Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
ADJX
Thanatos
Silver I
Level 126
God Stats
2W - 6L
1,500 SR
Queue Stats
366W - 377L
1,639 MMR
Solo
Amaterasu
Amaterasu
Silver II
Nitronic9o1
Amaterasu
Silver II
Level 147
God Stats
3W - 5L
1,582 SR
Queue Stats
47W - 39L
1,583 MMR
Solo
Fenrir
Fenrir
Gold V
jakeypipez
Fenrir
Gold V
Level 123
God Stats
1W - 3L
1,267 SR
Queue Stats
20W - 20L
1,654 MMR
Solo
Agni
Agni
Gold V
manguitosverdes
Agni
Gold V
Level 79
God Stats
4W - 2L
1,995 SR
Queue Stats
10W - 7L
1,730 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,569 SR
1,621 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,548 SR
1,661 MMR
Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
BOTBakes
Janus
Gold V
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 83L
1,583 MMR
Solo
Hachiman
Hachiman
Silver I
Blessedenzo
Hachiman
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
313W - 306L
1,579 MMR
Party 1
Loki
Loki
Gold V
SpokenHistory
Loki
Gold V
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 76L
1,670 MMR
Party 1
Atlas
Atlas
Platinum V
xzjhonaxz
Atlas
Platinum V
Level 159
God Stats
27W - 24L
1,740 SR
Queue Stats
327W - 315L
1,973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 5 / 2
6,655
666
6,448
10,688
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ADJX
Thanatos
8
0 / 4 / 1
5,118
512
2,252
7,488
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Nitronic9o1
Amaterasu
11
0 / 2 / 0
5,956
596
3,057
10,049
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
jakeypipez
Fenrir
6
2 / 4 / 2
5,081
508
2,243
4,645
1,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 0
5,896
590
5,580
5,948
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatGebAh Muzen Cab

VS

Bans
ArtioAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 0 / 1
7,296
730
8,708
6,964
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
BOTBakes
Janus
12
5 / 0 / 2
6,824
682
4,510
3,764
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Blessedenzo
Hachiman
13
5 / 2 / 3
7,598
760
6,829
6,086
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 7
6,387
639
3,431
6,497
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
xzjhonaxz
Atlas
10
3 / 1 / 9
6,714
671
3,604
6,536
2,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
18
18
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
2
0.8
W
Chronos
 
Chronos
2
0
1
2.5
L
Thanatos
ADJX
Thanatos
0
4
1
0.13
W
Janus
BOTBakes
Janus
5
0
2
6
W
Hachiman
Blessedenzo
Hachiman
5
2
3
3.25
L
Amaterasu
Nitronic9o1
Amaterasu
0
2
0
0
W
3
4
7
1.63
L
Fenrir
jakeypipez
Fenrir
2
4
2
0.75
L
2
3
0
0.67
W
Atlas
xzjhonaxz
Atlas
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,580
Damage
27,082
38,818
Taken
29,847
14,316
Mitigated
10,477
14,935
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,448
4,587
0
3,183
10,688
2,997
0
1,190
9,442
0
41,237
W
Chronos
 
Chronos
8,708
3,835
0
3,949
6,964
4,169
842
400
6,512
52,109
0
L
Thanatos
ADJX
Thanatos
2,252
656
0
3,952
7,488
2,176
0
3,400
4,010
0
23,861
W
Janus
BOTBakes
Janus
4,510
483
0
1,506
3,764
1,008
0
1,605
2,040
38,775
0
W
Hachiman
Blessedenzo
Hachiman
6,829
3,541
0
2,504
6,086
996
0
0
6,086
0
41,896
L
Amaterasu
Nitronic9o1
Amaterasu
3,057
1,465
126
5,379
10,049
6,072
0
7,491
2,558
0
35,503
W
3,431
812
0
1,664
6,497
1,775
0
2,324
4,051
0
32,852
L
Fenrir
jakeypipez
Fenrir
2,243
529
85
702
4,645
1,186
0
1,338
3,261
0
12,428
L
5,580
352
0
1,508
5,948
1,885
0
2,747
3,125
30,715
0
W
Atlas
xzjhonaxz
Atlas
3,604
1,323
1,580
2,223
6,536
2,529
0
892
5,578
12,364
1,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
34,819
317
Minions Killed
371
0
Camps Cleared
0
945,024
Distance Traveled
1,102,509
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,655
666
81
8
0
188,710
1
W
Chronos
7,296
730
112
11
0
216,864
1
L
Thanatos
5,118
512
52
5
0
224,851
1
W
Janus
6,824
682
96
10
0
210,804
5
W
Hachiman
7,598
760
90
9
0
202,294
5
L
Amaterasu
5,956
596
95
10
0
224,054
3
W
Loki
6,387
639
57
6
0
224,788
3
L
Fenrir
5,081
508
27
3
0
114,345
2
L
Agni
5,896
590
62
6
0
193,064
4
W
Atlas
6,714
671
16
2
0
247,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role