Player Matchup

Neith
Neith
FearlessFreckles
Neith
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 14L
1,634 Elo+
Solo
Bacchus
Bacchus
HelesAshi
Bacchus
Level 157
God Stats
9W - 6L
1,432 SR
Queue Stats
42W - 38L
1,612 Elo+
Solo
Susano
Susano
Kysatobe2
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 33L
1,651 Elo+
Party 1
Bastet
Bastet
devilsinsanity
Bastet
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
90W - 76L
1,592 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
elpepinot
Morgan Le Fay
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,535 Elo+
Solo
Team Averages
Level 141
1,486 SR
1,605 Elo+

VS

Team Averages
Level 144
1,549 SR
1,569 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aces8932
Gilgamesh
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,823 Elo+
Solo
Loki
Loki
Luv2Feed
Loki
Level 157
God Stats
5W - 2L
1,511 SR
Queue Stats
17W - 15L
1,490 Elo+
Solo
Nu Wa
Nu Wa
TaupeDragon
Nu Wa
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 32L
1,656 Elo+
Solo
Ullr
Ullr
Txcaser0325
Ullr
Level 160
God Stats
3W - 0L
1,735 SR
Queue Stats
83W - 69L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
7,547
755
2,680
5,269
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
HelesAshi
Bacchus
12
0 / 1 / 4
6,650
665
3,604
5,930
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Kysatobe2
Susano
12
1 / 6 / 1
6,919
692
4,295
8,579
3,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 1
6,816
682
5,425
10,516
3,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
elpepinot
Morgan Le Fay
13
0 / 4 / 0
6,687
669
3,520
7,236
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 1 / 4
7,979
798
10,693
5,191
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Aces8932
Gilgamesh
15
1 / 1 / 6
7,675
768
3,225
7,509
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
14
4 / 0 / 3
7,649
765
5,803
5,654
2,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 1 / 2
7,145
715
3,816
2,618
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
2 / 1 / 3
7,413
741
3,927
4,837
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
14
14
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
4
7
W
Gilgamesh
Aces8932
Gilgamesh
1
1
6
4
L
1
0
2
2
L
Bacchus
HelesAshi
Bacchus
0
1
4
2
L
Susano
Kysatobe2
Susano
1
6
1
0.25
W
Loki
4
0
3
5.5
W
2
1
2
3
W
2
1
3
3.5
L
2
3
1
0.83
L
Morgan Le Fay
elpepinot
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
27,464
37,530
Taken
25,809
16,816
Mitigated
9,190
4,837
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,693
1,120
0
722
5,191
1,269
295
631
4,560
29,431
0
W
Gilgamesh
Aces8932
Gilgamesh
3,225
687
0
430
7,509
3,539
1,156
2,254
5,255
0
22,376
L
2,680
115
0
2,596
5,269
1,991
0
1,935
3,270
0
37,489
L
Bacchus
HelesAshi
Bacchus
3,604
358
0
682
5,930
5,460
0
1,925
3,933
9,873
0
L
Susano
Kysatobe2
Susano
4,295
1,593
0
250
8,579
3,118
0
3,096
5,307
0
18,107
W
Loki
5,803
1,424
0
1,786
5,654
2,002
712
2,154
3,500
0
17,923
W
3,816
533
0
446
2,618
699
478
541
2,077
20,975
0
W
3,927
916
0
565
4,837
1,681
0
1,544
3,293
0
26,929
L
5,425
349
0
865
10,516
3,586
0
2,505
7,803
0
12,922
L
Morgan Le Fay
elpepinot
Morgan Le Fay
3,520
78
0
444
7,236
2,661
0
4,284
2,708
18,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
37,861
187
Minions Killed
211
0
Camps Cleared
0
941,317
Distance Traveled
1,029,384
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,979
798
44
4
0
197,504
3
W
Gilgamesh
7,675
768
45
5
0
221,482
2
L
Neith
7,547
755
78
8
0
182,424
0
L
Bacchus
6,650
665
12
1
0
164,734
3
L
Susano
6,919
692
31
3
0
202,754
1
W
Loki
7,649
765
24
2
0
234,683
2
W
Nu Wa
7,145
715
41
4
0
174,124
3
W
Ullr
7,413
741
57
6
0
201,591
3
L
Bastet
6,816
682
25
3
0
206,420
0
L
Morgan Le Fay
6,687
669
41
4
0
184,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role