Player Matchup

Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Olinho34
Zhong Kui
Level 158
God Stats
31W - 25L
1,500 SR
Queue Stats
335W - 369L
1,468 Elo+
Solo
Hachiman
Hachiman
Pwarrior
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,600 Elo+
Solo
King Arthur
King Arthur
SupraGanker
King Arthur
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Thoth
Thoth
Wäsp
Thoth
Level 151
God Stats
4W - 3L
1,595 SR
Queue Stats
96W - 75L
1,693 Elo+
Solo
Team Averages
Level 146
1,519 SR
1,552 Elo+

VS

Team Averages
Level 126
1,565 SR
1,668 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Heckathorne
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,841 Elo+
Solo
Geb
Geb
MeneerNiceguy
Geb
Level 120
God Stats
13W - 8L
1,823 SR
Queue Stats
60W - 60L
1,570 Elo+
Solo
Agni
Agni
PanPedo
Agni
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 79L
1,803 Elo+
Solo
Chiron
Chiron
o STIITCH o
Chiron
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
745W - 714L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 2 / 9
8,359
836
5,715
10,746
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Zhong Kui
Olinho34
Zhong Kui
14
2 / 2 / 4
7,880
788
8,159
10,780
6,007
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Pwarrior
Hachiman
15
6 / 0 / 6
8,148
815
9,088
4,979
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SupraGanker
King Arthur
15
3 / 2 / 9
8,299
830
9,157
8,165
7,783
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Wäsp
Thoth
15
3 / 0 / 10
8,157
816
12,087
4,779
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 3 / 1
7,553
755
8,163
13,328
10,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
6,660
666
4,208
6,059
1,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 3
6,868
687
2,846
12,364
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
PanPedo
Agni
12
1 / 5 / 2
6,862
686
6,558
10,640
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
1 / 3 / 1
7,372
737
6,982
8,845
2,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
17
Kills
6
6
Deaths
17
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
9
3.75
L
Tyr
 
Tyr
4
3
1
1.5
L
0
3
2
0.33
L
0
3
3
0.5
W
Zhong Kui
Olinho34
Zhong Kui
2
2
4
2
L
Agni
PanPedo
Agni
1
5
2
0.4
W
Hachiman
Pwarrior
Hachiman
6
0
6
9
W
King Arthur
SupraGanker
King Arthur
3
2
9
3.75
W
Thoth
Wäsp
Thoth
3
0
10
8
L
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,206
Damage
28,757
39,449
Taken
51,236
28,287
Mitigated
26,955
11,842
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,715
935
1,888
3,731
10,746
11,157
0
3,971
6,775
14,451
0
L
Tyr
 
Tyr
8,163
1,068
0
2,585
13,328
10,368
0
8,279
5,049
0
18,181
L
4,208
690
0
0
6,059
1,876
0
3,105
2,954
0
12,713
L
2,846
320
0
1,481
12,364
8,882
0
5,320
7,044
6,414
0
W
Zhong Kui
Olinho34
Zhong Kui
8,159
1,163
0
3,604
10,780
6,007
164
1,734
8,768
33,306
0
L
Agni
PanPedo
Agni
6,558
924
0
2,489
10,640
3,109
0
6,159
4,481
21,999
0
W
Hachiman
Pwarrior
Hachiman
9,088
4,847
0
1,756
4,979
1,833
1,302
1,038
3,941
0
24,847
W
King Arthur
SupraGanker
King Arthur
9,157
986
0
226
8,165
7,783
0
2,237
5,928
0
31,620
W
Thoth
Wäsp
Thoth
12,087
177
0
637
4,779
1,507
310
424
4,355
37,677
0
L
Chiron
6,982
2,284
754
1,624
8,845
2,720
0
3,098
5,747
0
29,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
35,315
223
Minions Killed
151
0
Camps Cleared
0
1,120,416
Distance Traveled
987,519
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,359
836
17
2
0
215,666
0
L
Tyr
7,553
755
27
3
0
232,131
2
L
Da Ji
6,660
666
22
2
0
147,562
0
L
Geb
6,868
687
7
1
0
220,327
3
W
Zhong Kui
7,880
788
59
6
0
224,331
4
L
Agni
6,862
686
38
4
0
177,233
3
W
Hachiman
8,148
815
44
4
0
211,123
2
W
King Arthur
8,299
830
42
4
0
229,168
1
W
Thoth
8,157
816
61
6
0
240,128
1
L
Chiron
7,372
737
57
6
0
210,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role