Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BurnSetting
Ah Muzen Cab
Level 157
God Stats
5W - 6L
1,500 SR
Queue Stats
422W - 426L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
Helix114
Baron Samedi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Bakasura
Bakasura
Yhako
Bakasura
Level 141
God Stats
6W - 4L
1,500 SR
Queue Stats
247W - 216L
1,355 Elo+
Party 1
Ymir
Ymir
andstu
Ymir
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,867 Elo+
Party 2
Cerberus
Cerberus
calstu
Cerberus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,867 Elo+
Party 2
Team Averages
Level 127
1,500 SR
1,652 Elo+

VS

Team Averages
Level 114
1,607 SR
1,567 Elo+
Thoth
Thoth
DangleBoop
Thoth
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 153L
1,523 Elo+
Solo
Kali
Kali
MYBACCHUSTHOR
Kali
Level 98
God Stats
1W - 5L
1,833 SR
Queue Stats
157W - 156L
1,580 Elo+
Solo
Hel
Hel
Mumblepeg
Hel
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 128L
1,509 Elo+
Solo
Chaac
Chaac
gummybearkilr
Chaac
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 178L
1,584 Elo+
Solo
Apollo
Apollo
llsupremell
Apollo
Level 71
God Stats
4W - 3L
1,703 SR
Queue Stats
23W - 20L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BurnSetting
Ah Muzen Cab
14
5 / 2 / 0
8,574
660
8,244
7,726
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Helix114
Baron Samedi
12
2 / 2 / 1
7,095
546
4,491
7,040
2,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Yhako
Bakasura
15
3 / 2 / 5
8,698
669
5,648
11,193
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
andstu
Ymir
11
0 / 1 / 6
7,222
556
3,197
9,251
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
calstu
Cerberus
13
6 / 1 / 2
8,406
647
9,840
12,265
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 4 / 3
6,616
509
7,484
6,722
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 2
7,591
584
5,745
10,626
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 3
6,909
531
4,075
6,689
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
7,479
575
6,288
11,003
4,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
13
2 / 4 / 0
7,794
600
4,462
9,458
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
8
8
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BurnSetting
Ah Muzen Cab
5
2
0
2.5
L
Thoth
1
4
3
0.63
W
Baron Samedi
Helix114
Baron Samedi
2
2
1
1.25
L
3
4
2
1
L
1
1
3
2.5
W
Bakasura
Yhako
Bakasura
3
2
5
2.75
W
Ymir
andstu
Ymir
0
1
6
3
W
Cerberus
calstu
Cerberus
6
1
2
7
L
1
3
2
0.67
L
Apollo
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
28,054
47,475
Taken
44,498
20,859
Mitigated
19,080
21,040
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BurnSetting
Ah Muzen Cab
8,244
2,533
951
4,036
7,726
2,548
500
406
7,320
0
67,883
L
Thoth
7,484
186
0
708
6,722
2,182
0
3,936
2,494
48,553
0
W
Baron Samedi
Helix114
Baron Samedi
4,491
210
329
2,851
7,040
2,477
0
3,702
3,338
34,291
0
L
5,745
2,636
0
3,774
10,626
4,762
0
3,649
6,659
0
46,356
L
4,075
511
1,164
2,491
6,689
4,532
0
3,154
3,403
23,634
0
W
Bakasura
Yhako
Bakasura
5,648
3,953
0
3,575
11,193
3,944
0
1,835
8,917
0
54,654
W
Ymir
andstu
Ymir
3,197
926
410
2,648
9,251
6,997
0
4,572
4,679
18,627
0
W
Cerberus
calstu
Cerberus
9,840
834
0
6,240
12,265
4,893
0
1,044
11,221
52,609
0
L
6,288
1,587
0
5,513
11,003
4,307
430
5,819
4,410
0
45,311
L
Apollo
4,462
3,461
0
2,954
9,458
3,297
0
214
9,169
0
52,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,995
Gold Earned
36,389
502
Minions Killed
438
0
Camps Cleared
0
1,412,309
Distance Traveled
1,336,576
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,574
660
130
10
0
284,643
4
L
Thoth
6,616
509
79
6
0
251,369
4
W
Baron Samedi
7,095
546
85
7
0
260,503
5
L
Kali
7,591
584
89
7
0
281,301
4
L
Hel
6,909
531
40
3
0
275,828
5
W
Bakasura
8,698
669
134
10
0
336,201
1
W
Ymir
7,222
556
22
2
0
262,986
2
W
Cerberus
8,406
647
131
10
0
267,976
3
L
Chaac
7,479
575
105
8
0
287,939
4
L
Apollo
7,794
600
125
10
0
240,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role