Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DogsSushy6
Terra
Level 61
God Stats
1W - 1L
1,327 SR
Queue Stats
68W - 67L
1,631 Elo+
Solo
Chaac
Chaac
FlatColt420936
Chaac
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
169W - 193L
1,229 Elo+
Solo
Da Ji
Da Ji
JormungandrsDad
Da Ji
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 102L
1,572 Elo+
Party 1
Scylla
Scylla
Turboclicker
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,347 Elo+
Party 1
Team Averages
Level 113
1,465 SR
1,456 Elo+

VS

Team Averages
Level 126
1,504 SR
1,517 Elo+
Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CamoMcSlick
Amaterasu
Level 119
God Stats
0W - 4L
1,520 SR
Queue Stats
169W - 167L
1,540 Elo+
Solo
Ne Zha
Ne Zha
Daetoofunny
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 72L
1,524 Elo+
Solo
Artio
Artio
Moaningbonez
Artio
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 69L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gazeofwinter347
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 1 / 4
7,939
567
7,265
6,811
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
11
2 / 2 / 5
7,106
508
4,306
11,554
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 7
7,039
503
5,804
13,495
9,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 3 / 2
8,049
575
7,205
8,823
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
14
4 / 1 / 1
7,748
553
4,853
5,134
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 2
7,487
535
5,696
5,805
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
CamoMcSlick
Amaterasu
13
4 / 5 / 1
7,782
556
9,989
11,772
9,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
10
0 / 3 / 5
6,424
459
4,845
9,048
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 2 / 3
7,536
538
6,595
14,588
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
gazeofwinter347
Ah Muzen Cab
9
1 / 4 / 1
5,966
426
1,871
6,272
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
11
11
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
4
6
L
Ra
 
Ra
2
2
2
1.5
L
Amaterasu
CamoMcSlick
Amaterasu
4
5
1
0.9
L
Ne Zha
0
3
5
0.83
W
Terra
2
2
5
2.25
W
0
4
7
0.88
W
6
3
2
2.33
L
4
2
3
2.75
W
Scylla
4
1
1
4.5
L
Ah Muzen Cab
gazeofwinter347
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,433
Damage
28,996
45,817
Taken
47,485
22,794
Mitigated
26,398
16,438
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,265
2,440
0
3,222
6,811
1,994
0
1,614
5,177
0
55,667
L
Ra
 
Ra
5,696
1,321
506
1,546
5,805
1,804
437
717
5,088
53,121
0
L
Amaterasu
CamoMcSlick
Amaterasu
9,989
5,150
0
2,407
11,772
9,396
0
2,180
9,592
0
47,409
L
Ne Zha
4,845
1,906
0
749
9,048
2,618
0
1,966
7,082
0
28,599
W
Terra
4,306
1,133
1,367
4,489
11,554
6,004
0
6,456
4,959
15,819
0
W
5,804
1,026
0
4,432
13,495
9,895
720
421
13,066
7,904
26,839
W
7,205
1,387
0
2,428
8,823
3,279
0
2,250
6,469
0
42,255
L
6,595
430
749
4,652
14,588
11,136
0
4,142
10,446
18,832
0
W
Scylla
4,853
275
0
500
5,134
1,622
0
1,277
3,855
54,978
0
L
Ah Muzen Cab
gazeofwinter347
Ah Muzen Cab
1,871
747
419
1,607
6,272
1,444
0
1,353
4,919
0
28,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
35,195
351
Minions Killed
324
0
Camps Cleared
0
1,310,705
Distance Traveled
1,264,564
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,939
567
99
7
0
253,204
4
L
Ra
7,487
535
114
8
0
254,008
3
L
Amaterasu
7,782
556
92
7
0
235,438
2
L
Ne Zha
6,424
459
53
4
0
306,846
5
W
Terra
7,106
508
21
2
0
284,801
2
W
Chaac
7,039
503
59
4
0
238,766
1
W
Da Ji
8,049
575
78
6
0
260,664
2
L
Artio
7,536
538
23
2
0
277,286
1
W
Scylla
7,748
553
94
7
0
273,270
2
L
Ah Muzen Cab
5,966
426
42
3
0
190,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role