
734
17
2
0
210,900
1
L
Nike
6,713
671
23
2
0
210,918
1
L
Chronos
6,668
667
21
2
0
200,330
0
W
Mulan
8,066
807
31
3
0
199,908
2
W
Janus
8,363
836
52
5
0
228,148
0
W
Danzaburou
8,891
889
48
5
0
225,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role