Player Matchup

Osiris
Osiris
ChrisedChris
Osiris
Level 124
God Stats
1W - 7L
1,500 SR
Queue Stats
423W - 442L
1,490 Elo+
Party 3
Tiamat
Tiamat
Razadoum
Tiamat
Level 122
God Stats
1W - 4L
1,486 SR
Queue Stats
349W - 362L
1,551 Elo+
Party 3
Pele
Pele
Vilkatha
Pele
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
281W - 289L
1,573 Elo+
Party 3
Artio
Artio
Xutoq
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
446W - 444L
1,556 Elo+
Party 2
Neith
Neith
aeny-_-
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 90
1,497 SR
1,534 Elo+

VS

Team Averages
Level 71
1,530 SR
1,556 Elo+
Achilles
Achilles
Boorzik_71
Achilles
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 337L
1,352 Elo+
Solo
Bacchus
Bacchus
CLassRoweR
Bacchus
Level 29
God Stats
38W - 26L
1,339 SR
Queue Stats
95W - 70L
1,589 Elo+
Party 1
Ymir
Ymir
KEMCB
Ymir
Level 48
God Stats
7W - 8L
1,525 SR
Queue Stats
68W - 75L
1,502 Elo+
Solo
Mercury
Mercury
LawGz
Mercury
Level 105
God Stats
68W - 36L
1,563 SR
Queue Stats
293W - 192L
1,688 Elo+
Party 1
Hachiman
Hachiman
krut_32
Hachiman
Level 107
God Stats
2W - 1L
1,720 SR
Queue Stats
82W - 45L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
8 / 2 / 0
8,837
631
8,802
14,356
7,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Razadoum
Tiamat
10
0 / 7 / 1
6,356
454
3,376
8,795
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pele
11
2 / 7 / 5
7,298
521
5,333
12,653
5,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
Xutoq
Artio
7
0 / 9 / 2
5,459
390
2,860
11,976
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
aeny-_-
Neith
8
1 / 10 / 1
5,636
403
2,694
8,031
1,408
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boorzik_71
Achilles
11
1 / 4 / 5
7,329
524
5,664
10,825
6,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
CLassRoweR
Bacchus
11
3 / 1 / 15
8,025
573
6,760
8,394
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
KEMCB
Ymir
14
2 / 3 / 0
7,887
563
2,021
9,511
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
LawGz
Mercury
15
16 / 2 / 2
9,654
690
13,546
9,456
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
krut_32
Hachiman
13
12 / 1 / 9
8,849
632
12,799
8,874
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
11
Kills
34
35
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
Boorzik_71
Achilles
1
4
5
0.88
W
Bacchus
CLassRoweR
Bacchus
3
1
15
10.5
L
Osiris
8
2
0
4
W
Ymir
KEMCB
Ymir
2
3
0
0.67
W
Mercury
LawGz
Mercury
16
2
2
8.5
L
Tiamat
Razadoum
Tiamat
0
7
1
0.07
L
Pele
2
7
5
0.64
L
Artio
Xutoq
Artio
0
9
2
0.11
L
Neith
aeny-_-
Neith
1
10
1
0.15
W
Hachiman
krut_32
Hachiman
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,065
Damage
40,790
55,811
Taken
47,060
25,949
Mitigated
26,834
10,319
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Boorzik_71
Achilles
5,664
2,749
0
2,674
10,825
6,547
544
76
10,605
1,088
30,583
W
Bacchus
CLassRoweR
Bacchus
6,760
1,661
0
1,438
8,394
9,775
77
1,113
6,644
18,416
0
L
Osiris
8,802
4,777
0
4,798
14,356
7,059
0
1,758
12,598
0
34,667
W
Ymir
KEMCB
Ymir
2,021
638
0
985
9,511
3,982
2
200
9,282
63,849
0
W
Mercury
LawGz
Mercury
13,546
7,513
0
1,572
9,456
3,202
0
1,047
7,873
0
62,186
L
Tiamat
Razadoum
Tiamat
3,376
639
0
856
8,795
3,171
33
134
8,661
28,209
0
L
Pele
5,333
1,550
635
2,311
12,653
5,089
0
2,400
10,253
0
33,941
L
Artio
Xutoq
Artio
2,860
488
278
1,302
11,976
9,222
0
3,674
8,302
9,311
0
L
Neith
aeny-_-
Neith
2,694
1,181
0
139
8,031
1,408
528
904
7,127
0
14,131
W
Hachiman
krut_32
Hachiman
12,799
7,439
0
4,683
8,874
3,328
569
2,910
5,429
0
53,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
41,744
233
Minions Killed
391
0
Camps Cleared
0
1,255,447
Distance Traveled
1,367,832
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,329
524
64
5
0
253,494
4
W
Bacchus
8,025
573
34
2
0
293,888
8
L
Osiris
8,837
631
64
5
0
258,072
3
W
Ymir
7,887
563
106
8
0
265,020
0
W
Mercury
9,654
690
104
7
0
319,066
3
L
Tiamat
6,356
454
71
5
0
251,527
3
L
Pele
7,298
521
59
4
0
276,929
4
L
Artio
5,459
390
16
1
0
222,513
3
L
Neith
5,636
403
23
2
0
246,406
2
W
Hachiman
8,849
632
83
6
0
236,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role