Player Matchup

Danzaburou
Danzaburou
BlueSky007Ff
Danzaburou
Level 66
God Stats
9W - 12L
1,380 SR
Queue Stats
15W - 18L
1,379 Elo+
Party 2
Jormungandr
Jormungandr
Fedya_King
Jormungandr
Level 89
God Stats
2W - 0L
1,308 SR
Queue Stats
93W - 112L
1,119 Elo+
Party 1
Sobek
Sobek
SaltysPeanut
Sobek
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 10L
1,256 Elo+
Party 2
Da Ji
Da Ji
dntkllmavbe386
Da Ji
Level 110
God Stats
6W - 7L
1,527 SR
Queue Stats
24W - 30L
1,526 Elo+
Party 2
Medusa
Medusa
snfySANYA
Medusa
Level 8
God Stats
2W - 4L
1,422 SR
Queue Stats
29W - 37L
1,119 Elo+
Party 1
Team Averages
Level 62
1,428 SR
1,280 Elo+

VS

Team Averages
Level 42
1,586 SR
1,499 Elo+
Kukulkan
Kukulkan
CoffeToledo
Kukulkan
Level 28
God Stats
1W - 3L
1,725 SR
Queue Stats
26W - 41L
1,486 Elo+
Party 3
Cupid
Cupid
DonJuanBenne
Cupid
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 43L
1,766 Elo+
Party 3
Ymir
Ymir
KEMCB
Ymir
Level 48
God Stats
7W - 8L
1,572 SR
Queue Stats
68W - 75L
1,521 Elo+
Solo
Bastet
Bastet
RobertoBLK1028
Bastet
Level 64
God Stats
3W - 6L
1,500 SR
Queue Stats
173W - 156L
1,269 Elo+
Solo
Horus
Horus
S1ckaN94
Horus
Level 48
God Stats
3W - 2L
1,635 SR
Queue Stats
46W - 62L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueSky007Ff
Danzaburou
9
3 / 1 / 2
5,696
518
2,534
2,343
837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Fedya_King
Jormungandr
10
1 / 2 / 0
5,903
537
4,221
6,459
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 4
5,310
483
2,660
7,000
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 1 / 1
7,004
637
5,092
6,688
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
snfySANYA
Medusa
8
0 / 6 / 0
5,155
469
2,858
7,717
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoffeToledo
Kukulkan
8
0 / 3 / 1
5,150
468
816
2,928
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 3
5,251
477
3,476
4,868
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
KEMCB
Ymir
10
2 / 3 / 7
6,224
566
2,000
6,583
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 2 / 1
6,696
609
5,740
8,748
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
S1ckaN94
Horus
10
1 / 1 / 0
6,369
579
2,582
6,414
3,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
11
12
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlueSky007Ff
Danzaburou
3
1
2
4
L
Kukulkan
CoffeToledo
Kukulkan
0
3
1
0.17
L
0
2
3
0.75
W
Jormungandr
Fedya_King
Jormungandr
1
2
0
0.5
L
Ymir
KEMCB
Ymir
2
3
7
1.83
L
8
2
1
4.25
L
Horus
S1ckaN94
Horus
1
1
0
1
W
0
2
4
1
W
6
1
1
6.5
W
Medusa
snfySANYA
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,365
Damage
14,614
30,207
Taken
29,541
14,605
Mitigated
10,517
8,557
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlueSky007Ff
Danzaburou
2,534
1,058
0
316
2,343
837
0
25
2,318
0
19,303
L
Kukulkan
CoffeToledo
Kukulkan
816
42
0
617
2,928
623
0
59
2,869
17,227
0
L
3,476
1,118
0
1,683
4,868
1,164
0
994
3,874
0
15,714
W
Jormungandr
Fedya_King
Jormungandr
4,221
1,454
0
1,233
6,459
5,846
209
222
6,237
30,335
0
L
Ymir
KEMCB
Ymir
2,000
440
0
520
6,583
2,506
0
790
5,754
25,019
0
L
5,740
1,126
0
4,108
8,748
2,504
0
1,212
7,497
0
26,763
L
Horus
S1ckaN94
Horus
2,582
1,292
0
3,149
6,414
3,720
496
3,329
2,666
0
30,136
W
2,660
432
260
2,381
7,000
3,701
0
1,907
5,005
9,226
0
W
5,092
1,112
0
2,904
6,688
2,079
0
235
6,419
0
34,891
W
Medusa
snfySANYA
Medusa
2,858
1,126
0
1,463
7,717
2,142
1,358
305
7,412
0
20,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
29,690
218
Minions Killed
229
0
Camps Cleared
0
1,049,069
Distance Traveled
990,029
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,696
518
38
3
0
160,092
3
L
Kukulkan
5,150
468
33
3
0
127,514
0
L
Cupid
5,251
477
33
3
0
196,393
2
W
Jormungandr
5,903
537
66
6
0
183,099
2
L
Ymir
6,224
566
44
4
0
192,180
0
L
Bastet
6,696
609
44
4
0
250,775
0
L
Horus
6,369
579
75
7
0
223,167
2
W
Sobek
5,310
483
13
1
0
243,805
0
W
Da Ji
7,004
637
61
6
0
255,262
2
W
Medusa
5,155
469
40
4
0
206,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role