Player Matchup

Chernobog
Chernobog
Jxsalceda
Chernobog
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,649 Elo+
Solo
Kali
Kali
NBA_Toast
Kali
Level 68
God Stats
1W - 3L
1,780 SR
Queue Stats
920W - 948L
1,766 Elo+
Solo
Agni
Agni
SexyCanadian420
Agni
Level 76
God Stats
0W - 2L
1,195 SR
Queue Stats
99W - 98L
996 Elo+
Solo
Cthulhu
Cthulhu
Veeds
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
fuzzxi
Nike
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
215W - 243L
1,528 Elo+
Solo
Team Averages
Level 83
1,495 SR
1,488 Elo+

VS

Team Averages
Level 88
1,535 SR
1,331 Elo+
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CHR9992720
Poseidon
Level 61
God Stats
16W - 10L
1,448 SR
Queue Stats
409W - 369L
1,447 Elo+
Party 1
Mercury
Mercury
Gayden178
Mercury
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
89W - 76L
1,208 Elo+
Party 1
Apollo
Apollo
RajiAmagdalas
Apollo
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 183L
1,340 Elo+
Party 1
Bacchus
Bacchus
sG Pool
Bacchus
Level 28
God Stats
1W - 5L
1,726 SR
Queue Stats
211W - 198L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jxsalceda
Chernobog
11
1 / 7 / 1
6,763
483
4,129
11,355
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
12
2 / 6 / 1
7,251
518
4,797
10,166
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 7 / 1
6,460
461
5,291
8,394
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Veeds
Cthulhu
9
0 / 7 / 2
5,918
423
4,409
13,936
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
fuzzxi
Nike
13
0 / 3 / 0
7,386
528
3,357
8,868
8,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 1
7,943
567
4,299
7,589
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
CHR9992720
Poseidon
15
6 / 1 / 3
9,216
658
7,334
8,430
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Gayden178
Mercury
14
5 / 0 / 5
8,413
601
5,121
10,738
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
13 / 2 / 5
10,061
719
16,122
8,728
3,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
sG Pool
Bacchus
12
1 / 0 / 10
8,197
586
5,082
8,981
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
29
30
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
W
Poseidon
CHR9992720
Poseidon
6
1
3
7.5
W
Mercury
Gayden178
Mercury
5
0
5
7.5
L
Chernobog
Jxsalceda
Chernobog
1
7
1
0.21
L
Kali
2
6
1
0.42
W
13
2
5
7.75
L
0
7
1
0.07
L
Cthulhu
Veeds
Cthulhu
0
7
2
0.14
L
Nike
fuzzxi
Nike
0
3
0
0
W
Bacchus
sG Pool
Bacchus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
37,958
52,719
Taken
44,466
26,760
Mitigated
24,364
7,739
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,299
642
0
4,081
7,589
6,493
330
693
6,854
0
30,852
W
Poseidon
CHR9992720
Poseidon
7,334
1,699
0
3,157
8,430
2,587
2,223
2,298
5,910
56,663
0
W
Mercury
Gayden178
Mercury
5,121
2,221
0
3,198
10,738
3,523
748
1,663
8,839
0
54,028
L
Chernobog
Jxsalceda
Chernobog
4,129
2,833
35
1,405
11,355
2,528
0
2,613
8,742
0
24,225
L
Kali
4,797
1,659
0
2,100
10,166
4,311
0
1,709
8,457
0
36,929
W
16,122
12,309
309
2,850
8,728
3,010
2,334
3,108
5,594
0
63,354
L
5,291
111
0
479
8,394
2,712
0
3,736
4,658
31,857
0
L
Cthulhu
Veeds
Cthulhu
4,409
487
0
1,747
13,936
8,713
0
2,532
11,404
16,651
0
L
Nike
fuzzxi
Nike
3,357
797
0
1,973
8,868
8,496
240
1,621
7,247
2,682
43,165
W
Bacchus
sG Pool
Bacchus
5,082
749
0
1,042
8,981
8,751
556
1,668
7,267
20,157
8,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
43,830
299
Minions Killed
425
0
Camps Cleared
0
1,275,937
Distance Traveled
1,459,392
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,943
567
64
5
0
272,075
0
W
Poseidon
9,216
658
112
8
0
289,685
1
W
Mercury
8,413
601
96
7
0
363,272
4
L
Chernobog
6,763
483
62
4
0
262,433
3
L
Kali
7,251
518
59
4
0
280,235
1
W
Apollo
10,061
719
103
7
0
252,973
3
L
Agni
6,460
461
51
4
0
231,509
2
L
Cthulhu
5,918
423
21
2
0
253,661
1
L
Nike
7,386
528
106
8
0
248,099
0
W
Bacchus
8,197
586
50
4
0
281,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role