Player Matchup

Scylla
Scylla
MaHaSyaH
Scylla
Level 46
God Stats
12W - 5L
1,154 SR
Queue Stats
16W - 10L
1,443 Elo+
Party 2
Neith
Neith
Tamereladinde
Neith
Level 47
God Stats
6W - 2L
1,205 SR
Queue Stats
14W - 14L
1,423 Elo+
Party 2
Hades
Hades
eliasncc
Hades
Level 124
God Stats
9W - 5L
1,542 SR
Queue Stats
53W - 42L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rubomontevil
Kumbhakarna
Level 27
God Stats
6W - 3L
1,278 SR
Queue Stats
70W - 58L
1,487 Elo+
Party 1
Thor
Thor
zidrix
Thor
Level 48
God Stats
1W - 1L
1,176 SR
Queue Stats
17W - 15L
1,509 Elo+
Party 2
Team Averages
Level 58
1,271 SR
1,474 Elo+

VS

Team Averages
Level 40
1,375 SR
1,606 Elo+
Kukulkan
Kukulkan
Derpzilla
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
Godan
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,815 Elo+
Party 3
Tiamat
Tiamat
Skeldyr
Tiamat
Level 16
God Stats
0W - 1L
1,092 SR
Queue Stats
3W - 4L
1,815 Elo+
Party 3
Jormungandr
Jormungandr
Teloth
Jormungandr
Level 42
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
hesoyamPWNZ
Nemesis
Level 34
God Stats
10W - 8L
1,500 SR
Queue Stats
367W - 405L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MaHaSyaH
Scylla
17
2 / 3 / 7
10,592
588
4,796
7,687
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 1 / 6
10,701
595
10,360
8,344
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
eliasncc
Hades
14
3 / 2 / 8
9,656
536
10,967
14,116
10,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
rubomontevil
Kumbhakarna
13
0 / 0 / 12
8,890
494
4,739
13,556
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Thor
zidrix
Thor
17
11 / 1 / 3
11,115
618
12,882
10,323
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Derpzilla
Kukulkan
12
0 / 5 / 3
7,909
439
5,371
10,071
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Godan
Neith
11
0 / 7 / 1
6,405
356
4,774
8,301
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Skeldyr
Tiamat
12
1 / 3 / 1
7,246
403
6,801
11,755
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Teloth
Jormungandr
10
0 / 5 / 3
6,752
375
6,090
12,697
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
hesoyamPWNZ
Nemesis
15
5 / 4 / 1
9,076
504
5,916
15,962
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
24
Kills
6
7
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Derpzilla
Kukulkan
0
5
3
0.3
L
Neith
Godan
Neith
0
7
1
0.07
W
Scylla
MaHaSyaH
Scylla
2
3
7
1.83
L
Tiamat
Skeldyr
Tiamat
1
3
1
0.5
W
8
1
6
11
L
Jormungandr
Teloth
Jormungandr
0
5
3
0.3
W
Hades
eliasncc
Hades
3
2
8
3.5
L
Nemesis
hesoyamPWNZ
Nemesis
5
4
1
1.38
W
Kumbhakarna
rubomontevil
Kumbhakarna
0
0
12
6
W
Thor
zidrix
Thor
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,744
Damage
28,952
54,026
Taken
58,786
34,291
Mitigated
25,596
14,245
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Derpzilla
Kukulkan
5,371
706
0
1,655
10,071
3,089
319
4,899
4,870
41,892
0
L
Neith
Godan
Neith
4,774
2,333
0
872
8,301
2,148
0
2,745
5,556
0
25,293
W
Scylla
MaHaSyaH
Scylla
4,796
489
0
2,125
7,687
2,854
0
2,918
4,747
74,684
0
L
Tiamat
Skeldyr
Tiamat
6,801
835
276
2,291
11,755
4,613
0
2,534
9,219
29,528
0
W
10,360
4,052
0
2,961
8,344
3,628
0
2,528
5,256
0
73,412
L
Jormungandr
Teloth
Jormungandr
6,090
1,220
368
2,193
12,697
10,073
180
4,653
8,020
27,859
0
W
Hades
eliasncc
Hades
10,967
479
188
6,043
14,116
10,176
224
4,295
9,757
46,562
0
L
Nemesis
hesoyamPWNZ
Nemesis
5,916
1,560
0
3,616
15,962
5,673
0
5,303
10,619
0
60,133
W
Kumbhakarna
rubomontevil
Kumbhakarna
4,739
589
0
2,434
13,556
13,130
89
5,255
7,897
19,792
0
W
Thor
zidrix
Thor
12,882
2,298
0
494
10,323
4,503
304
2,654
7,663
0
79,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
37,388
532
Minions Killed
350
0
Camps Cleared
0
1,731,860
Distance Traveled
1,637,435
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,909
439
90
5
0
319,130
4
L
Neith
6,405
356
55
3
0
277,783
0
W
Scylla
10,592
588
147
8
0
330,641
1
L
Tiamat
7,246
403
60
3
0
326,786
5
W
Neith
10,701
595
144
8
0
329,045
3
L
Jormungandr
6,752
375
42
2
0
300,294
4
W
Hades
9,656
536
103
6
0
281,936
3
L
Nemesis
9,076
504
103
6
0
413,442
5
W
Kumbhakarna
8,890
494
16
1
0
376,849
6
W
Thor
11,115
618
122
7
0
413,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role