Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold IV
FateI3ringer
Horus
Gold IV
Level 121
God Stats
1W - 1L
1,771 SR
Queue Stats
57W - 56L
1,574 MMR
Party 1
Loki
Loki
Silver I
MAGNETAR_SGR1806
Loki
Silver I
Level 150
God Stats
1W - 2L
1,671 SR
Queue Stats
52W - 50L
1,508 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
RamennnnnBot
Erlang Shen
Bronze III
Level 116
God Stats
2W - 2L
1,641 SR
Queue Stats
3W - 3L
1,505 MMR
Solo
Thoth
Thoth
Silver II
xII Avila IIx
Thoth
Silver II
Level 158
God Stats
3W - 3L
1,547 SR
Queue Stats
183W - 181L
1,525 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,626 SR
1,522 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,552 SR
1,513 MMR
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
FL00BIE-
Medusa
Gold IV
Level 129
God Stats
6W - 8L
1,535 SR
Queue Stats
112W - 107L
1,509 MMR
Solo
Chaac
Chaac
Silver II
MayoDeus
Chaac
Silver II
Level 154
God Stats
22W - 21L
1,502 SR
Queue Stats
40W - 47L
1,522 MMR
Solo
Ravana
Ravana
Silver I
MrMacerson
Ravana
Silver I
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 31L
1,501 MMR
Solo
Zeus
Zeus
Silver I
ThunderKnucks2
Zeus
Silver I
Level 67
God Stats
9W - 10L
1,724 SR
Queue Stats
211W - 219L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 7 / 2
10,594
461
10,612
15,091
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 9 / 5
8,957
389
8,041
13,922
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 4 / 1
10,679
464
5,814
19,098
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
RamennnnnBot
Erlang Shen
14
0 / 7 / 0
9,195
400
6,121
16,707
16,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 2
10,063
438
10,520
8,046
2,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaThanatosGebMulanAtlas

VS

Bans
CamazotzBastetBellonaCliodhnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 1 / 8
12,693
552
5,301
25,283
31,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
FL00BIE-
Medusa
20
2 / 4 / 12
13,375
582
9,259
17,064
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MayoDeus
Chaac
19
4 / 1 / 4
13,322
579
12,990
20,851
16,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
MrMacerson
Ravana
19
7 / 0 / 11
13,414
583
9,860
5,793
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
8 / 1 / 6
13,571
590
14,708
10,120
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
7
Kills
28
28
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
7
2
0.71
W
Achilles
 
Achilles
7
1
8
11
W
Medusa
FL00BIE-
Medusa
2
4
12
2
L
2
9
5
0.5
L
1
4
1
0.38
W
Chaac
MayoDeus
Chaac
4
1
4
6
W
Ravana
MrMacerson
Ravana
7
0
11
12.5
L
Erlang Shen
RamennnnnBot
Erlang Shen
0
7
0
0
W
8
1
6
11
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,108
Damage
52,118
72,864
Taken
79,111
36,079
Mitigated
58,700
12,352
Healing
37,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,612
4,453
0
2,654
15,091
4,988
256
3,821
11,068
0
73,586
W
Achilles
 
Achilles
5,301
1,080
738
10,576
25,283
31,012
365
6,276
19,007
0
25,834
W
Medusa
FL00BIE-
Medusa
9,259
3,761
0
7,522
17,064
4,961
3,673
1,418
15,476
0
105,713
L
8,041
4,526
1,061
2,312
13,922
5,788
168
3,835
9,847
0
19,131
L
5,814
817
0
280
19,098
5,779
0
3,715
15,383
0
89,421
W
Chaac
MayoDeus
Chaac
12,990
2,987
0
9,650
20,851
16,562
2,933
5,490
15,361
128
87,889
W
Ravana
MrMacerson
Ravana
9,860
1,740
0
3,236
5,793
2,751
2,583
752
5,041
886
88,548
L
Erlang Shen
RamennnnnBot
Erlang Shen
6,121
3,793
0
4,474
16,707
16,817
1,024
1,057
15,650
0
51,282
W
14,708
883
0
5,675
10,120
3,414
1,168
1,583
8,537
111,461
0
L
10,520
340
0
1,571
8,046
2,707
0
2,532
5,514
77,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,488
Gold Earned
66,375
527
Minions Killed
600
0
Camps Cleared
0
2,145,079
Distance Traveled
2,348,389
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,594
461
119
5
0
386,136
2
W
Achilles
12,693
552
27
1
0
490,090
6
W
Medusa
13,375
582
138
6
0
437,840
5
L
Horus
8,957
389
21
1
0
449,908
5
L
Loki
10,679
464
129
6
0
490,541
2
W
Chaac
13,322
579
160
7
0
435,860
2
W
Ravana
13,414
583
129
6
0
532,558
2
L
Erlang Shen
9,195
400
96
4
0
350,709
2
W
Zeus
13,571
590
146
6
0
452,041
11
L
Thoth
10,063
438
162
7
0
467,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role