Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
OnlyGasBruh
Ra
Level 27
God Stats
4W - 5L
1,404 SR
Queue Stats
19W - 28L
1,509 Elo+
Solo
Medusa
Medusa
SailorSenshiOzoe
Medusa
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Zuosei
Nu Wa
Level 125
God Stats
1W - 2L
1,813 SR
Queue Stats
76W - 80L
1,633 Elo+
Party 3
King Arthur
King Arthur
fester_is_cool
King Arthur
Level 135
God Stats
0W - 10L
1,895 SR
Queue Stats
37W - 51L
1,632 Elo+
Party 3
Team Averages
Level 81
1,622 SR
1,555 Elo+

VS

Team Averages
Level 62
1,457 SR
1,429 Elo+
Hera
Hera
 
Hera
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
APFisio
Sol
Level 129
God Stats
4W - 3L
1,286 SR
Queue Stats
88W - 88L
1,557 Elo+
Party 2
Izanami
Izanami
Drako119
Izanami
Level 147
God Stats
4W - 8L
1,500 SR
Queue Stats
74W - 77L
1,465 Elo+
Party 2
Artio
Artio
NefertariG
Artio
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 1
Hou Yi
Hou Yi
旺达爱伊斯坦
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 6 / 1
7,675
640
4,035
14,871
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 1
8,140
678
7,077
7,893
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 3
7,981
665
5,595
8,142
2,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Zuosei
Nu Wa
14
2 / 2 / 0
7,783
649
9,691
5,143
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
fester_is_cool
King Arthur
14
2 / 2 / 2
7,827
652
10,018
14,534
9,442
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 3 / 7
8,570
714
5,449
8,197
3,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
16
5 / 0 / 4
9,043
754
8,622
9,945
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Drako119
Izanami
19
5 / 0 / 4
10,557
880
12,999
8,055
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
14
1 / 0 / 8
7,907
659
7,475
12,599
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 4
7,947
662
6,009
9,989
3,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
14
14
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
1
0.25
W
Hera
 
Hera
1
3
7
1.5
W
Sol
5
0
4
7
W
Izanami
Drako119
Izanami
5
0
4
7
W
Artio
1
0
8
5
L
0
1
1
0.5
L
0
3
3
0.5
L
Nu Wa
Zuosei
Nu Wa
2
2
0
1
L
King Arthur
fester_is_cool
King Arthur
2
2
2
1.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,416
Damage
40,554
50,583
Taken
48,785
24,147
Mitigated
25,022
11,103
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,035
1,233
0
1,998
14,871
7,390
352
6,403
7,885
0
10,312
W
Hera
 
Hera
5,449
963
461
1,736
8,197
3,323
157
1,507
6,679
31,587
0
W
Sol
8,622
2,304
0
3,428
9,945
3,651
2,631
3,436
6,459
42,118
0
W
Izanami
Drako119
Izanami
12,999
9,158
0
4,307
8,055
3,522
616
3,402
4,653
0
81,506
W
Artio
7,475
844
1,921
4,201
12,599
10,594
62
4,858
7,672
15,030
0
L
7,077
645
1,665
2,699
7,893
3,137
0
2,251
5,642
42,643
0
L
5,595
911
0
706
8,142
2,755
244
4,213
3,779
0
26,061
L
Nu Wa
Zuosei
Nu Wa
9,691
4,929
0
936
5,143
1,423
0
1,979
3,075
28,121
0
L
King Arthur
fester_is_cool
King Arthur
10,018
1,854
0
3,099
14,534
9,442
0
5,571
8,656
0
26,491
W
6,009
2,908
0
688
9,989
3,932
416
3,565
6,424
0
24,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
44,024
210
Minions Killed
336
0
Camps Cleared
0
1,230,531
Distance Traveled
1,167,177
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,675
640
11
1
0
225,386
2
W
Hera
8,570
714
61
5
0
232,370
0
W
Sol
9,043
754
58
5
0
222,084
3
W
Izanami
10,557
880
166
14
0
248,269
2
W
Artio
7,907
659
17
1
0
245,728
1
L
Ra
8,140
678
72
6
0
258,904
1
L
Medusa
7,981
665
62
5
0
261,429
0
L
Nu Wa
7,783
649
29
2
0
213,931
2
L
King Arthur
7,827
652
36
3
0
270,881
0
W
Hou Yi
7,947
662
34
3
0
218,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role