Player Matchup

Neith
Neith
Carnafon
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,504 Elo+
Party 1
Zeus
Zeus
Express66or
Zeus
Level 120
God Stats
210W - 68L
1,910 SR
Queue Stats
386W - 238L
1,792 Elo+
Party 2
Hercules
Hercules
Maldok
Hercules
Level 63
God Stats
3W - 1L
1,583 SR
Queue Stats
10W - 11L
1,494 Elo+
Party 1
Ymir
Ymir
Rufobia
Ymir
Level 58
God Stats
3W - 0L
1,795 SR
Queue Stats
7W - 6L
1,483 Elo+
Party 1
Artemis
Artemis
turkvarmiamk
Artemis
Level 43
God Stats
36W - 7L
1,877 SR
Queue Stats
209W - 67L
1,821 Elo+
Party 2
Team Averages
Level 62
1,733 SR
1,619 Elo+

VS

Team Averages
Level 59
1,552 SR
1,551 Elo+
Morgan Le Fay
Morgan Le Fay
Primodius
Morgan Le Fay
Level 98
God Stats
1W - 2L
1,519 SR
Queue Stats
19W - 21L
1,619 Elo+
Solo
Ah Puch
Ah Puch
Tyzone16
Ah Puch
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 128L
1,586 Elo+
Solo
Hou Yi
Hou Yi
WalterWhite54
Hou Yi
Level 26
God Stats
6W - 4L
1,485 SR
Queue Stats
38W - 10L
1,688 Elo+
Party 3
Gilgamesh
Gilgamesh
ZaaToxxa
Gilgamesh
Level 82
God Stats
58W - 15L
1,755 SR
Queue Stats
185W - 108L
1,624 Elo+
Party 3
Heimdallr
Heimdallr
vhskasete
Heimdallr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 52L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carnafon
Neith
17
4 / 0 / 8
11,118
1,112
5,743
7,283
2,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 0 / 6
12,139
1,214
21,394
2,613
861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Maldok
Hercules
17
3 / 3 / 9
10,922
1,092
6,609
13,282
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
Rufobia
Ymir
17
1 / 0 / 14
11,454
1,145
3,835
13,286
17,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
turkvarmiamk
Artemis
17
2 / 0 / 12
10,919
1,092
15,350
7,189
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

267

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Primodius
Morgan Le Fay
16
1 / 4 / 2
10,283
1,028
11,055
10,417
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Tyzone16
Ah Puch
15
0 / 2 / 3
9,300
930
9,748
5,907
1,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 2
10,455
1,046
8,732
10,308
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ZaaToxxa
Gilgamesh
15
1 / 5 / 2
9,860
986
6,205
16,816
12,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
vhskasete
Heimdallr
15
0 / 4 / 2
9,436
944
4,845
11,752
3,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
18
Kills
3
3
Deaths
18
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Carnafon
Neith
4
0
8
8
W
8
0
6
11
W
Hercules
Maldok
Hercules
3
3
9
2.5
L
Morgan Le Fay
Primodius
Morgan Le Fay
1
4
2
0.5
W
Ymir
Rufobia
Ymir
1
0
14
8
L
Ah Puch
Tyzone16
Ah Puch
0
2
3
0.75
L
1
3
2
0.67
L
Gilgamesh
ZaaToxxa
Gilgamesh
1
5
2
0.4
W
Artemis
turkvarmiamk
Artemis
2
0
12
8
L
Heimdallr
vhskasete
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,931
Damage
40,585
43,653
Taken
55,200
32,435
Mitigated
24,142
8,508
Healing
1,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Carnafon
Neith
5,743
1,911
0
1,507
7,283
2,621
0
3,420
3,722
0
30,007
W
21,394
1,126
73
374
2,613
861
0
729
1,864
33,102
0
W
Hercules
Maldok
Hercules
6,609
1,440
0
3,302
13,282
9,190
0
7,573
5,493
1,778
17,933
L
Morgan Le Fay
Primodius
Morgan Le Fay
11,055
1,330
0
753
10,417
3,369
0
4,744
5,550
32,786
0
W
Ymir
Rufobia
Ymir
3,835
260
0
1,543
13,286
17,157
0
5,397
7,697
17,032
0
L
Ah Puch
Tyzone16
Ah Puch
9,748
50
0
79
5,907
1,591
0
1,775
4,083
17,971
0
L
8,732
3,802
0
91
10,308
3,051
0
5,415
4,854
0
38,410
L
Gilgamesh
ZaaToxxa
Gilgamesh
6,205
800
0
295
16,816
12,576
0
7,470
9,135
2,159
11,945
W
Artemis
turkvarmiamk
Artemis
15,350
4,817
0
1,709
7,189
2,606
0
4,142
2,912
0
40,527
L
Heimdallr
vhskasete
Heimdallr
4,845
1,622
0
0
11,752
3,555
0
6,285
5,327
0
20,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,552
Gold Earned
49,334
217
Minions Killed
196
10
Camps Cleared
6
999,224
Distance Traveled
964,485
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,118
1,112
55
6
1
166,310
0
W
Zeus
12,139
1,214
44
4
2
212,624
0
W
Hercules
10,922
1,092
32
3
1
201,011
1
L
Morgan Le Fay
10,283
1,028
49
5
3
193,119
0
W
Ymir
11,454
1,145
21
2
2
242,504
4
L
Ah Puch
9,300
930
29
3
0
186,066
1
L
Hou Yi
10,455
1,046
71
7
1
186,582
0
L
Gilgamesh
9,860
986
11
1
0
204,085
1
W
Artemis
10,919
1,092
65
7
4
176,775
2
L
Heimdallr
9,436
944
36
4
2
194,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role