Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Coolstantin
Sun Wukong
Level 88
God Stats
2W - 0L
1,689 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
Riccardi96
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 101
1,563 SR
1,500 Elo+

VS

Team Averages
Level 113
1,429 SR
1,392 Elo+
Anubis
Anubis
DELSIhuligan
Anubis
Level 85
God Stats
62W - 35L
1,454 SR
Queue Stats
705W - 757L
1,413 Elo+
Solo
Artemis
Artemis
Dasdranagon
Artemis
Level 129
God Stats
2W - 9L
1,414 SR
Queue Stats
83W - 112L
1,373 Elo+
Solo
King Arthur
King Arthur
covachin
King Arthur
Level 126
God Stats
1W - 2L
1,420 SR
Queue Stats
59W - 83L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 1 / 2
5,676
811
2,716
1,999
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Coolstantin
Sun Wukong
11
8 / 0 / 0
6,863
980
4,746
6,292
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 8
6,258
894
3,347
4,566
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 0 / 0
2,658
380
0
0
0
Artemis
Dasdranagon
Artemis
8
0 / 5 / 0
4,647
664
3,004
5,589
1,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
covachin
King Arthur
9
1 / 4 / 0
5,060
723
2,636
8,397
3,135
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
2
2
W
Sun Wukong
Coolstantin
Sun Wukong
8
0
0
8
L
Anubis
0
0
0
0
L
Artemis
Dasdranagon
Artemis
0
5
0
0
W
0
0
8
4
L
King Arthur
covachin
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,809
Damage
5,640
12,857
Taken
13,986
7,663
Mitigated
4,751
3,156
Healing
1,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,716
90
0
350
1,999
478
211
172
1,827
18,776
0
W
Sun Wukong
Coolstantin
Sun Wukong
4,746
1,592
0
1,351
6,292
3,677
424
370
5,922
0
13,518
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Dasdranagon
Artemis
3,004
888
317
194
5,589
1,616
0
2,217
3,114
0
11,562
W
3,347
680
0
1,455
4,566
3,508
125
78
4,488
10,424
0
L
King Arthur
covachin
King Arthur
2,636
152
0
500
8,397
3,135
0
4,037
4,061
0
12,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,797
Gold Earned
12,365
85
Minions Killed
40
5
Camps Cleared
2
333,534
Distance Traveled
200,294
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,676
811
39
6
3
82,787
1
W
Sun Wukong
6,863
980
24
3
1
129,730
1
L
Anubis
2,658
380
0
0
0
0
0
L
Artemis
4,647
664
12
2
0
90,068
2
W
Ymir
6,258
894
22
3
1
121,017
0
L
King Arthur
5,060
723
28
4
2
110,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role