Player Matchup

Charybdis
Charybdis
GHOST-V-V-S-
Charybdis
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,344 Elo+
Solo
Artio
Artio
Valasphere
Artio
Level 118
God Stats
5W - 11L
1,434 SR
Queue Stats
25W - 33L
1,484 Elo+
Solo
Nu Wa
Nu Wa
YORAGE4210
Nu Wa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,285 Elo+
Solo
Team Averages
Level 64
1,478 SR
1,371 Elo+

VS

Team Averages
Level 59
1,453 SR
1,309 Elo+
Bacchus
Bacchus
Colombiahitman8
Bacchus
Level 81
God Stats
4W - 11L
1,383 SR
Queue Stats
176W - 297L
1,492 Elo+
Solo
Thanatos
Thanatos
DjGhost_Chan
Thanatos
Level 32
God Stats
10W - 22L
1,698 SR
Queue Stats
169W - 257L
1,195 Elo+
Party 1
Janus
Janus
Neko_playz2801
Janus
Level 64
God Stats
2W - 7L
1,278 SR
Queue Stats
256W - 354L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GHOST-V-V-S-
Charybdis
10
0 / 5 / 3
6,132
613
4,324
7,900
2,049
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
9
1 / 2 / 1
6,219
622
3,005
7,761
4,352
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
11
2 / 5 / 1
6,690
669
8,375
7,829
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,413
741
3,403
12,208
12,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
DjGhost_Chan
Thanatos
12
6 / 0 / 6
7,931
793
7,309
9,719
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 2 / 5
7,450
745
6,946
5,159
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Thanatos
DjGhost_Chan
Thanatos
6
0
6
9
L
Charybdis
GHOST-V-V-S-
Charybdis
0
5
3
0.3
W
3
2
5
2.75
L
Artio
1
2
1
0.75
L
Nu Wa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
17,658
23,490
Taken
27,086
8,211
Mitigated
17,305
4,023
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,403
389
580
3,819
12,208
12,209
316
4,833
7,375
12,377
0
W
Thanatos
DjGhost_Chan
Thanatos
7,309
2,041
741
6,986
9,719
3,330
579
4,939
4,780
0
23,843
L
Charybdis
GHOST-V-V-S-
Charybdis
4,324
2,065
183
635
7,900
2,049
0
4,806
2,902
0
18,815
W
6,946
599
154
237
5,159
1,766
303
1,915
3,244
33,588
0
L
Artio
3,005
254
475
1,448
7,761
4,352
0
1,771
5,896
5,618
0
L
Nu Wa
8,375
3,617
152
1,130
7,829
1,810
0
4,167
3,358
24,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,041
Gold Earned
22,794
74
Minions Killed
117
3
Camps Cleared
5
398,545
Distance Traveled
566,233
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,413
741
20
2
1
186,887
0
W
Thanatos
7,931
793
35
4
3
204,162
0
L
Charybdis
6,132
613
38
4
3
129,098
0
W
Janus
7,450
745
62
6
1
175,184
0
L
Artio
6,219
622
2
0
0
122,558
2
L
Nu Wa
6,690
669
34
3
0
146,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role