Player Matchup

Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CraftyxGimli
Zeus
Level 28
God Stats
3W - 0L
1,918 SR
Queue Stats
4W - 0L
1,883 Elo+
Party 2
Neith
Neith
Daintiez
Neith
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 13L
1,883 Elo+
Party 2
Khepri
Khepri
Texx1689
Khepri
Level 44
God Stats
8W - 11L
1,618 SR
Queue Stats
117W - 133L
1,595 Elo+
Solo
Team Averages
Level 84
1,607 SR
1,672 Elo+

VS

Team Averages
Level 65
1,675 SR
1,504 Elo+
Jormungandr
Jormungandr
AudiA4Man
Jormungandr
Level 29
God Stats
28W - 23L
1,880 SR
Queue Stats
40W - 41L
1,639 Elo+
Party 1
King Arthur
King Arthur
Chief1Kilo
King Arthur
Level 103
God Stats
22W - 30L
1,461 SR
Queue Stats
543W - 586L
1,522 Elo+
Party 1
Izanami
Izanami
PurpleSmurf24
Izanami
Level 107
God Stats
24W - 24L
1,731 SR
Queue Stats
252W - 248L
1,669 Elo+
Party 1
Guan Yu
Guan Yu
Rafael5840
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Solo
Poseidon
Poseidon
Westuhh
Poseidon
Level 83
God Stats
3W - 2L
1,801 SR
Queue Stats
84W - 76L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
7 / 0 / 8
9,270
843
15,516
10,258
11,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
 
Bastet
15
2 / 2 / 7
8,517
774
11,699
10,307
3,926
Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 10
8,955
814
11,271
3,890
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Daintiez
Neith
16
6 / 0 / 10
8,763
797
11,680
4,665
2,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Texx1689
Khepri
14
1 / 1 / 11
8,343
758
3,875
6,321
4,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AudiA4Man
Jormungandr
14
1 / 5 / 3
8,094
736
2,564
14,612
10,663
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Chief1Kilo
King Arthur
12
1 / 3 / 1
7,060
642
6,186
18,587
10,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
14
2 / 3 / 2
7,812
710
9,371
11,037
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Rafael5840
Guan Yu
13
1 / 5 / 2
7,410
674
1,526
10,358
7,640
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Westuhh
Poseidon
15
0 / 4 / 3
7,841
713
5,985
8,444
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
20
Kills
5
5
Deaths
20
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
0
8
11
W
Bastet
 
Bastet
2
2
7
2.75
L
Jormungandr
AudiA4Man
Jormungandr
1
5
3
0.5
L
King Arthur
Chief1Kilo
King Arthur
1
3
1
0.5
W
4
2
10
4.5
W
Neith
Daintiez
Neith
6
0
10
11
L
Izanami
2
3
2
1
L
Guan Yu
Rafael5840
Guan Yu
1
5
2
0.4
W
Khepri
Texx1689
Khepri
1
1
11
6.5
L
Poseidon
Westuhh
Poseidon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,041
Damage
25,632
35,441
Taken
63,038
23,693
Mitigated
35,287
14,465
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,516
7,927
0
3,926
10,258
11,507
1,191
2,223
8,035
0
43,409
W
Bastet
 
Bastet
11,699
2,456
0
3,808
10,307
3,926
172
1,837
8,470
0
36,656
L
Jormungandr
AudiA4Man
Jormungandr
2,564
661
1,327
632
14,612
10,663
96
2,931
11,569
16,031
0
L
King Arthur
Chief1Kilo
King Arthur
6,186
351
381
3,875
18,587
10,064
0
3,344
15,118
1,501
13,709
W
11,271
1,255
0
198
3,890
1,303
1,239
1,503
2,387
30,971
0
W
Neith
Daintiez
Neith
11,680
4,758
434
2,149
4,665
2,015
559
2,093
2,572
0
30,419
L
Izanami
9,371
5,849
0
1,293
11,037
4,066
455
3,364
7,525
0
34,006
L
Guan Yu
Rafael5840
Guan Yu
1,526
481
1,776
1,503
10,358
7,640
0
2,949
7,257
0
6,590
W
Khepri
Texx1689
Khepri
3,875
369
2,058
1,892
6,321
4,942
285
1,280
5,041
8,564
0
L
Poseidon
Westuhh
Poseidon
5,985
732
108
748
8,444
2,854
0
1,873
6,423
36,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,848
Gold Earned
38,217
228
Minions Killed
180
0
Camps Cleared
0
1,161,053
Distance Traveled
968,452
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,270
843
65
6
0
258,243
0
W
Bastet
8,517
774
54
5
0
251,631
3
L
Jormungandr
8,094
736
32
3
0
167,807
1
L
King Arthur
7,060
642
13
1
0
222,168
5
W
Zeus
8,955
814
50
5
0
198,965
0
W
Neith
8,763
797
47
4
0
208,156
0
L
Izanami
7,812
710
60
5
0
179,672
2
L
Guan Yu
7,410
674
12
1
0
191,821
2
W
Khepri
8,343
758
12
1
0
244,058
3
L
Poseidon
7,841
713
63
6
0
206,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role