Player Matchup

He Bo
He Bo
GangstaGroose
He Bo
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
172W - 179L
1,581 Elo+
Party 3
Artemis
Artemis
Hansolo5791
Artemis
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 5L
1,432 Elo+
Solo
Achilles
Achilles
LilJewMan
Achilles
Level 128
God Stats
2W - 2L
1,781 SR
Queue Stats
88W - 69L
1,664 Elo+
Party 4
Ao Kuang
Ao Kuang
X50Drake
Ao Kuang
Level 49
God Stats
13W - 12L
1,500 SR
Queue Stats
284W - 309L
1,572 Elo+
Party 3
Fafnir
Fafnir
ZucchiniSticks
Fafnir
Level 22
God Stats
3W - 5L
1,277 SR
Queue Stats
29W - 19L
1,696 Elo+
Party 4
Team Averages
Level 57
1,465 SR
1,589 Elo+

VS

Team Averages
Level 92
1,640 SR
1,602 Elo+
Sun Wukong
Sun Wukong
DudeMcLargeHuge
Sun Wukong
Level 127
God Stats
9W - 3L
1,715 SR
Queue Stats
141W - 143L
1,618 Elo+
Party 1
Cliodhna
Cliodhna
RobsResort
Cliodhna
Level 133
God Stats
20W - 7L
1,743 SR
Queue Stats
100W - 76L
1,630 Elo+
Party 1
Poseidon
Poseidon
WhiskeyRiver69
Poseidon
Level 29
God Stats
25W - 8L
1,743 SR
Queue Stats
28W - 11L
1,761 Elo+
Party 1
Cupid
Cupid
giggletitez69
Cupid
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sol
Sol
sussyvampire
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,958
696
4,150
4,679
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Hansolo5791
Artemis
11
0 / 9 / 0
6,250
625
767
9,407
3,366
Achilles
LilJewMan
Achilles
13
0 / 5 / 3
6,741
674
6,530
10,143
12,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
X50Drake
Ao Kuang
13
1 / 3 / 2
6,842
684
5,207
10,111
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 4 / 2
7,090
709
2,718
12,800
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DudeMcLargeHuge
Sun Wukong
15
5 / 0 / 13
8,398
840
9,698
7,136
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
RobsResort
Cliodhna
17
11 / 0 / 8
9,579
958
14,400
7,534
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
13
5 / 0 / 6
7,831
783
7,541
3,281
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 6
7,915
792
2,866
6,639
2,426
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 9
8,076
808
6,737
5,409
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
4
Kills
24
24
Deaths
4
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DudeMcLargeHuge
Sun Wukong
5
0
13
11.5
L
3
3
0
1
L
Artemis
Hansolo5791
Artemis
0
9
0
0
L
Achilles
LilJewMan
Achilles
0
5
3
0.3
W
Cliodhna
RobsResort
Cliodhna
11
0
8
15
W
Poseidon
5
0
6
8
L
Ao Kuang
X50Drake
Ao Kuang
1
3
2
0.67
L
0
4
2
0.25
W
0
3
6
1
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,372
Damage
41,242
47,140
Taken
29,999
34,655
Mitigated
16,410
7,931
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DudeMcLargeHuge
Sun Wukong
9,698
2,182
161
1,515
7,136
6,934
62
2,461
4,675
0
16,988
L
4,150
123
0
450
4,679
1,546
0
0
4,610
16,984
0
L
Artemis
Hansolo5791
Artemis
767
75
0
0
9,407
3,366
0
2,921
6,332
0
3,028
L
Achilles
LilJewMan
Achilles
6,530
1,233
0
1,555
10,143
12,032
0
3,300
6,526
0
21,765
W
Cliodhna
RobsResort
Cliodhna
14,400
1,910
0
1,961
7,534
3,649
0
2,873
4,661
0
38,805
W
Poseidon
7,541
997
83
1,095
3,281
1,148
1,191
1,667
1,614
20,538
0
L
Ao Kuang
X50Drake
Ao Kuang
5,207
1,622
0
2,901
10,111
4,260
0
2,827
6,972
13,375
1,752
L
2,718
654
306
2,719
12,800
13,451
0
4,600
7,867
13,481
0
W
2,866
1,351
0
1,985
6,639
2,426
0
2,558
4,081
0
34,346
W
6,737
2,278
0
1,973
5,409
2,253
2,891
1,996
3,413
23,962
2,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
41,799
119
Minions Killed
230
0
Camps Cleared
0
923,066
Distance Traveled
1,107,831
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,398
840
15
2
0
220,571
2
L
He Bo
6,958
696
30
3
0
143,663
0
L
Artemis
6,250
625
5
1
0
175,500
0
L
Achilles
6,741
674
36
4
0
197,051
0
W
Cliodhna
9,579
958
63
6
0
265,877
1
W
Poseidon
7,831
783
34
3
0
233,557
3
L
Ao Kuang
6,842
684
21
2
0
219,216
0
L
Fafnir
7,090
709
27
3
0
187,636
0
W
Cupid
7,915
792
75
8
0
196,770
1
W
Sol
8,076
808
43
4
0
191,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role